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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.instancemanager;
- import java.io.File;
- import java.sql.PreparedStatement;
- import java.sql.ResultSet;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import javax.xml.parsers.DocumentBuilderFactory;
- import javolution.util.FastList;
- import net.sf.l2j.Config;
- import net.sf.l2j.L2DatabaseFactory;
- import net.sf.l2j.gameserver.model.L2World;
- import net.sf.l2j.gameserver.model.L2WorldRegion;
- import net.sf.l2j.gameserver.model.zone.L2ZoneType;
- import net.sf.l2j.gameserver.model.zone.form.ZoneCuboid;
- import net.sf.l2j.gameserver.model.zone.form.ZoneCylinder;
- import net.sf.l2j.gameserver.model.zone.form.ZoneNPoly;
- import net.sf.l2j.gameserver.model.zone.type.L2ArenaZone;
- import net.sf.l2j.gameserver.model.zone.type.L2BigheadZone;
- import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
- import net.sf.l2j.gameserver.model.zone.type.L2CastleTeleportZone;
- import net.sf.l2j.gameserver.model.zone.type.L2CastleZone;
- import net.sf.l2j.gameserver.model.zone.type.L2ClanHallZone;
- import net.sf.l2j.gameserver.model.zone.type.L2DamageZone;
- import net.sf.l2j.gameserver.model.zone.type.L2DerbyTrackZone;
- import net.sf.l2j.gameserver.model.zone.type.L2FishingZone;
- import net.sf.l2j.gameserver.model.zone.type.L2FortZone;
- import net.sf.l2j.gameserver.model.zone.type.L2JailZone;
- import net.sf.l2j.gameserver.model.zone.type.L2MotherTreeZone;
- import net.sf.l2j.gameserver.model.zone.type.L2NoLandingZone;
- import net.sf.l2j.gameserver.model.zone.type.L2OlympiadStadiumZone;
- import net.sf.l2j.gameserver.model.zone.type.L2PeaceZone;
- import net.sf.l2j.gameserver.model.zone.type.L2PoisonZone;
- import net.sf.l2j.gameserver.model.zone.type.L2SwampZone;
- import net.sf.l2j.gameserver.model.zone.type.L2TownZone;
- import net.sf.l2j.gameserver.model.zone.type.L2WaterZone;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- /**
- * This class manages the augmentation data and can also create new
- * augmentations.
- *
- * @author durgus
- */
- public class ZoneManager
- {
- private static final Logger _log = Logger.getLogger(ZoneManager.class.getName());
- // =========================================================
- private static ZoneManager _instance;
- public static final ZoneManager getInstance()
- {
- if (_instance == null)
- {
- _instance = new ZoneManager();
- }
- return _instance;
- }
- // =========================================================
- // Data Field
- // =========================================================
- // Constructor
- public ZoneManager()
- {
- load();
- }
- public void reload()
- {
- // int zoneCount = 0;
-
- // Get the world regions
- int count = 0;
- L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
- for (int x = 0; x < worldRegions.length; x++)
- {
- for (int y = 0; y < worldRegions[x].length; y++)
- {
- worldRegions[x][y].getZones().clear();
- count++;
- }
- }
- _log.info("Removed zones in "+ count+ " regions.");
- // Load the zones
- load();
- }
- // =========================================================
- // Method - Private
- private final void load()
- {
- _log.info("Loading zones...");
- java.sql.Connection con = null;
- int zoneCount = 0;
- // Get the world regions
- L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
- // Load the zone xml
- try
- {
- // Get a sql connection here
- con = L2DatabaseFactory.getInstance().getConnection();
- DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
- factory.setValidating(false);
- factory.setIgnoringComments(true);
- File file = new File(Config.DATAPACK_ROOT + "/data/zones/zone.xml");
- if (!file.exists())
- {
- if (Config.DEBUG)
- _log.info("The zone.xml file is missing.");
- return;
- }
- Document doc = factory.newDocumentBuilder().parse(file);
- for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("zone".equalsIgnoreCase(d.getNodeName()))
- {
- NamedNodeMap attrs = d.getAttributes();
- int zoneId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
- int minZ = Integer.parseInt(attrs.getNamedItem("minZ").getNodeValue());
- int maxZ = Integer.parseInt(attrs.getNamedItem("maxZ").getNodeValue());
- String zoneType = attrs.getNamedItem("type").getNodeValue();
- String zoneShape = attrs.getNamedItem("shape").getNodeValue();
- // Create the zone
- L2ZoneType temp = null;
- if (zoneType.equals("FishingZone"))
- temp = new L2FishingZone(zoneId);
- else if (zoneType.equals("ClanHallZone"))
- temp = new L2ClanHallZone(zoneId);
- else if (zoneType.equals("PeaceZone"))
- temp = new L2PeaceZone(zoneId);
- else if (zoneType.equals("Town"))
- temp = new L2TownZone(zoneId);
- else if (zoneType.equals("OlympiadStadium"))
- temp = new L2OlympiadStadiumZone(zoneId);
- else if (zoneType.equals("CastleZone"))
- temp = new L2CastleZone(zoneId);
- else if (zoneType.equals("CastleTeleportZone"))
- temp = new L2CastleTeleportZone(zoneId);
- else if (zoneType.equals("FortZone"))
- temp = new L2FortZone(zoneId);
- else if (zoneType.equals("DamageZone"))
- temp = new L2DamageZone(zoneId);
- else if (zoneType.equals("PoisonZone"))
- temp = new L2PoisonZone(zoneId);
- else if (zoneType.equals("SwampZone"))
- temp = new L2SwampZone(zoneId);
- else if (zoneType.equals("Arena"))
- temp = new L2ArenaZone(zoneId);
- else if (zoneType.equals("MotherTree"))
- temp = new L2MotherTreeZone(zoneId);
- else if (zoneType.equals("BigheadZone"))
- temp = new L2BigheadZone(zoneId);
- else if (zoneType.equals("NoLandingZone"))
- temp = new L2NoLandingZone(zoneId);
- else if (zoneType.equals("JailZone"))
- temp = new L2JailZone(zoneId);
- else if (zoneType.equals("DerbyTrackZone"))
- temp = new L2DerbyTrackZone(zoneId);
- else if (zoneType.equals("BossZone"))
- temp = new L2BossZone(zoneId);
- else if (zoneType.equals("WaterZone"))
- temp = new L2WaterZone(zoneId);
- // Check for unknown type
- if (temp == null)
- {
- _log.warning("ZoneData: No such zone type: "
- + zoneType);
- continue;
- }
- // Get the zone shape from sql
- try
- {
- PreparedStatement statement = null;
- // Set the correct query
- statement = con.prepareStatement("SELECT x,y FROM zone_vertices WHERE id=? ORDER BY 'order' ASC ");
- statement.setInt(1, zoneId);
- ResultSet rset = statement.executeQuery();
- // Create this zone. Parsing for cuboids is a
- // bit different than for other polygons
- // cuboids need exactly 2 points to be defined.
- // Other polygons need at least 3 (one per
- // vertex)
- if (zoneShape.equalsIgnoreCase("Cuboid"))
- {
- int[] x = { 0, 0 };
- int[] y = { 0, 0 };
- boolean successfulLoad = true;
- for (int i = 0; i < 2; i++)
- {
- if (rset.next())
- {
- x[i] = rset.getInt("x");
- y[i] = rset.getInt("y");
- }
- else
- {
- _log.warning("ZoneData: Missing cuboid vertex in sql data for zone: "
- + zoneId);
- rset.close();
- statement.close();
- successfulLoad = false;
- break;
- }
- }
- if (successfulLoad)
- temp.setZone(new ZoneCuboid(x[0], x[1], y[0], y[1], minZ, maxZ));
- else
- continue;
- }
- else if (zoneShape.equalsIgnoreCase("NPoly"))
- {
- FastList<Integer> fl_x = new FastList<Integer>(), fl_y = new FastList<Integer>();
- // Load the rest
- while (rset.next())
- {
- fl_x.add(rset.getInt("x"));
- fl_y.add(rset.getInt("y"));
- }
- // An nPoly needs to have at least 3
- // vertices
- if ((fl_x.size() == fl_y.size())
- && (fl_x.size() > 2))
- {
- // Create arrays
- int[] aX = new int[fl_x.size()];
- int[] aY = new int[fl_y.size()];
- // This runs only at server startup so
- // dont complain :>
- for (int i = 0; i < fl_x.size(); i++)
- {
- aX[i] = fl_x.get(i);
- aY[i] = fl_y.get(i);
- }
- // Create the zone
- temp.setZone(new ZoneNPoly(aX, aY, minZ, maxZ));
- }
- else
- {
- _log.warning("ZoneData: Bad sql data for zone: "
- + zoneId);
- rset.close();
- statement.close();
- continue;
- }
- }
- else if (zoneShape.equalsIgnoreCase("Cylinder"))
- {
- // A Cylinder zone requires a centre point
- // at x,y and a radius
- int zoneRad = Integer.parseInt(attrs.getNamedItem("rad").getNodeValue());
- if (rset.next() && zoneRad > 0)
- {
- int zoneX = rset.getInt("x");
- int zoneY = rset.getInt("y");
- // create the zone
- temp.setZone(new ZoneCylinder(zoneX, zoneY, minZ, maxZ, zoneRad));
- }
- else
- {
- _log.warning("ZoneData: Bad sql data for zone: "
- + zoneId);
- rset.close();
- statement.close();
- continue;
- }
- }
- else
- {
- _log.warning("ZoneData: Unknown shape: "
- + zoneShape);
- rset.close();
- statement.close();
- continue;
- }
-
- rset.close();
- statement.close();
- }
- catch (Exception e)
- {
- _log.warning("ZoneData: Failed to load zone coordinates: "
- + e);
- }
- // Check for aditional parameters
- for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
- {
- if ("stat".equalsIgnoreCase(cd.getNodeName()))
- {
- attrs = cd.getAttributes();
- String name = attrs.getNamedItem("name").getNodeValue();
- String val = attrs.getNamedItem("val").getNodeValue();
-
- temp.setParameter(name, val);
- }
- }
- // Skip checks for fishing zones & add to fishing
- // zone manager
- if (temp instanceof L2FishingZone)
- {
- FishingZoneManager.getInstance().addFishingZone((L2FishingZone) temp);
- continue;
- }
- if (temp instanceof L2WaterZone)
- {
- FishingZoneManager.getInstance().addWaterZone((L2WaterZone) temp);
- }
- // Register the zone into any world region it
- // intersects with...
- // currently 11136 test for each zone :>
- int ax, ay, bx, by;
- for (int x = 0; x < worldRegions.length; x++)
- {
- for (int y = 0; y < worldRegions[x].length; y++)
- {
- ax = (x - L2World.OFFSET_X) << L2World.SHIFT_BY;
- bx = ((x + 1) - L2World.OFFSET_X) << L2World.SHIFT_BY;
- ay = (y - L2World.OFFSET_Y) << L2World.SHIFT_BY;
- by = ((y + 1) - L2World.OFFSET_Y) << L2World.SHIFT_BY;
-
- if (temp.getZone().intersectsRectangle(ax, bx, ay, by))
- {
- if (Config.DEBUG)
- {
- _log.info("Zone (" + zoneId
- + ") added to: " + x + " "
- + y);
- }
- worldRegions[x][y].addZone(temp);
- }
- }
- }
- // Special managers for arenas, towns...
- if (temp instanceof L2ArenaZone)
- ArenaManager.getInstance().addArena((L2ArenaZone) temp);
- else if (temp instanceof L2TownZone)
- TownManager.getInstance().addTown((L2TownZone) temp);
- else if (temp instanceof L2OlympiadStadiumZone)
- OlympiadStadiaManager.getInstance().addStadium((L2OlympiadStadiumZone) temp);
- else if (temp instanceof L2BossZone)
- GrandBossManager.getInstance().addZone((L2BossZone) temp);
- // Increase the counter
- zoneCount++;
- }
- }
- }
- }
- }
- catch (Exception e)
- {
- _log.log(Level.SEVERE, "Error while loading zones.", e);
- return;
- }
- finally
- {
- try
- {
- con.close();
- }
- catch (Exception e)
- {
- }
- }
- GrandBossManager.getInstance().initZones();
-
- _log.info("Done: loaded " + zoneCount + " zones.");
- }
- }
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