GiveSp.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.handler.skillhandlers;
  16. import net.sf.l2j.gameserver.handler.ISkillHandler;
  17. import net.sf.l2j.gameserver.model.L2Character;
  18. import net.sf.l2j.gameserver.model.L2Object;
  19. import net.sf.l2j.gameserver.model.L2Skill;
  20. import net.sf.l2j.gameserver.model.L2Skill.SkillType;
  21. /**
  22. * @author Forsaiken
  23. */
  24. public class GiveSp implements ISkillHandler
  25. {
  26. private static final SkillType[] SKILL_IDS = {SkillType.GIVE_SP};
  27. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  28. {
  29. for (L2Object obj : targets)
  30. {
  31. L2Character target = (L2Character)obj;
  32. if (target != null)
  33. {
  34. int spToAdd = (int)skill.getPower();
  35. target.addExpAndSp(0, spToAdd);
  36. }
  37. }
  38. }
  39. public SkillType[] getSkillIds()
  40. {
  41. return SKILL_IDS;
  42. }
  43. }