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@@ -0,0 +1,1861 @@
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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package net.sf.l2j.gameserver.instancemanager;
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+
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+import java.sql.Connection;
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+import java.sql.PreparedStatement;
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+import java.sql.ResultSet;
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+import java.util.Calendar;
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+import java.util.List;
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+import java.util.Map;
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+import java.util.Set;
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+import java.util.concurrent.ScheduledFuture;
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+
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+import javolution.util.FastList;
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+import javolution.util.FastMap;
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+import net.sf.l2j.Config;
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+import net.sf.l2j.L2DatabaseFactory;
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+import net.sf.l2j.gameserver.ThreadPoolManager;
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+import net.sf.l2j.gameserver.datatables.DoorTable;
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+import net.sf.l2j.gameserver.datatables.NpcTable;
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+import net.sf.l2j.gameserver.datatables.SpawnTable;
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+import net.sf.l2j.gameserver.model.L2ItemInstance;
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+import net.sf.l2j.gameserver.model.L2Spawn;
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+import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
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+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
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+import net.sf.l2j.gameserver.model.actor.instance.L2SepulcherMonsterInstance;
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+import net.sf.l2j.gameserver.model.actor.instance.L2SepulcherNpcInstance;
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+import net.sf.l2j.gameserver.model.quest.QuestState;
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+import net.sf.l2j.gameserver.network.SystemMessageId;
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+import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
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+import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
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+import net.sf.l2j.gameserver.templates.L2NpcTemplate;
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+import net.sf.l2j.gameserver.util.Util;
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+import net.sf.l2j.util.Rnd;
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+
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+/**
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+ * This class ...
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+ *
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+ * @version $Revision: $ $Date: $
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+ * @author sandman
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+ *
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+ *
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+ * TODO: Gatekeepers shouting some text when doors get opened..so far unknown
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+ * in leaked C4 is this text: 1000502 [brushes hinders competitor's monster.] which is really ugly translation
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+ *
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+ * TODO: Victim should attack one npc, when u save this NPC debuff zones will not be activated
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+ * and NPC will polymorph into some kind of Tammed Beast xD and shout: 1000503 [many thanks rescue.]
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+ * which is again really ugly translation.
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+ * When Victim kill this NPC, debuff zones will get activated
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+ * with current core its impossible to make attack npc * npc i will try to search where is this prevented
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+ * but still is unknown which npc u need to save to survive in next room without debuffs
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+ *
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+ */
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+public class FourSepulchersManager extends GrandBossManager
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+{
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+ private static FourSepulchersManager _instance;
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+
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+ private static final String QUEST_ID = "620_FourGoblets";
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+
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+ private static final int ENTRANCE_PASS = 7075;
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+ private static final int USED_PASS = 7261;
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+ private static final int CHAPEL_KEY = 7260;
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+ private static final int ANTIQUE_BROOCH = 7262;
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+
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+ protected boolean _firstTimeRun;
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+ protected boolean _inEntryTime = false;
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+ protected boolean _inWarmUpTime = false;
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+ protected boolean _inAttackTime = false;
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+ protected boolean _inCoolDownTime = false;
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+
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+ protected ScheduledFuture<?> _changeCoolDownTimeTask = null;
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+ protected ScheduledFuture<?> _changeEntryTimeTask = null;
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+ protected ScheduledFuture<?> _changeWarmUpTimeTask = null;
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+ protected ScheduledFuture<?> _changeAttackTimeTask = null;
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+ protected ScheduledFuture<?> _onPartyAnnihilatedTask = null;
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+
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+ private int[][] _startHallSpawn = { { 181632, -85587, -7218 },
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+ { 179963, -88978, -7218 }, { 173217, -86132, -7218 },
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+ { 175608, -82296, -7218 } };
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+
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+ private int[][][] _shadowSpawnLoc = {
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+ { { 25339, 191231, -85574, -7216, 33380 },
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+ { 25349, 189534, -88969, -7216, 32768 },
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+ { 25346, 173195, -76560, -7215, 49277 },
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+ { 25342, 175591, -72744, -7215, 49317 } },
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+ { { 25342, 191231, -85574, -7216, 33380 },
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+ { 25339, 189534, -88969, -7216, 32768 },
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+ { 25349, 173195, -76560, -7215, 49277 },
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+ { 25346, 175591, -72744, -7215, 49317 } },
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+ { { 25346, 191231, -85574, -7216, 33380 },
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+ { 25342, 189534, -88969, -7216, 32768 },
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+ { 25339, 173195, -76560, -7215, 49277 },
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+ { 25349, 175591, -72744, -7215, 49317 } },
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+ { { 25349, 191231, -85574, -7216, 33380 },
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+ { 25346, 189534, -88969, -7216, 32768 },
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+ { 25342, 173195, -76560, -7215, 49277 },
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+ { 25339, 175591, -72744, -7215, 49317 } }, };
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+
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+ protected FastMap<Integer, Boolean> _archonSpawned = new FastMap<Integer, Boolean>();
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+ protected FastMap<Integer, Boolean> _hallInUse = new FastMap<Integer, Boolean>();
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+ protected FastMap<Integer, int[]> _startHallSpawns = new FastMap<Integer, int[]>();
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+ protected FastMap<Integer, Integer> _hallGateKeepers = new FastMap<Integer, Integer>();
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+ protected FastMap<Integer, Integer> _keyBoxNpc = new FastMap<Integer, Integer>();
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+ protected FastMap<Integer, Integer> _victim = new FastMap<Integer, Integer>();
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+ protected FastMap<Integer, L2PcInstance> _challengers = new FastMap<Integer, L2PcInstance>();
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+ protected FastMap<Integer, L2Spawn> _executionerSpawns = new FastMap<Integer, L2Spawn>();
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+ protected FastMap<Integer, L2Spawn> _keyBoxSpawns = new FastMap<Integer, L2Spawn>();
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+ protected FastMap<Integer, L2Spawn> _mysteriousBoxSpawns = new FastMap<Integer, L2Spawn>();
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+ protected FastMap<Integer, L2Spawn> _shadowSpawns = new FastMap<Integer, L2Spawn>();
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+ protected FastMap<Integer, FastList<L2Spawn>> _dukeFinalMobs = new FastMap<Integer, FastList<L2Spawn>>();
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+ protected FastMap<Integer, FastList<L2SepulcherMonsterInstance>> _dukeMobs = new FastMap<Integer, FastList<L2SepulcherMonsterInstance>>();
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+ protected FastMap<Integer, FastList<L2Spawn>> _emperorsGraveNpcs = new FastMap<Integer, FastList<L2Spawn>>();
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+ protected FastMap<Integer, FastList<L2Spawn>> _magicalMonsters = new FastMap<Integer, FastList<L2Spawn>>();
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+ protected FastMap<Integer, FastList<L2Spawn>> _physicalMonsters = new FastMap<Integer, FastList<L2Spawn>>();
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+ protected FastMap<Integer, FastList<L2SepulcherMonsterInstance>> _viscountMobs = new FastMap<Integer, FastList<L2SepulcherMonsterInstance>>();
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+
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+ protected FastList<L2Spawn> _physicalSpawns;
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+ protected FastList<L2Spawn> _magicalSpawns;
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+ protected FastList<L2Spawn> _managers;
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+ protected FastList<L2Spawn> _dukeFinalSpawns;
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+ protected FastList<L2Spawn> _emperorsGraveSpawns;
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+ protected FastList<L2NpcInstance> _allMobs = new FastList<L2NpcInstance>();
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+
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+ protected long _attackTimeEnd = 0;
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+ protected long _coolDownTimeEnd = 0;
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+ protected long _entryTimeEnd = 0;
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+ protected long _warmUpTimeEnd = 0;
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+
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+ protected byte _newCycleMin = 55;
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+
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+ public static final FourSepulchersManager getInstance()
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+ {
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+ if (_instance == null)
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+ _instance = new FourSepulchersManager();
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+ return _instance;
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+ }
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+
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+
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+ public void init()
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+ {
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+ if (_changeCoolDownTimeTask != null)
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+ _changeCoolDownTimeTask.cancel(true);
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+ if (_changeEntryTimeTask != null)
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+ _changeEntryTimeTask.cancel(true);
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+ if (_changeWarmUpTimeTask != null)
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+ _changeWarmUpTimeTask.cancel(true);
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+ if (_changeAttackTimeTask != null)
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+ _changeAttackTimeTask.cancel(true);
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+
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+ _changeCoolDownTimeTask = null;
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+ _changeEntryTimeTask = null;
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+ _changeWarmUpTimeTask = null;
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+ _changeAttackTimeTask = null;
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+
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+ _inEntryTime = false;
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+ _inWarmUpTime = false;
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+ _inAttackTime = false;
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+ _inCoolDownTime = false;
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+
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+ _firstTimeRun = true;
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+ initFixedInfo();
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+ loadMysteriousBox();
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+ initKeyBoxSpawns();
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+ loadPhysicalMonsters();
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+ loadMagicalMonsters();
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+ initLocationShadowSpawns();
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+ initExecutionerSpawns();
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+ loadDukeMonsters();
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+ loadEmperorsGraveMonsters();
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+ spawnManagers();
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+ timeSelector();
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+ }
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+
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+
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+
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+ // phase select on server launch
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+ protected void timeSelector()
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+ {
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+ timeCalculator();
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+ long currentTime = Calendar.getInstance().getTimeInMillis();
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+ // if current time >= time of entry beginning and if current time < time
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+ // of entry beginning + time of entry end
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+ if (currentTime >= _coolDownTimeEnd && currentTime < _entryTimeEnd) // entry
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+ // time
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+ // check
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+ {
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+ clean();
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+ _changeEntryTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeEntryTime(), 0);
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+ _log.info("FourSepulchersManager: Beginning in Entry time");
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+ }
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+ else if (currentTime >= _entryTimeEnd && currentTime < _warmUpTimeEnd) // warmup
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+ // time
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+ // check
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+ {
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+ clean();
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+ _changeWarmUpTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeWarmUpTime(), 0);
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+ _log.info("FourSepulchersManager: Beginning in WarmUp time");
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+ }
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+ else if (currentTime >= _warmUpTimeEnd && currentTime < _attackTimeEnd) // attack
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+ // time
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+ // check
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+ {
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+ clean();
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+ _changeAttackTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeAttackTime(), 0);
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+ _log.info("FourSepulchersManager: Beginning in Attack time");
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+ }
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+ else
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+ // else cooldown time and without cleanup because it's already
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+ // implemented
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+ {
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+ _changeCoolDownTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeCoolDownTime(), 0);
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+ _log.info("FourSepulchersManager: Beginning in Cooldown time");
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+ }
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+ }
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+
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+
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+
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+ // phase end times calculator
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+ protected void timeCalculator()
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+ {
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+ Calendar tmp = Calendar.getInstance();
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+ if (tmp.get(Calendar.MINUTE) < _newCycleMin)
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+ tmp.set(Calendar.HOUR, Calendar.getInstance().get(Calendar.HOUR) - 1);
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+ tmp.set(Calendar.MINUTE, _newCycleMin);
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+ _coolDownTimeEnd = tmp.getTimeInMillis();
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+ _entryTimeEnd = _coolDownTimeEnd + Config.FS_TIME_ENTRY * 60000;
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+ _warmUpTimeEnd = _entryTimeEnd + Config.FS_TIME_WARMUP * 60000;
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+ _attackTimeEnd = _warmUpTimeEnd + Config.FS_TIME_ATTACK * 60000;
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+ }
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+
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+
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+ public void clean()
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+ {
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+ for (int i=31921; i < 31925; i++)
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+ {
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+ int[] Location = _startHallSpawns.get(i);
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+ GrandBossManager.getInstance().getZone(Location[0],Location[1],Location[2]).oustAllPlayers();
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+ }
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+
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+ deleteAllMobs();
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+
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+ closeAllDoors();
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+
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+ _hallInUse.clear();
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+ _hallInUse.put(31921, false);
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+ _hallInUse.put(31922, false);
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+ _hallInUse.put(31923, false);
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+ _hallInUse.put(31924, false);
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+
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+ if (_archonSpawned.size() != 0)
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+ {
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+ Set<Integer> npcIdSet = _archonSpawned.keySet();
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+ for (int npcId : npcIdSet)
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+ {
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+ _archonSpawned.put(npcId, false);
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+ }
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+ }
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+ }
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+
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+
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+ protected void spawnManagers()
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+ {
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+ _managers = new FastList<L2Spawn>();
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+ // L2Spawn spawnDat;
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+
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+ int i = 31921;
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+ for (L2Spawn spawnDat; i <= 31924; i++)
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+ {
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+ if (i < 31921 || i > 31924)
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+ continue;
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+ L2NpcTemplate template1 = NpcTable.getInstance().getTemplate(i);
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+ if (template1 == null)
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+ continue;
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+ try
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+ {
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+ spawnDat = new L2Spawn(template1);
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+
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+ spawnDat.setAmount(1);
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+ spawnDat.setRespawnDelay(60);
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+ switch (i)
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+ {
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+ case 31921: // conquerors
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+ spawnDat.setLocx(181061);
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+ spawnDat.setLocy(-85595);
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+ spawnDat.setLocz(-7200);
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+ spawnDat.setHeading(-32584);
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+ break;
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+ case 31922: // emperors
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+ spawnDat.setLocx(179292);
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+ spawnDat.setLocy(-88981);
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+ spawnDat.setLocz(-7200);
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+ spawnDat.setHeading(-33272);
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+ break;
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+ case 31923: // sages
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+ spawnDat.setLocx(173202);
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+ spawnDat.setLocy(-87004);
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+ spawnDat.setLocz(-7200);
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+ spawnDat.setHeading(-16248);
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+ break;
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+ case 31924: // judges
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+ spawnDat.setLocx(175606);
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+ spawnDat.setLocy(-82853);
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+ spawnDat.setLocz(-7200);
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+ spawnDat.setHeading(-16248);
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+ break;
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+ }
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+ _managers.add(spawnDat);
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+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ spawnDat.doSpawn();
|
|
|
|
+ spawnDat.startRespawn();
|
|
|
|
+ _log.info("FourSepulchersManager: spawned "
|
|
|
|
+ + spawnDat.getTemplate().getName());
|
|
|
|
+ }
|
|
|
|
+ catch (SecurityException e)
|
|
|
|
+ {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ catch (ClassNotFoundException e)
|
|
|
|
+ {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ catch (NoSuchMethodException e)
|
|
|
|
+ {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ protected void initFixedInfo()
|
|
|
|
+ {
|
|
|
|
+ _startHallSpawns.put(31921, _startHallSpawn[0]);
|
|
|
|
+ _startHallSpawns.put(31922, _startHallSpawn[1]);
|
|
|
|
+ _startHallSpawns.put(31923, _startHallSpawn[2]);
|
|
|
|
+ _startHallSpawns.put(31924, _startHallSpawn[3]);
|
|
|
|
+
|
|
|
|
+ _hallInUse.put(31921, false);
|
|
|
|
+ _hallInUse.put(31922, false);
|
|
|
|
+ _hallInUse.put(31923, false);
|
|
|
|
+ _hallInUse.put(31924, false);
|
|
|
|
+
|
|
|
|
+ _hallGateKeepers.put(31925, 25150012);
|
|
|
|
+ _hallGateKeepers.put(31926, 25150013);
|
|
|
|
+ _hallGateKeepers.put(31927, 25150014);
|
|
|
|
+ _hallGateKeepers.put(31928, 25150015);
|
|
|
|
+ _hallGateKeepers.put(31929, 25150016);
|
|
|
|
+ _hallGateKeepers.put(31930, 25150002);
|
|
|
|
+ _hallGateKeepers.put(31931, 25150003);
|
|
|
|
+ _hallGateKeepers.put(31932, 25150004);
|
|
|
|
+ _hallGateKeepers.put(31933, 25150005);
|
|
|
|
+ _hallGateKeepers.put(31934, 25150006);
|
|
|
|
+ _hallGateKeepers.put(31935, 25150032);
|
|
|
|
+ _hallGateKeepers.put(31936, 25150033);
|
|
|
|
+ _hallGateKeepers.put(31937, 25150034);
|
|
|
|
+ _hallGateKeepers.put(31938, 25150035);
|
|
|
|
+ _hallGateKeepers.put(31939, 25150036);
|
|
|
|
+ _hallGateKeepers.put(31940, 25150022);
|
|
|
|
+ _hallGateKeepers.put(31941, 25150023);
|
|
|
|
+ _hallGateKeepers.put(31942, 25150024);
|
|
|
|
+ _hallGateKeepers.put(31943, 25150025);
|
|
|
|
+ _hallGateKeepers.put(31944, 25150026);
|
|
|
|
+
|
|
|
|
+ _keyBoxNpc.put(18120, 31455);
|
|
|
|
+ _keyBoxNpc.put(18121, 31455);
|
|
|
|
+ _keyBoxNpc.put(18122, 31455);
|
|
|
|
+ _keyBoxNpc.put(18123, 31455);
|
|
|
|
+ _keyBoxNpc.put(18124, 31456);
|
|
|
|
+ _keyBoxNpc.put(18125, 31456);
|
|
|
|
+ _keyBoxNpc.put(18126, 31456);
|
|
|
|
+ _keyBoxNpc.put(18127, 31456);
|
|
|
|
+ _keyBoxNpc.put(18128, 31457);
|
|
|
|
+ _keyBoxNpc.put(18129, 31457);
|
|
|
|
+ _keyBoxNpc.put(18130, 31457);
|
|
|
|
+ _keyBoxNpc.put(18131, 31457);
|
|
|
|
+ _keyBoxNpc.put(18149, 31458);
|
|
|
|
+ _keyBoxNpc.put(18150, 31459);
|
|
|
|
+ _keyBoxNpc.put(18151, 31459);
|
|
|
|
+ _keyBoxNpc.put(18152, 31459);
|
|
|
|
+ _keyBoxNpc.put(18153, 31459);
|
|
|
|
+ _keyBoxNpc.put(18154, 31460);
|
|
|
|
+ _keyBoxNpc.put(18155, 31460);
|
|
|
|
+ _keyBoxNpc.put(18156, 31460);
|
|
|
|
+ _keyBoxNpc.put(18157, 31460);
|
|
|
|
+ _keyBoxNpc.put(18158, 31461);
|
|
|
|
+ _keyBoxNpc.put(18159, 31461);
|
|
|
|
+ _keyBoxNpc.put(18160, 31461);
|
|
|
|
+ _keyBoxNpc.put(18161, 31461);
|
|
|
|
+ _keyBoxNpc.put(18162, 31462);
|
|
|
|
+ _keyBoxNpc.put(18163, 31462);
|
|
|
|
+ _keyBoxNpc.put(18164, 31462);
|
|
|
|
+ _keyBoxNpc.put(18165, 31462);
|
|
|
|
+ _keyBoxNpc.put(18183, 31463);
|
|
|
|
+ _keyBoxNpc.put(18184, 31464);
|
|
|
|
+ _keyBoxNpc.put(18212, 31465);
|
|
|
|
+ _keyBoxNpc.put(18213, 31465);
|
|
|
|
+ _keyBoxNpc.put(18214, 31465);
|
|
|
|
+ _keyBoxNpc.put(18215, 31465);
|
|
|
|
+ _keyBoxNpc.put(18216, 31466);
|
|
|
|
+ _keyBoxNpc.put(18217, 31466);
|
|
|
|
+ _keyBoxNpc.put(18218, 31466);
|
|
|
|
+ _keyBoxNpc.put(18219, 31466);
|
|
|
|
+
|
|
|
|
+ _victim.put(18150, 18158);
|
|
|
|
+ _victim.put(18151, 18159);
|
|
|
|
+ _victim.put(18152, 18160);
|
|
|
|
+ _victim.put(18153, 18161);
|
|
|
|
+ _victim.put(18154, 18162);
|
|
|
|
+ _victim.put(18155, 18163);
|
|
|
|
+ _victim.put(18156, 18164);
|
|
|
|
+ _victim.put(18157, 18165);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void loadMysteriousBox()
|
|
|
|
+ {
|
|
|
|
+ Connection con = null;
|
|
|
|
+
|
|
|
|
+ _mysteriousBoxSpawns.clear();
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
|
+ PreparedStatement statement = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist Where spawntype = ? ORDER BY id");
|
|
|
|
+ statement.setInt(1, 0);
|
|
|
|
+ ResultSet rset = statement.executeQuery();
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template1;
|
|
|
|
+
|
|
|
|
+ while (rset.next())
|
|
|
|
+ {
|
|
|
|
+ template1 = NpcTable.getInstance().getTemplate(rset.getInt("npc_templateid"));
|
|
|
|
+ if (template1 != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template1);
|
|
|
|
+ spawnDat.setAmount(rset.getInt("count"));
|
|
|
|
+ spawnDat.setLocx(rset.getInt("locx"));
|
|
|
|
+ spawnDat.setLocy(rset.getInt("locy"));
|
|
|
|
+ spawnDat.setLocz(rset.getInt("locz"));
|
|
|
|
+ spawnDat.setHeading(rset.getInt("heading"));
|
|
|
|
+ spawnDat.setRespawnDelay(rset.getInt("respawn_delay"));
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ int keyNpcId = rset.getInt("key_npc_id");
|
|
|
|
+ _mysteriousBoxSpawns.put(keyNpcId, spawnDat);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadMysteriousBox: Data missing in NPC table for ID: "
|
|
|
|
+ + rset.getInt("npc_templateid") + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset.close();
|
|
|
|
+ statement.close();
|
|
|
|
+ _log.info("FourSepulchersManager: loaded "
|
|
|
|
+ + _mysteriousBoxSpawns.size() + " Mysterious-Box spawns.");
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ // problem with initializing spawn, go to next one
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadMysteriousBox: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ finally
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con.close();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void initKeyBoxSpawns()
|
|
|
|
+ {
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template;
|
|
|
|
+
|
|
|
|
+ for (int keyNpcId : _keyBoxNpc.keySet())
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ template = NpcTable.getInstance().getTemplate(_keyBoxNpc.get(keyNpcId));
|
|
|
|
+ if (template != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template);
|
|
|
|
+ spawnDat.setAmount(1);
|
|
|
|
+ spawnDat.setLocx(0);
|
|
|
|
+ spawnDat.setLocy(0);
|
|
|
|
+ spawnDat.setLocz(0);
|
|
|
|
+ spawnDat.setHeading(0);
|
|
|
|
+ spawnDat.setRespawnDelay(3600);
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _keyBoxSpawns.put(keyNpcId, spawnDat);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.InitKeyBoxSpawns: Data missing in NPC table for ID: "
|
|
|
|
+ + _keyBoxNpc.get(keyNpcId) + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.InitKeyBoxSpawns: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void loadPhysicalMonsters()
|
|
|
|
+ {
|
|
|
|
+ _physicalMonsters.clear();
|
|
|
|
+
|
|
|
|
+ int loaded = 0;
|
|
|
|
+ Connection con = null;
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement1 = con.prepareStatement("SELECT Distinct key_npc_id FROM four_sepulchers_spawnlist Where spawntype = ? ORDER BY key_npc_id");
|
|
|
|
+ statement1.setInt(1, 1);
|
|
|
|
+ ResultSet rset1 = statement1.executeQuery();
|
|
|
|
+ while (rset1.next())
|
|
|
|
+ {
|
|
|
|
+ int keyNpcId = rset1.getInt("key_npc_id");
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement2 = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist Where key_npc_id = ? and spawntype = ? ORDER BY id");
|
|
|
|
+ statement2.setInt(1, keyNpcId);
|
|
|
|
+ statement2.setInt(2, 1);
|
|
|
|
+ ResultSet rset2 = statement2.executeQuery();
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template1;
|
|
|
|
+
|
|
|
|
+ _physicalSpawns = new FastList<L2Spawn>();
|
|
|
|
+
|
|
|
|
+ while (rset2.next())
|
|
|
|
+ {
|
|
|
|
+ template1 = NpcTable.getInstance().getTemplate(rset2.getInt("npc_templateid"));
|
|
|
|
+ if (template1 != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template1);
|
|
|
|
+ spawnDat.setAmount(rset2.getInt("count"));
|
|
|
|
+ spawnDat.setLocx(rset2.getInt("locx"));
|
|
|
|
+ spawnDat.setLocy(rset2.getInt("locy"));
|
|
|
|
+ spawnDat.setLocz(rset2.getInt("locz"));
|
|
|
|
+ spawnDat.setHeading(rset2.getInt("heading"));
|
|
|
|
+ spawnDat.setRespawnDelay(rset2.getInt("respawn_delay"));
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _physicalSpawns.add(spawnDat);
|
|
|
|
+ loaded++;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadPhysicalMonsters: Data missing in NPC table for ID: "
|
|
|
|
+ + rset2.getInt("npc_templateid") + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset2.close();
|
|
|
|
+ statement2.close();
|
|
|
|
+ _physicalMonsters.put(keyNpcId, _physicalSpawns);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset1.close();
|
|
|
|
+ statement1.close();
|
|
|
|
+ _log.info("FourSepulchersManager: loaded " + loaded
|
|
|
|
+ + " Physical type monsters spawns.");
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ // problem with initializing spawn, go to next one
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadPhysicalMonsters: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ finally
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con.close();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void loadMagicalMonsters()
|
|
|
|
+ {
|
|
|
|
+
|
|
|
|
+ _magicalMonsters.clear();
|
|
|
|
+
|
|
|
|
+ int loaded = 0;
|
|
|
|
+ Connection con = null;
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement1 = con.prepareStatement("SELECT Distinct key_npc_id FROM four_sepulchers_spawnlist Where spawntype = ? ORDER BY key_npc_id");
|
|
|
|
+ statement1.setInt(1, 2);
|
|
|
|
+ ResultSet rset1 = statement1.executeQuery();
|
|
|
|
+ while (rset1.next())
|
|
|
|
+ {
|
|
|
|
+ int keyNpcId = rset1.getInt("key_npc_id");
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement2 = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist Where key_npc_id = ? and spawntype = ? ORDER BY id");
|
|
|
|
+ statement2.setInt(1, keyNpcId);
|
|
|
|
+ statement2.setInt(2, 2);
|
|
|
|
+ ResultSet rset2 = statement2.executeQuery();
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template1;
|
|
|
|
+
|
|
|
|
+ _magicalSpawns = new FastList<L2Spawn>();
|
|
|
|
+
|
|
|
|
+ while (rset2.next())
|
|
|
|
+ {
|
|
|
|
+ template1 = NpcTable.getInstance().getTemplate(rset2.getInt("npc_templateid"));
|
|
|
|
+ if (template1 != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template1);
|
|
|
|
+ spawnDat.setAmount(rset2.getInt("count"));
|
|
|
|
+ spawnDat.setLocx(rset2.getInt("locx"));
|
|
|
|
+ spawnDat.setLocy(rset2.getInt("locy"));
|
|
|
|
+ spawnDat.setLocz(rset2.getInt("locz"));
|
|
|
|
+ spawnDat.setHeading(rset2.getInt("heading"));
|
|
|
|
+ spawnDat.setRespawnDelay(rset2.getInt("respawn_delay"));
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _magicalSpawns.add(spawnDat);
|
|
|
|
+ loaded++;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadMagicalMonsters: Data missing in NPC table for ID: "
|
|
|
|
+ + rset2.getInt("npc_templateid") + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset2.close();
|
|
|
|
+ statement2.close();
|
|
|
|
+ _magicalMonsters.put(keyNpcId, _magicalSpawns);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset1.close();
|
|
|
|
+ statement1.close();
|
|
|
|
+ _log.info("FourSepulchersManager: loaded " + loaded
|
|
|
|
+ + " Magical type monsters spawns.");
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ // problem with initializing spawn, go to next one
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadMagicalMonsters: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ finally
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con.close();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void loadDukeMonsters()
|
|
|
|
+ {
|
|
|
|
+ _dukeFinalMobs.clear();
|
|
|
|
+ _archonSpawned.clear();
|
|
|
|
+
|
|
|
|
+ int loaded = 0;
|
|
|
|
+ Connection con = null;
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement1 = con.prepareStatement("SELECT Distinct key_npc_id FROM four_sepulchers_spawnlist Where spawntype = ? ORDER BY key_npc_id");
|
|
|
|
+ statement1.setInt(1, 5);
|
|
|
|
+ ResultSet rset1 = statement1.executeQuery();
|
|
|
|
+ while (rset1.next())
|
|
|
|
+ {
|
|
|
|
+ int keyNpcId = rset1.getInt("key_npc_id");
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement2 = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist Where key_npc_id = ? and spawntype = ? ORDER BY id");
|
|
|
|
+ statement2.setInt(1, keyNpcId);
|
|
|
|
+ statement2.setInt(2, 5);
|
|
|
|
+ ResultSet rset2 = statement2.executeQuery();
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template1;
|
|
|
|
+
|
|
|
|
+ _dukeFinalSpawns = new FastList<L2Spawn>();
|
|
|
|
+
|
|
|
|
+ while (rset2.next())
|
|
|
|
+ {
|
|
|
|
+ template1 = NpcTable.getInstance().getTemplate(rset2.getInt("npc_templateid"));
|
|
|
|
+ if (template1 != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template1);
|
|
|
|
+ spawnDat.setAmount(rset2.getInt("count"));
|
|
|
|
+ spawnDat.setLocx(rset2.getInt("locx"));
|
|
|
|
+ spawnDat.setLocy(rset2.getInt("locy"));
|
|
|
|
+ spawnDat.setLocz(rset2.getInt("locz"));
|
|
|
|
+ spawnDat.setHeading(rset2.getInt("heading"));
|
|
|
|
+ spawnDat.setRespawnDelay(rset2.getInt("respawn_delay"));
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _dukeFinalSpawns.add(spawnDat);
|
|
|
|
+ loaded++;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadDukeMonsters: Data missing in NPC table for ID: "
|
|
|
|
+ + rset2.getInt("npc_templateid") + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset2.close();
|
|
|
|
+ statement2.close();
|
|
|
|
+ _dukeFinalMobs.put(keyNpcId, _dukeFinalSpawns);
|
|
|
|
+ _archonSpawned.put(keyNpcId, false);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset1.close();
|
|
|
|
+ statement1.close();
|
|
|
|
+ _log.info("FourSepulchersManager: loaded " + loaded
|
|
|
|
+ + " Church of duke monsters spawns.");
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ // problem with initializing spawn, go to next one
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadDukeMonsters: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ finally
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con.close();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void loadEmperorsGraveMonsters()
|
|
|
|
+ {
|
|
|
|
+
|
|
|
|
+ _emperorsGraveNpcs.clear();
|
|
|
|
+
|
|
|
|
+ int loaded = 0;
|
|
|
|
+ Connection con = null;
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement1 = con.prepareStatement("SELECT Distinct key_npc_id FROM four_sepulchers_spawnlist Where spawntype = ? ORDER BY key_npc_id");
|
|
|
|
+ statement1.setInt(1, 6);
|
|
|
|
+ ResultSet rset1 = statement1.executeQuery();
|
|
|
|
+ while (rset1.next())
|
|
|
|
+ {
|
|
|
|
+ int keyNpcId = rset1.getInt("key_npc_id");
|
|
|
|
+
|
|
|
|
+ PreparedStatement statement2 = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist Where key_npc_id = ? and spawntype = ? ORDER BY id");
|
|
|
|
+ statement2.setInt(1, keyNpcId);
|
|
|
|
+ statement2.setInt(2, 6);
|
|
|
|
+ ResultSet rset2 = statement2.executeQuery();
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template1;
|
|
|
|
+
|
|
|
|
+ _emperorsGraveSpawns = new FastList<L2Spawn>();
|
|
|
|
+
|
|
|
|
+ while (rset2.next())
|
|
|
|
+ {
|
|
|
|
+ template1 = NpcTable.getInstance().getTemplate(rset2.getInt("npc_templateid"));
|
|
|
|
+ if (template1 != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template1);
|
|
|
|
+ spawnDat.setAmount(rset2.getInt("count"));
|
|
|
|
+ spawnDat.setLocx(rset2.getInt("locx"));
|
|
|
|
+ spawnDat.setLocy(rset2.getInt("locy"));
|
|
|
|
+ spawnDat.setLocz(rset2.getInt("locz"));
|
|
|
|
+ spawnDat.setHeading(rset2.getInt("heading"));
|
|
|
|
+ spawnDat.setRespawnDelay(rset2.getInt("respawn_delay"));
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _emperorsGraveSpawns.add(spawnDat);
|
|
|
|
+ loaded++;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadEmperorsGraveMonsters: Data missing in NPC table for ID: "
|
|
|
|
+ + rset2.getInt("npc_templateid") + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset2.close();
|
|
|
|
+ statement2.close();
|
|
|
|
+ _emperorsGraveNpcs.put(keyNpcId, _emperorsGraveSpawns);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ rset1.close();
|
|
|
|
+ statement1.close();
|
|
|
|
+ _log.info("FourSepulchersManager: loaded " + loaded
|
|
|
|
+ + " Emperor's grave NPC spawns.");
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ // problem with initializing spawn, go to next one
|
|
|
|
+ _log.warning("FourSepulchersManager.LoadEmperorsGraveMonsters: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ finally
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ con.close();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ protected void initLocationShadowSpawns()
|
|
|
|
+ {
|
|
|
|
+ int locNo = Rnd.get(4);
|
|
|
|
+ final int[] gateKeeper = { 31929, 31934, 31939, 31944 };
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template;
|
|
|
|
+
|
|
|
|
+ _shadowSpawns.clear();
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i <= 3; i++)
|
|
|
|
+ {
|
|
|
|
+ template = NpcTable.getInstance().getTemplate(_shadowSpawnLoc[locNo][i][0]);
|
|
|
|
+ if (template != null)
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template);
|
|
|
|
+ spawnDat.setAmount(1);
|
|
|
|
+ spawnDat.setLocx(_shadowSpawnLoc[locNo][i][1]);
|
|
|
|
+ spawnDat.setLocy(_shadowSpawnLoc[locNo][i][2]);
|
|
|
|
+ spawnDat.setLocz(_shadowSpawnLoc[locNo][i][3]);
|
|
|
|
+ spawnDat.setHeading(_shadowSpawnLoc[locNo][i][4]);
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ int keyNpcId = gateKeeper[i];
|
|
|
|
+ _shadowSpawns.put(keyNpcId, spawnDat);
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning(e.getMessage());
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.InitLocationShadowSpawns: Data missing in NPC table for ID: "
|
|
|
|
+ + _shadowSpawnLoc[locNo][i][0] + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ protected void initExecutionerSpawns()
|
|
|
|
+ {
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+ L2NpcTemplate template;
|
|
|
|
+
|
|
|
|
+ for (int keyNpcId : _victim.keySet())
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ template = NpcTable.getInstance().getTemplate(_victim.get(keyNpcId));
|
|
|
|
+ if (template != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat = new L2Spawn(template);
|
|
|
|
+ spawnDat.setAmount(1);
|
|
|
|
+ spawnDat.setLocx(0);
|
|
|
|
+ spawnDat.setLocy(0);
|
|
|
|
+ spawnDat.setLocz(0);
|
|
|
|
+ spawnDat.setHeading(0);
|
|
|
|
+ spawnDat.setRespawnDelay(3600);
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
|
|
|
+ _executionerSpawns.put(keyNpcId, spawnDat);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.InitExecutionerSpawns: Data missing in NPC table for ID: "
|
|
|
|
+ + _victim.get(keyNpcId) + ".");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.InitExecutionerSpawns: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ public boolean isEntryTime()
|
|
|
|
+ {
|
|
|
|
+ return _inEntryTime;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ public boolean isAttackTime()
|
|
|
|
+ {
|
|
|
|
+ return _inAttackTime;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ public synchronized void tryEntry(L2NpcInstance npc, L2PcInstance player)
|
|
|
|
+ {
|
|
|
|
+ int npcId = npc.getNpcId();
|
|
|
|
+ switch (npcId)
|
|
|
|
+ {
|
|
|
|
+ // ID ok
|
|
|
|
+ case 31921:
|
|
|
|
+ case 31922:
|
|
|
|
+ case 31923:
|
|
|
|
+ case 31924:
|
|
|
|
+ break;
|
|
|
|
+ // ID not ok
|
|
|
|
+ default:
|
|
|
|
+ if (!player.isGM())
|
|
|
|
+ {
|
|
|
|
+ _log.warning("Player " + player.getName() + "("
|
|
|
|
+ + player.getObjectId()
|
|
|
|
+ + ") tried to cheat in four sepulchers.");
|
|
|
|
+ Util.handleIllegalPlayerAction(player, "Warning!! Character "
|
|
|
|
+ + player.getName()
|
|
|
|
+ + " tried to enter four sepulchers with invalid npc id.", Config.DEFAULT_PUNISH);
|
|
|
|
+ }
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (_hallInUse.get(npcId).booleanValue())
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-FULL.htm", npc, null);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (Config.FS_PARTY_MEMBER_COUNT > 1)
|
|
|
|
+ {
|
|
|
|
+ if (!player.isInParty()
|
|
|
|
+ || player.getParty().getMemberCount() < Config.FS_PARTY_MEMBER_COUNT)
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-SP.htm", npc, null);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (!player.getParty().isLeader(player))
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NL.htm", npc, null);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for (L2PcInstance mem : player.getParty().getPartyMembers())
|
|
|
|
+ {
|
|
|
|
+ QuestState qs = mem.getQuestState(QUEST_ID);
|
|
|
|
+ if (qs == null || (!qs.isStarted() && !qs.isCompleted()))
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NS.htm", npc, mem);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ if (mem.getInventory().getItemByItemId(ENTRANCE_PASS) == null)
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-SE.htm", npc, mem);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (player.getWeightPenalty() >= 3)
|
|
|
|
+ {
|
|
|
|
+ mem.sendPacket(new SystemMessage(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT));
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ else if (Config.FS_PARTY_MEMBER_COUNT <= 1 && player.isInParty())
|
|
|
|
+ {
|
|
|
|
+ if (!player.getParty().isLeader(player))
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NL.htm", npc, null);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ for (L2PcInstance mem : player.getParty().getPartyMembers())
|
|
|
|
+ {
|
|
|
|
+ QuestState qs = mem.getQuestState(QUEST_ID);
|
|
|
|
+ if (qs == null || (!qs.isStarted() && !qs.isCompleted()))
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NS.htm", npc, mem);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ if (mem.getInventory().getItemByItemId(ENTRANCE_PASS) == null)
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-SE.htm", npc, mem);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (player.getWeightPenalty() >= 3)
|
|
|
|
+ {
|
|
|
|
+ mem.sendPacket(new SystemMessage(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT));
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ QuestState qs = player.getQuestState(QUEST_ID);
|
|
|
|
+ if (qs == null || (!qs.isStarted() && !qs.isCompleted()))
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NS.htm", npc, player);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ if (player.getInventory().getItemByItemId(ENTRANCE_PASS) == null)
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-SE.htm", npc, player);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (player.getWeightPenalty() >= 3)
|
|
|
|
+ {
|
|
|
|
+ player.sendPacket(new SystemMessage(SystemMessageId.INVENTORY_LESS_THAN_80_PERCENT));
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (!isEntryTime())
|
|
|
|
+ {
|
|
|
|
+ showHtmlFile(player, npcId + "-NE.htm", npc, null);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ showHtmlFile(player, npcId + "-OK.htm", npc, null);
|
|
|
|
+
|
|
|
|
+ entry(npcId, player);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ private void entry(int npcId, L2PcInstance player)
|
|
|
|
+ {
|
|
|
|
+ int[] Location = _startHallSpawns.get(npcId);
|
|
|
|
+ int driftx;
|
|
|
|
+ int drifty;
|
|
|
|
+
|
|
|
|
+ if (Config.FS_PARTY_MEMBER_COUNT > 1)
|
|
|
|
+ {
|
|
|
|
+ List<L2PcInstance> members = new FastList<L2PcInstance>();
|
|
|
|
+ for (L2PcInstance mem : player.getParty().getPartyMembers())
|
|
|
|
+ {
|
|
|
|
+ if (!mem.isDead()
|
|
|
|
+ && Util.checkIfInRange(700, player, mem, true))
|
|
|
|
+ {
|
|
|
|
+ members.add(mem);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for (L2PcInstance mem : members)
|
|
|
|
+ {
|
|
|
|
+ GrandBossManager.getInstance().getZone(Location[0],Location[1],Location[2]).allowPlayerEntry(mem, 30);
|
|
|
|
+ driftx = Rnd.get(-80, 80);
|
|
|
|
+ drifty = Rnd.get(-80, 80);
|
|
|
|
+ mem.teleToLocation(Location[0] + driftx, Location[1] + drifty, Location[2]);
|
|
|
|
+ mem.destroyItemByItemId("Quest", ENTRANCE_PASS, 1, mem, true);
|
|
|
|
+ if (mem.getInventory().getItemByItemId(ANTIQUE_BROOCH) == null)
|
|
|
|
+ {
|
|
|
|
+ mem.addItem("Quest", USED_PASS, 1, mem, true);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ L2ItemInstance hallsKey = mem.getInventory().getItemByItemId(CHAPEL_KEY);
|
|
|
|
+ if (hallsKey != null)
|
|
|
|
+ {
|
|
|
|
+ mem.destroyItemByItemId("Quest", CHAPEL_KEY, hallsKey.getCount(), mem, true);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ _challengers.remove(npcId);
|
|
|
|
+ _challengers.put(npcId, player);
|
|
|
|
+
|
|
|
|
+ _hallInUse.remove(npcId);
|
|
|
|
+ _hallInUse.put(npcId, true);
|
|
|
|
+ }
|
|
|
|
+ if (Config.FS_PARTY_MEMBER_COUNT <= 1 && player.isInParty())
|
|
|
|
+ {
|
|
|
|
+ List<L2PcInstance> members = new FastList<L2PcInstance>();
|
|
|
|
+ for (L2PcInstance mem : player.getParty().getPartyMembers())
|
|
|
|
+ {
|
|
|
|
+ if (!mem.isDead()
|
|
|
|
+ && Util.checkIfInRange(700, player, mem, true))
|
|
|
|
+ {
|
|
|
|
+ members.add(mem);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for (L2PcInstance mem : members)
|
|
|
|
+ {
|
|
|
|
+ GrandBossManager.getInstance().getZone(Location[0],Location[1],Location[2]).allowPlayerEntry(mem, 30);
|
|
|
|
+ driftx = Rnd.get(-80, 80);
|
|
|
|
+ drifty = Rnd.get(-80, 80);
|
|
|
|
+ mem.teleToLocation(Location[0] + driftx, Location[1] + drifty, Location[2]);
|
|
|
|
+ mem.destroyItemByItemId("Quest", ENTRANCE_PASS, 1, mem, true);
|
|
|
|
+ if (mem.getInventory().getItemByItemId(ANTIQUE_BROOCH) == null)
|
|
|
|
+ {
|
|
|
|
+ mem.addItem("Quest", USED_PASS, 1, mem, true);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ L2ItemInstance hallsKey = mem.getInventory().getItemByItemId(CHAPEL_KEY);
|
|
|
|
+ if (hallsKey != null)
|
|
|
|
+ {
|
|
|
|
+ mem.destroyItemByItemId("Quest", CHAPEL_KEY, hallsKey.getCount(), mem, true);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ _challengers.remove(npcId);
|
|
|
|
+ _challengers.put(npcId, player);
|
|
|
|
+
|
|
|
|
+ _hallInUse.remove(npcId);
|
|
|
|
+ _hallInUse.put(npcId, true);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ GrandBossManager.getInstance().getZone(Location[0],Location[1],Location[2]).allowPlayerEntry(player, 30);
|
|
|
|
+ driftx = Rnd.get(-80, 80);
|
|
|
|
+ drifty = Rnd.get(-80, 80);
|
|
|
|
+ player.teleToLocation(Location[0] + driftx, Location[1] + drifty, Location[2]);
|
|
|
|
+ player.destroyItemByItemId("Quest", ENTRANCE_PASS, 1, player, true);
|
|
|
|
+ if (player.getInventory().getItemByItemId(ANTIQUE_BROOCH) == null)
|
|
|
|
+ {
|
|
|
|
+ player.addItem("Quest", USED_PASS, 1, player, true);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ L2ItemInstance hallsKey = player.getInventory().getItemByItemId(CHAPEL_KEY);
|
|
|
|
+ if (hallsKey != null)
|
|
|
|
+ {
|
|
|
|
+ player.destroyItemByItemId("Quest", CHAPEL_KEY, hallsKey.getCount(), player, true);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ _challengers.remove(npcId);
|
|
|
|
+ _challengers.put(npcId, player);
|
|
|
|
+
|
|
|
|
+ _hallInUse.remove(npcId);
|
|
|
|
+ _hallInUse.put(npcId, true);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ public void spawnMysteriousBox(int npcId)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat = _mysteriousBoxSpawns.get(npcId);
|
|
|
|
+ if (spawnDat != null)
|
|
|
|
+ {
|
|
|
|
+ _allMobs.add(spawnDat.doSpawn());
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void spawnMonster(int npcId)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ FastList<L2Spawn> monsterList;
|
|
|
|
+ FastList<L2SepulcherMonsterInstance> mobs = new FastList<L2SepulcherMonsterInstance>();
|
|
|
|
+ L2Spawn keyBoxMobSpawn;
|
|
|
|
+
|
|
|
|
+ if (Rnd.get(2) == 0)
|
|
|
|
+ {
|
|
|
|
+ monsterList = _physicalMonsters.get(npcId);
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ monsterList = _magicalMonsters.get(npcId);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (monsterList != null)
|
|
|
|
+ {
|
|
|
|
+ boolean spawnKeyBoxMob = false;
|
|
|
|
+ boolean spawnedKeyBoxMob = false;
|
|
|
|
+
|
|
|
|
+ for (L2Spawn spawnDat : monsterList)
|
|
|
|
+ {
|
|
|
|
+ if (spawnedKeyBoxMob)
|
|
|
|
+ {
|
|
|
|
+ spawnKeyBoxMob = false;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ switch (npcId)
|
|
|
|
+ {
|
|
|
|
+ case 31469:
|
|
|
|
+ case 31474:
|
|
|
|
+ case 31479:
|
|
|
|
+ case 31484:
|
|
|
|
+ if (Rnd.get(48) == 0)
|
|
|
|
+ {
|
|
|
|
+ spawnKeyBoxMob = true;
|
|
|
|
+ // _log.info("FourSepulchersManager.SpawnMonster:
|
|
|
|
+ // Set to spawn Church of Viscount Key Mob.");
|
|
|
|
+ }
|
|
|
|
+ break;
|
|
|
|
+ default:
|
|
|
|
+ spawnKeyBoxMob = false;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ L2SepulcherMonsterInstance mob = null;
|
|
|
|
+
|
|
|
|
+ if (spawnKeyBoxMob)
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ L2NpcTemplate template = NpcTable.getInstance().getTemplate(18149);
|
|
|
|
+ if (template != null)
|
|
|
|
+ {
|
|
|
|
+ keyBoxMobSpawn = new L2Spawn(template);
|
|
|
|
+ keyBoxMobSpawn.setAmount(1);
|
|
|
|
+ keyBoxMobSpawn.setLocx(spawnDat.getLocx());
|
|
|
|
+ keyBoxMobSpawn.setLocy(spawnDat.getLocy());
|
|
|
|
+ keyBoxMobSpawn.setLocz(spawnDat.getLocz());
|
|
|
|
+ keyBoxMobSpawn.setHeading(spawnDat.getHeading());
|
|
|
|
+ keyBoxMobSpawn.setRespawnDelay(3600);
|
|
|
|
+ SpawnTable.getInstance().addNewSpawn(keyBoxMobSpawn, false);
|
|
|
|
+ mob = (L2SepulcherMonsterInstance) keyBoxMobSpawn.doSpawn();
|
|
|
|
+ keyBoxMobSpawn.stopRespawn();
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.SpawnMonster: Data missing in NPC table for ID: 18149");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager.SpawnMonster: Spawn could not be initialized: "
|
|
|
|
+ + e);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ spawnedKeyBoxMob = true;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ mob = (L2SepulcherMonsterInstance) spawnDat.doSpawn();
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (mob != null)
|
|
|
|
+ {
|
|
|
|
+ mob.mysteriousBoxId = npcId;
|
|
|
|
+ switch (npcId)
|
|
|
|
+ {
|
|
|
|
+ case 31469:
|
|
|
|
+ case 31474:
|
|
|
|
+ case 31479:
|
|
|
|
+ case 31484:
|
|
|
|
+ case 31472:
|
|
|
|
+ case 31477:
|
|
|
|
+ case 31482:
|
|
|
|
+ case 31487:
|
|
|
|
+ mobs.add(mob);
|
|
|
|
+ }
|
|
|
|
+ _allMobs.add(mob);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ switch (npcId)
|
|
|
|
+ {
|
|
|
|
+ case 31469:
|
|
|
|
+ case 31474:
|
|
|
|
+ case 31479:
|
|
|
|
+ case 31484:
|
|
|
|
+ _viscountMobs.put(npcId, mobs);
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ case 31472:
|
|
|
|
+ case 31477:
|
|
|
|
+ case 31482:
|
|
|
|
+ case 31487:
|
|
|
|
+ _dukeMobs.put(npcId, mobs);
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public synchronized boolean isViscountMobsAnnihilated(int npcId)
|
|
|
|
+ {
|
|
|
|
+ FastList<L2SepulcherMonsterInstance> mobs = _viscountMobs.get(npcId);
|
|
|
|
+
|
|
|
|
+ if (mobs == null)
|
|
|
|
+ return true;
|
|
|
|
+
|
|
|
|
+ for (L2SepulcherMonsterInstance mob : mobs)
|
|
|
|
+ {
|
|
|
|
+ if (!mob.isDead())
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public synchronized boolean isDukeMobsAnnihilated(int npcId)
|
|
|
|
+ {
|
|
|
|
+ FastList<L2SepulcherMonsterInstance> mobs = _dukeMobs.get(npcId);
|
|
|
|
+
|
|
|
|
+ if (mobs == null)
|
|
|
|
+ return true;
|
|
|
|
+
|
|
|
|
+ for (L2SepulcherMonsterInstance mob : mobs)
|
|
|
|
+ {
|
|
|
|
+ if (!mob.isDead())
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void spawnKeyBox(L2NpcInstance activeChar)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat = _keyBoxSpawns.get(activeChar.getNpcId());
|
|
|
|
+
|
|
|
|
+ if (spawnDat != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat.setAmount(1);
|
|
|
|
+ spawnDat.setLocx(activeChar.getX());
|
|
|
|
+ spawnDat.setLocy(activeChar.getY());
|
|
|
|
+ spawnDat.setLocz(activeChar.getZ());
|
|
|
|
+ spawnDat.setHeading(activeChar.getHeading());
|
|
|
|
+ spawnDat.setRespawnDelay(3600);
|
|
|
|
+ _allMobs.add(spawnDat.doSpawn());
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void spawnExecutionerOfHalisha(L2NpcInstance activeChar)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat = _executionerSpawns.get(activeChar.getNpcId());
|
|
|
|
+
|
|
|
|
+ if (spawnDat != null)
|
|
|
|
+ {
|
|
|
|
+ spawnDat.setAmount(1);
|
|
|
|
+ spawnDat.setLocx(activeChar.getX());
|
|
|
|
+ spawnDat.setLocy(activeChar.getY());
|
|
|
|
+ spawnDat.setLocz(activeChar.getZ());
|
|
|
|
+ spawnDat.setHeading(activeChar.getHeading());
|
|
|
|
+ spawnDat.setRespawnDelay(3600);
|
|
|
|
+ _allMobs.add(spawnDat.doSpawn());
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void spawnArchonOfHalisha(int npcId)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ if (_archonSpawned.get(npcId))
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ FastList<L2Spawn> monsterList = _dukeFinalMobs.get(npcId);
|
|
|
|
+
|
|
|
|
+ if (monsterList != null)
|
|
|
|
+ {
|
|
|
|
+ for (L2Spawn spawnDat : monsterList)
|
|
|
|
+ {
|
|
|
|
+ L2SepulcherMonsterInstance mob = (L2SepulcherMonsterInstance) spawnDat.doSpawn();
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+
|
|
|
|
+ if (mob != null)
|
|
|
|
+ {
|
|
|
|
+ mob.mysteriousBoxId = npcId;
|
|
|
|
+ _allMobs.add(mob);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ _archonSpawned.put(npcId, true);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void spawnEmperorsGraveNpc(int npcId)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ FastList<L2Spawn> monsterList = _emperorsGraveNpcs.get(npcId);
|
|
|
|
+
|
|
|
|
+ if (monsterList != null)
|
|
|
|
+ {
|
|
|
|
+ for (L2Spawn spawnDat : monsterList)
|
|
|
|
+ {
|
|
|
|
+ _allMobs.add(spawnDat.doSpawn());
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ protected void locationShadowSpawns()
|
|
|
|
+ {
|
|
|
|
+ int locNo = Rnd.get(4);
|
|
|
|
+ // _log.info("FourSepulchersManager.LocationShadowSpawns: Location index
|
|
|
|
+ // is " + locNo + ".");
|
|
|
|
+ final int[] gateKeeper = { 31929, 31934, 31939, 31944 };
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat;
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i <= 3; i++)
|
|
|
|
+ {
|
|
|
|
+ int keyNpcId = gateKeeper[i];
|
|
|
|
+ spawnDat = _shadowSpawns.get(keyNpcId);
|
|
|
|
+ spawnDat.setLocx(_shadowSpawnLoc[locNo][i][1]);
|
|
|
|
+ spawnDat.setLocy(_shadowSpawnLoc[locNo][i][2]);
|
|
|
|
+ spawnDat.setLocz(_shadowSpawnLoc[locNo][i][3]);
|
|
|
|
+ spawnDat.setHeading(_shadowSpawnLoc[locNo][i][4]);
|
|
|
|
+ _shadowSpawns.put(keyNpcId, spawnDat);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ public void spawnShadow(int npcId)
|
|
|
|
+ {
|
|
|
|
+ if (!isAttackTime())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ L2Spawn spawnDat = _shadowSpawns.get(npcId);
|
|
|
|
+ if (spawnDat != null)
|
|
|
|
+ {
|
|
|
|
+ L2SepulcherMonsterInstance mob = (L2SepulcherMonsterInstance) spawnDat.doSpawn();
|
|
|
|
+ spawnDat.stopRespawn();
|
|
|
|
+
|
|
|
|
+ if (mob != null)
|
|
|
|
+ {
|
|
|
|
+ mob.mysteriousBoxId = npcId;
|
|
|
|
+ _allMobs.add(mob);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void deleteAllMobs()
|
|
|
|
+ {
|
|
|
|
+ // _log.info("FourSepulchersManager.DeleteAllMobs: Try to delete " +
|
|
|
|
+ // _allMobs.size() + " monsters.");
|
|
|
|
+
|
|
|
|
+ int delCnt = 0;
|
|
|
|
+ for (L2NpcInstance mob : _allMobs)
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ mob.getSpawn().stopRespawn();
|
|
|
|
+ mob.deleteMe();
|
|
|
|
+ delCnt++;
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning(e.getMessage());
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ _allMobs.clear();
|
|
|
|
+ // _log.info("FourSepulchersManager.DeleteAllMobs: Deleted " + delCnt +
|
|
|
|
+ // " monsters.");
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ protected void closeAllDoors()
|
|
|
|
+ {
|
|
|
|
+ for (int doorId : _hallGateKeepers.values())
|
|
|
|
+ {
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ DoorTable.getInstance().getDoor(doorId).closeMe();
|
|
|
|
+ }
|
|
|
|
+ catch (Exception e)
|
|
|
|
+ {
|
|
|
|
+ _log.warning(e.getMessage());
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected byte minuteSelect(byte min)
|
|
|
|
+ {
|
|
|
|
+ if ((double) min % 5 != 0)// if doesn't divides on 5 fully
|
|
|
|
+ {
|
|
|
|
+ // mad table for selecting proper minutes...
|
|
|
|
+ // may be there is a better way to do this
|
|
|
|
+ switch (min)
|
|
|
|
+ {
|
|
|
|
+ case 6:
|
|
|
|
+ case 7:
|
|
|
|
+ min = 5;
|
|
|
|
+ break;
|
|
|
|
+ case 8:
|
|
|
|
+ case 9:
|
|
|
|
+ case 11:
|
|
|
|
+ case 12:
|
|
|
|
+ min = 10;
|
|
|
|
+ break;
|
|
|
|
+ case 13:
|
|
|
|
+ case 14:
|
|
|
|
+ case 16:
|
|
|
|
+ case 17:
|
|
|
|
+ min = 15;
|
|
|
|
+ break;
|
|
|
|
+ case 18:
|
|
|
|
+ case 19:
|
|
|
|
+ case 21:
|
|
|
|
+ case 22:
|
|
|
|
+ min = 20;
|
|
|
|
+ break;
|
|
|
|
+ case 23:
|
|
|
|
+ case 24:
|
|
|
|
+ case 26:
|
|
|
|
+ case 27:
|
|
|
|
+ min = 25;
|
|
|
|
+ break;
|
|
|
|
+ case 28:
|
|
|
|
+ case 29:
|
|
|
|
+ case 31:
|
|
|
|
+ case 32:
|
|
|
|
+ min = 30;
|
|
|
|
+ break;
|
|
|
|
+ case 33:
|
|
|
|
+ case 34:
|
|
|
|
+ case 36:
|
|
|
|
+ case 37:
|
|
|
|
+ min = 35;
|
|
|
|
+ break;
|
|
|
|
+ case 38:
|
|
|
|
+ case 39:
|
|
|
|
+ case 41:
|
|
|
|
+ case 42:
|
|
|
|
+ min = 40;
|
|
|
|
+ break;
|
|
|
|
+ case 43:
|
|
|
|
+ case 44:
|
|
|
|
+ case 46:
|
|
|
|
+ case 47:
|
|
|
|
+ min = 45;
|
|
|
|
+ break;
|
|
|
|
+ case 48:
|
|
|
|
+ case 49:
|
|
|
|
+ case 51:
|
|
|
|
+ case 52:
|
|
|
|
+ min = 50;
|
|
|
|
+ break;
|
|
|
|
+ case 53:
|
|
|
|
+ case 54:
|
|
|
|
+ case 56:
|
|
|
|
+ case 57:
|
|
|
|
+ min = 55;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return min;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void managerSay(byte min)
|
|
|
|
+ {
|
|
|
|
+ // for attack phase, sending message every 5 minutes
|
|
|
|
+ if (_inAttackTime)
|
|
|
|
+ {
|
|
|
|
+ if (min < 5)
|
|
|
|
+ return; // do not shout when < 5 minutes
|
|
|
|
+
|
|
|
|
+ min = minuteSelect(min);
|
|
|
|
+
|
|
|
|
+ String msg = min + " minute(s) have passed."; // now this is a
|
|
|
|
+ // proper message^^
|
|
|
|
+
|
|
|
|
+ if (min == 90)
|
|
|
|
+ msg = "Game over. The teleport will appear momentarily";
|
|
|
|
+
|
|
|
|
+ int i = 0;
|
|
|
|
+ for (int k = _managers.size(); i < k; i++)
|
|
|
|
+ {
|
|
|
|
+ if (_managers.get(i) == null)
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager: managerSay(): manager is null");
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ if (!(_managers.get(i).getLastSpawn() instanceof L2SepulcherNpcInstance))
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager: managerSay(): manager is not Sepulcher instance");
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ // hall not used right now, so its manager will not tell you
|
|
|
|
+ // anything :)
|
|
|
|
+ // if you don't need this - delete next two lines.
|
|
|
|
+ if (!_hallInUse.get(_managers.get(i).getNpcid()).booleanValue())
|
|
|
|
+ continue;
|
|
|
|
+
|
|
|
|
+ ((L2SepulcherNpcInstance) _managers.get(i).getLastSpawn()).sayInShout(msg);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ else if (_inEntryTime)
|
|
|
|
+ {
|
|
|
|
+ String msg1 = "You may now enter the Sepulcher";
|
|
|
|
+ String msg2 = "If you place your hand on the stone statue in front of each sepulcher,"
|
|
|
|
+ + " you will be able to enter";
|
|
|
|
+ int i = 0;
|
|
|
|
+ for (int k = _managers.size(); i < k; i++)
|
|
|
|
+ {
|
|
|
|
+ if (_managers.get(i) == null)
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager: Something goes wrong in managerSay()...");
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ if (!(_managers.get(i).getLastSpawn() instanceof L2SepulcherNpcInstance))
|
|
|
|
+ {
|
|
|
|
+ _log.warning("FourSepulchersManager: Something goes wrong in managerSay()...");
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
+ ((L2SepulcherNpcInstance) _managers.get(i).getLastSpawn()).sayInShout(msg1);
|
|
|
|
+ ((L2SepulcherNpcInstance) _managers.get(i).getLastSpawn()).sayInShout(msg2);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected class ManagerSay implements Runnable
|
|
|
|
+ {
|
|
|
|
+ public void run()
|
|
|
|
+ {
|
|
|
|
+ if (_inAttackTime)
|
|
|
|
+ {
|
|
|
|
+ Calendar tmp = Calendar.getInstance();
|
|
|
|
+ tmp.setTimeInMillis(Calendar.getInstance().getTimeInMillis()
|
|
|
|
+ - _warmUpTimeEnd);
|
|
|
|
+ if (tmp.get(Calendar.MINUTE) + 5 < Config.FS_TIME_ATTACK)
|
|
|
|
+ {
|
|
|
|
+ managerSay((byte) tmp.get(Calendar.MINUTE)); // byte
|
|
|
|
+ // because
|
|
|
|
+ // minute
|
|
|
|
+ // cannot be
|
|
|
|
+ // more than
|
|
|
|
+ // 59
|
|
|
|
+ ThreadPoolManager.getInstance().scheduleGeneral(new ManagerSay(), 5 * 60000);
|
|
|
|
+ }
|
|
|
|
+ // attack time ending chat
|
|
|
|
+ else if (tmp.get(Calendar.MINUTE) + 5 >= Config.FS_TIME_ATTACK)
|
|
|
|
+ {
|
|
|
|
+ managerSay((byte) 90); // sending a unique id :D
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ else if (_inEntryTime)
|
|
|
|
+ managerSay((byte) 0);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected class ChangeEntryTime implements Runnable
|
|
|
|
+ {
|
|
|
|
+ public void run()
|
|
|
|
+ {
|
|
|
|
+ // _log.info("FourSepulchersManager:In Entry Time");
|
|
|
|
+ _inEntryTime = true;
|
|
|
|
+ _inWarmUpTime = false;
|
|
|
|
+ _inAttackTime = false;
|
|
|
|
+ _inCoolDownTime = false;
|
|
|
|
+
|
|
|
|
+ long interval = 0;
|
|
|
|
+ // if this is first launch - search time when entry time will be
|
|
|
|
+ // ended:
|
|
|
|
+ // counting difference between time when entry time ends and current
|
|
|
|
+ // time
|
|
|
|
+ // and then launching change time task
|
|
|
|
+ if (_firstTimeRun)
|
|
|
|
+ interval = _entryTimeEnd
|
|
|
|
+ - Calendar.getInstance().getTimeInMillis();
|
|
|
|
+ else
|
|
|
|
+ interval = Config.FS_TIME_ENTRY * 60000; // else use stupid
|
|
|
|
+ // method
|
|
|
|
+
|
|
|
|
+ // launching saying process...
|
|
|
|
+ ThreadPoolManager.getInstance().scheduleGeneral(new ManagerSay(), 0);
|
|
|
|
+ _changeWarmUpTimeTask = ThreadPoolManager.getInstance().scheduleEffect(new ChangeWarmUpTime(),interval);
|
|
|
|
+ if (_changeEntryTimeTask != null)
|
|
|
|
+ {
|
|
|
|
+ _changeEntryTimeTask.cancel(true);
|
|
|
|
+ _changeEntryTimeTask = null;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected class ChangeWarmUpTime implements Runnable
|
|
|
|
+ {
|
|
|
|
+ public void run()
|
|
|
|
+ {
|
|
|
|
+ // _log.info("FourSepulchersManager:In Warm-Up Time");
|
|
|
|
+ _inEntryTime = true;
|
|
|
|
+ _inWarmUpTime = false;
|
|
|
|
+ _inAttackTime = false;
|
|
|
|
+ _inCoolDownTime = false;
|
|
|
|
+
|
|
|
|
+ long interval = 0;
|
|
|
|
+ // searching time when warmup time will be ended:
|
|
|
|
+ // counting difference between time when warmup time ends and
|
|
|
|
+ // current time
|
|
|
|
+ // and then launching change time task
|
|
|
|
+ if (_firstTimeRun)
|
|
|
|
+ interval = _warmUpTimeEnd
|
|
|
|
+ - Calendar.getInstance().getTimeInMillis();
|
|
|
|
+ else
|
|
|
|
+ interval = Config.FS_TIME_WARMUP * 60000;
|
|
|
|
+ _changeAttackTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeAttackTime(), interval);
|
|
|
|
+
|
|
|
|
+ if (_changeWarmUpTimeTask != null)
|
|
|
|
+ {
|
|
|
|
+ _changeWarmUpTimeTask.cancel(true);
|
|
|
|
+ _changeWarmUpTimeTask = null;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected class ChangeAttackTime implements Runnable
|
|
|
|
+ {
|
|
|
|
+ public void run()
|
|
|
|
+ {
|
|
|
|
+ // _log.info("FourSepulchersManager:In Attack Time");
|
|
|
|
+ _inEntryTime = false;
|
|
|
|
+ _inWarmUpTime = false;
|
|
|
|
+ _inAttackTime = true;
|
|
|
|
+ _inCoolDownTime = false;
|
|
|
|
+
|
|
|
|
+ locationShadowSpawns();
|
|
|
|
+
|
|
|
|
+ spawnMysteriousBox(31921);
|
|
|
|
+ spawnMysteriousBox(31922);
|
|
|
|
+ spawnMysteriousBox(31923);
|
|
|
|
+ spawnMysteriousBox(31924);
|
|
|
|
+
|
|
|
|
+ if (!_firstTimeRun)
|
|
|
|
+ {
|
|
|
|
+ _warmUpTimeEnd = Calendar.getInstance().getTimeInMillis();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ long interval = 0;
|
|
|
|
+ // say task
|
|
|
|
+ if (_firstTimeRun)
|
|
|
|
+ {
|
|
|
|
+ for (double min = Calendar.getInstance().get(Calendar.MINUTE); min < _newCycleMin; min++)
|
|
|
|
+ {
|
|
|
|
+ // looking for next shout time....
|
|
|
|
+ if (min % 5 == 0)// check if min can be divided by 5
|
|
|
|
+ {
|
|
|
|
+ _log.info(Calendar.getInstance().getTime()
|
|
|
|
+ + " Atk announce scheduled to " + min
|
|
|
|
+ + " minute of this hour.");
|
|
|
|
+ Calendar inter = Calendar.getInstance();
|
|
|
|
+ inter.set(Calendar.MINUTE, (int) min);
|
|
|
|
+ ThreadPoolManager.getInstance().scheduleGeneral(new ManagerSay(), inter.getTimeInMillis()
|
|
|
|
+ - Calendar.getInstance().getTimeInMillis());
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ ThreadPoolManager.getInstance().scheduleGeneral(new ManagerSay(), 5 * 60400);
|
|
|
|
+ // searching time when attack time will be ended:
|
|
|
|
+ // counting difference between time when attack time ends and
|
|
|
|
+ // current time
|
|
|
|
+ // and then launching change time task
|
|
|
|
+ if (_firstTimeRun)
|
|
|
|
+ interval = _attackTimeEnd
|
|
|
|
+ - Calendar.getInstance().getTimeInMillis();
|
|
|
|
+ else
|
|
|
|
+ interval = Config.FS_TIME_ATTACK * 60000;
|
|
|
|
+ _changeCoolDownTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeCoolDownTime(), interval);
|
|
|
|
+
|
|
|
|
+ if (_changeAttackTimeTask != null)
|
|
|
|
+ {
|
|
|
|
+ _changeAttackTimeTask.cancel(true);
|
|
|
|
+ _changeAttackTimeTask = null;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ protected class ChangeCoolDownTime implements Runnable
|
|
|
|
+ {
|
|
|
|
+ public void run()
|
|
|
|
+ {
|
|
|
|
+ // _log.info("FourSepulchersManager:In Cool-Down Time");
|
|
|
|
+ _inEntryTime = false;
|
|
|
|
+ _inWarmUpTime = false;
|
|
|
|
+ _inAttackTime = false;
|
|
|
|
+ _inCoolDownTime = true;
|
|
|
|
+
|
|
|
|
+ clean();
|
|
|
|
+
|
|
|
|
+ Calendar time = Calendar.getInstance();
|
|
|
|
+ // one hour = 55th min to 55 min of next hour, so we check for this,
|
|
|
|
+ // also check for first launch
|
|
|
|
+ if (Calendar.getInstance().get(Calendar.MINUTE) > _newCycleMin
|
|
|
|
+ && !_firstTimeRun)
|
|
|
|
+ time.set(Calendar.HOUR, Calendar.getInstance().get(Calendar.HOUR) + 1);
|
|
|
|
+ time.set(Calendar.MINUTE, _newCycleMin);
|
|
|
|
+ _log.info("FourSepulchersManager: Entry time: " + time.getTime());
|
|
|
|
+ if (_firstTimeRun)
|
|
|
|
+ _firstTimeRun = false; // cooldown phase ends event hour, so it
|
|
|
|
+ // will be not first run
|
|
|
|
+
|
|
|
|
+ long interval = time.getTimeInMillis()
|
|
|
|
+ - Calendar.getInstance().getTimeInMillis();
|
|
|
|
+ _changeEntryTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ChangeEntryTime(), interval);
|
|
|
|
+
|
|
|
|
+ if (_changeCoolDownTimeTask != null)
|
|
|
|
+ {
|
|
|
|
+ _changeCoolDownTimeTask.cancel(true);
|
|
|
|
+ _changeCoolDownTimeTask = null;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public Map<Integer, Integer> getHallGateKeepers()
|
|
|
|
+ {
|
|
|
|
+ return _hallGateKeepers;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public void showHtmlFile(L2PcInstance player, String file,
|
|
|
|
+ L2NpcInstance npc, L2PcInstance member)
|
|
|
|
+ {
|
|
|
|
+ NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
|
|
|
|
+ html.setFile("data/html/SepulcherNpc/" + file);
|
|
|
|
+ if (member != null)
|
|
|
|
+ html.replace("%member%", member.getName());
|
|
|
|
+ player.sendPacket(html);
|
|
|
|
+ }
|
|
|
|
+}
|