/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.instancemanager; import java.io.File; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.util.logging.Level; import java.util.logging.Logger; import javax.xml.parsers.DocumentBuilderFactory; import javolution.util.FastList; import net.sf.l2j.Config; import net.sf.l2j.L2DatabaseFactory; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.L2WorldRegion; import net.sf.l2j.gameserver.model.zone.L2ZoneType; import net.sf.l2j.gameserver.model.zone.form.ZoneCuboid; import net.sf.l2j.gameserver.model.zone.form.ZoneCylinder; import net.sf.l2j.gameserver.model.zone.form.ZoneNPoly; import net.sf.l2j.gameserver.model.zone.type.L2ArenaZone; import net.sf.l2j.gameserver.model.zone.type.L2BigheadZone; import net.sf.l2j.gameserver.model.zone.type.L2BossZone; import net.sf.l2j.gameserver.model.zone.type.L2CastleTeleportZone; import net.sf.l2j.gameserver.model.zone.type.L2CastleZone; import net.sf.l2j.gameserver.model.zone.type.L2ClanHallZone; import net.sf.l2j.gameserver.model.zone.type.L2DamageZone; import net.sf.l2j.gameserver.model.zone.type.L2DerbyTrackZone; import net.sf.l2j.gameserver.model.zone.type.L2FishingZone; import net.sf.l2j.gameserver.model.zone.type.L2FortZone; import net.sf.l2j.gameserver.model.zone.type.L2JailZone; import net.sf.l2j.gameserver.model.zone.type.L2MotherTreeZone; import net.sf.l2j.gameserver.model.zone.type.L2NoLandingZone; import net.sf.l2j.gameserver.model.zone.type.L2OlympiadStadiumZone; import net.sf.l2j.gameserver.model.zone.type.L2PeaceZone; import net.sf.l2j.gameserver.model.zone.type.L2PoisonZone; import net.sf.l2j.gameserver.model.zone.type.L2SwampZone; import net.sf.l2j.gameserver.model.zone.type.L2TownZone; import net.sf.l2j.gameserver.model.zone.type.L2WaterZone; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; /** * This class manages the augmentation data and can also create new * augmentations. * * @author durgus */ public class ZoneManager { private static final Logger _log = Logger.getLogger(ZoneManager.class.getName()); // ========================================================= private static ZoneManager _instance; public static final ZoneManager getInstance() { if (_instance == null) { _instance = new ZoneManager(); } return _instance; } // ========================================================= // Data Field // ========================================================= // Constructor public ZoneManager() { load(); } public void reload() { // int zoneCount = 0; // Get the world regions int count = 0; L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions(); for (int x = 0; x < worldRegions.length; x++) { for (int y = 0; y < worldRegions[x].length; y++) { worldRegions[x][y].getZones().clear(); count++; } } _log.info("Removed zones in "+ count+ " regions."); // Load the zones load(); } // ========================================================= // Method - Private private final void load() { _log.info("Loading zones..."); java.sql.Connection con = null; int zoneCount = 0; // Get the world regions L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions(); // Load the zone xml try { // Get a sql connection here con = L2DatabaseFactory.getInstance().getConnection(); DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); factory.setValidating(false); factory.setIgnoringComments(true); File file = new File(Config.DATAPACK_ROOT + "/data/zones/zone.xml"); if (!file.exists()) { if (Config.DEBUG) _log.info("The zone.xml file is missing."); return; } Document doc = factory.newDocumentBuilder().parse(file); for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling()) { if ("list".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("zone".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); int zoneId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue()); int minZ = Integer.parseInt(attrs.getNamedItem("minZ").getNodeValue()); int maxZ = Integer.parseInt(attrs.getNamedItem("maxZ").getNodeValue()); String zoneType = attrs.getNamedItem("type").getNodeValue(); String zoneShape = attrs.getNamedItem("shape").getNodeValue(); // Create the zone L2ZoneType temp = null; if (zoneType.equals("FishingZone")) temp = new L2FishingZone(zoneId); else if (zoneType.equals("ClanHallZone")) temp = new L2ClanHallZone(zoneId); else if (zoneType.equals("PeaceZone")) temp = new L2PeaceZone(zoneId); else if (zoneType.equals("Town")) temp = new L2TownZone(zoneId); else if (zoneType.equals("OlympiadStadium")) temp = new L2OlympiadStadiumZone(zoneId); else if (zoneType.equals("CastleZone")) temp = new L2CastleZone(zoneId); else if (zoneType.equals("CastleTeleportZone")) temp = new L2CastleTeleportZone(zoneId); else if (zoneType.equals("FortZone")) temp = new L2FortZone(zoneId); else if (zoneType.equals("DamageZone")) temp = new L2DamageZone(zoneId); else if (zoneType.equals("PoisonZone")) temp = new L2PoisonZone(zoneId); else if (zoneType.equals("SwampZone")) temp = new L2SwampZone(zoneId); else if (zoneType.equals("Arena")) temp = new L2ArenaZone(zoneId); else if (zoneType.equals("MotherTree")) temp = new L2MotherTreeZone(zoneId); else if (zoneType.equals("BigheadZone")) temp = new L2BigheadZone(zoneId); else if (zoneType.equals("NoLandingZone")) temp = new L2NoLandingZone(zoneId); else if (zoneType.equals("JailZone")) temp = new L2JailZone(zoneId); else if (zoneType.equals("DerbyTrackZone")) temp = new L2DerbyTrackZone(zoneId); else if (zoneType.equals("BossZone")) temp = new L2BossZone(zoneId); else if (zoneType.equals("WaterZone")) temp = new L2WaterZone(zoneId); // Check for unknown type if (temp == null) { _log.warning("ZoneData: No such zone type: " + zoneType); continue; } // Get the zone shape from sql try { PreparedStatement statement = null; // Set the correct query statement = con.prepareStatement("SELECT x,y FROM zone_vertices WHERE id=? ORDER BY 'order' ASC "); statement.setInt(1, zoneId); ResultSet rset = statement.executeQuery(); // Create this zone. Parsing for cuboids is a // bit different than for other polygons // cuboids need exactly 2 points to be defined. // Other polygons need at least 3 (one per // vertex) if (zoneShape.equalsIgnoreCase("Cuboid")) { int[] x = { 0, 0 }; int[] y = { 0, 0 }; boolean successfulLoad = true; for (int i = 0; i < 2; i++) { if (rset.next()) { x[i] = rset.getInt("x"); y[i] = rset.getInt("y"); } else { _log.warning("ZoneData: Missing cuboid vertex in sql data for zone: " + zoneId); rset.close(); statement.close(); successfulLoad = false; break; } } if (successfulLoad) temp.setZone(new ZoneCuboid(x[0], x[1], y[0], y[1], minZ, maxZ)); else continue; } else if (zoneShape.equalsIgnoreCase("NPoly")) { FastList fl_x = new FastList(), fl_y = new FastList(); // Load the rest while (rset.next()) { fl_x.add(rset.getInt("x")); fl_y.add(rset.getInt("y")); } // An nPoly needs to have at least 3 // vertices if ((fl_x.size() == fl_y.size()) && (fl_x.size() > 2)) { // Create arrays int[] aX = new int[fl_x.size()]; int[] aY = new int[fl_y.size()]; // This runs only at server startup so // dont complain :> for (int i = 0; i < fl_x.size(); i++) { aX[i] = fl_x.get(i); aY[i] = fl_y.get(i); } // Create the zone temp.setZone(new ZoneNPoly(aX, aY, minZ, maxZ)); } else { _log.warning("ZoneData: Bad sql data for zone: " + zoneId); rset.close(); statement.close(); continue; } } else if (zoneShape.equalsIgnoreCase("Cylinder")) { // A Cylinder zone requires a centre point // at x,y and a radius int zoneRad = Integer.parseInt(attrs.getNamedItem("rad").getNodeValue()); if (rset.next() && zoneRad > 0) { int zoneX = rset.getInt("x"); int zoneY = rset.getInt("y"); // create the zone temp.setZone(new ZoneCylinder(zoneX, zoneY, minZ, maxZ, zoneRad)); } else { _log.warning("ZoneData: Bad sql data for zone: " + zoneId); rset.close(); statement.close(); continue; } } else { _log.warning("ZoneData: Unknown shape: " + zoneShape); rset.close(); statement.close(); continue; } rset.close(); statement.close(); } catch (Exception e) { _log.warning("ZoneData: Failed to load zone coordinates: " + e); } // Check for aditional parameters for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling()) { if ("stat".equalsIgnoreCase(cd.getNodeName())) { attrs = cd.getAttributes(); String name = attrs.getNamedItem("name").getNodeValue(); String val = attrs.getNamedItem("val").getNodeValue(); temp.setParameter(name, val); } } // Skip checks for fishing zones & add to fishing // zone manager if (temp instanceof L2FishingZone) { FishingZoneManager.getInstance().addFishingZone((L2FishingZone) temp); continue; } if (temp instanceof L2WaterZone) { FishingZoneManager.getInstance().addWaterZone((L2WaterZone) temp); } // Register the zone into any world region it // intersects with... // currently 11136 test for each zone :> int ax, ay, bx, by; for (int x = 0; x < worldRegions.length; x++) { for (int y = 0; y < worldRegions[x].length; y++) { ax = (x - L2World.OFFSET_X) << L2World.SHIFT_BY; bx = ((x + 1) - L2World.OFFSET_X) << L2World.SHIFT_BY; ay = (y - L2World.OFFSET_Y) << L2World.SHIFT_BY; by = ((y + 1) - L2World.OFFSET_Y) << L2World.SHIFT_BY; if (temp.getZone().intersectsRectangle(ax, bx, ay, by)) { if (Config.DEBUG) { _log.info("Zone (" + zoneId + ") added to: " + x + " " + y); } worldRegions[x][y].addZone(temp); } } } // Special managers for arenas, towns... if (temp instanceof L2ArenaZone) ArenaManager.getInstance().addArena((L2ArenaZone) temp); else if (temp instanceof L2TownZone) TownManager.getInstance().addTown((L2TownZone) temp); else if (temp instanceof L2OlympiadStadiumZone) OlympiadStadiaManager.getInstance().addStadium((L2OlympiadStadiumZone) temp); else if (temp instanceof L2BossZone) GrandBossManager.getInstance().addZone((L2BossZone) temp); // Increase the counter zoneCount++; } } } } } catch (Exception e) { _log.log(Level.SEVERE, "Error while loading zones.", e); return; } finally { try { con.close(); } catch (Exception e) { } } GrandBossManager.getInstance().initZones(); _log.info("Done: loaded " + zoneCount + " zones."); } }