/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package net.sf.l2j.gameserver.instancemanager;
import java.io.File;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.xml.parsers.DocumentBuilderFactory;
import javolution.util.FastList;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.L2WorldRegion;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.model.zone.form.ZoneCuboid;
import net.sf.l2j.gameserver.model.zone.form.ZoneCylinder;
import net.sf.l2j.gameserver.model.zone.form.ZoneNPoly;
import net.sf.l2j.gameserver.model.zone.type.L2ArenaZone;
import net.sf.l2j.gameserver.model.zone.type.L2BigheadZone;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.model.zone.type.L2CastleTeleportZone;
import net.sf.l2j.gameserver.model.zone.type.L2CastleZone;
import net.sf.l2j.gameserver.model.zone.type.L2ClanHallZone;
import net.sf.l2j.gameserver.model.zone.type.L2DamageZone;
import net.sf.l2j.gameserver.model.zone.type.L2DerbyTrackZone;
import net.sf.l2j.gameserver.model.zone.type.L2FishingZone;
import net.sf.l2j.gameserver.model.zone.type.L2FortZone;
import net.sf.l2j.gameserver.model.zone.type.L2JailZone;
import net.sf.l2j.gameserver.model.zone.type.L2MotherTreeZone;
import net.sf.l2j.gameserver.model.zone.type.L2NoLandingZone;
import net.sf.l2j.gameserver.model.zone.type.L2OlympiadStadiumZone;
import net.sf.l2j.gameserver.model.zone.type.L2PeaceZone;
import net.sf.l2j.gameserver.model.zone.type.L2PoisonZone;
import net.sf.l2j.gameserver.model.zone.type.L2SwampZone;
import net.sf.l2j.gameserver.model.zone.type.L2TownZone;
import net.sf.l2j.gameserver.model.zone.type.L2WaterZone;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
/**
* This class manages the augmentation data and can also create new
* augmentations.
*
* @author durgus
*/
public class ZoneManager
{
private static final Logger _log = Logger.getLogger(ZoneManager.class.getName());
// =========================================================
private static ZoneManager _instance;
public static final ZoneManager getInstance()
{
if (_instance == null)
{
_instance = new ZoneManager();
}
return _instance;
}
// =========================================================
// Data Field
// =========================================================
// Constructor
public ZoneManager()
{
load();
}
public void reload()
{
// int zoneCount = 0;
// Get the world regions
int count = 0;
L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
for (int x = 0; x < worldRegions.length; x++)
{
for (int y = 0; y < worldRegions[x].length; y++)
{
worldRegions[x][y].getZones().clear();
count++;
}
}
_log.info("Removed zones in "+ count+ " regions.");
// Load the zones
load();
}
// =========================================================
// Method - Private
private final void load()
{
_log.info("Loading zones...");
java.sql.Connection con = null;
int zoneCount = 0;
// Get the world regions
L2WorldRegion[][] worldRegions = L2World.getInstance().getAllWorldRegions();
// Load the zone xml
try
{
// Get a sql connection here
con = L2DatabaseFactory.getInstance().getConnection();
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT + "/data/zones/zone.xml");
if (!file.exists())
{
if (Config.DEBUG)
_log.info("The zone.xml file is missing.");
return;
}
Document doc = factory.newDocumentBuilder().parse(file);
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("zone".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
int zoneId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
int minZ = Integer.parseInt(attrs.getNamedItem("minZ").getNodeValue());
int maxZ = Integer.parseInt(attrs.getNamedItem("maxZ").getNodeValue());
String zoneType = attrs.getNamedItem("type").getNodeValue();
String zoneShape = attrs.getNamedItem("shape").getNodeValue();
// Create the zone
L2ZoneType temp = null;
if (zoneType.equals("FishingZone"))
temp = new L2FishingZone(zoneId);
else if (zoneType.equals("ClanHallZone"))
temp = new L2ClanHallZone(zoneId);
else if (zoneType.equals("PeaceZone"))
temp = new L2PeaceZone(zoneId);
else if (zoneType.equals("Town"))
temp = new L2TownZone(zoneId);
else if (zoneType.equals("OlympiadStadium"))
temp = new L2OlympiadStadiumZone(zoneId);
else if (zoneType.equals("CastleZone"))
temp = new L2CastleZone(zoneId);
else if (zoneType.equals("CastleTeleportZone"))
temp = new L2CastleTeleportZone(zoneId);
else if (zoneType.equals("FortZone"))
temp = new L2FortZone(zoneId);
else if (zoneType.equals("DamageZone"))
temp = new L2DamageZone(zoneId);
else if (zoneType.equals("PoisonZone"))
temp = new L2PoisonZone(zoneId);
else if (zoneType.equals("SwampZone"))
temp = new L2SwampZone(zoneId);
else if (zoneType.equals("Arena"))
temp = new L2ArenaZone(zoneId);
else if (zoneType.equals("MotherTree"))
temp = new L2MotherTreeZone(zoneId);
else if (zoneType.equals("BigheadZone"))
temp = new L2BigheadZone(zoneId);
else if (zoneType.equals("NoLandingZone"))
temp = new L2NoLandingZone(zoneId);
else if (zoneType.equals("JailZone"))
temp = new L2JailZone(zoneId);
else if (zoneType.equals("DerbyTrackZone"))
temp = new L2DerbyTrackZone(zoneId);
else if (zoneType.equals("BossZone"))
temp = new L2BossZone(zoneId);
else if (zoneType.equals("WaterZone"))
temp = new L2WaterZone(zoneId);
// Check for unknown type
if (temp == null)
{
_log.warning("ZoneData: No such zone type: "
+ zoneType);
continue;
}
// Get the zone shape from sql
try
{
PreparedStatement statement = null;
// Set the correct query
statement = con.prepareStatement("SELECT x,y FROM zone_vertices WHERE id=? ORDER BY 'order' ASC ");
statement.setInt(1, zoneId);
ResultSet rset = statement.executeQuery();
// Create this zone. Parsing for cuboids is a
// bit different than for other polygons
// cuboids need exactly 2 points to be defined.
// Other polygons need at least 3 (one per
// vertex)
if (zoneShape.equalsIgnoreCase("Cuboid"))
{
int[] x = { 0, 0 };
int[] y = { 0, 0 };
boolean successfulLoad = true;
for (int i = 0; i < 2; i++)
{
if (rset.next())
{
x[i] = rset.getInt("x");
y[i] = rset.getInt("y");
}
else
{
_log.warning("ZoneData: Missing cuboid vertex in sql data for zone: "
+ zoneId);
rset.close();
statement.close();
successfulLoad = false;
break;
}
}
if (successfulLoad)
temp.setZone(new ZoneCuboid(x[0], x[1], y[0], y[1], minZ, maxZ));
else
continue;
}
else if (zoneShape.equalsIgnoreCase("NPoly"))
{
FastList fl_x = new FastList(), fl_y = new FastList();
// Load the rest
while (rset.next())
{
fl_x.add(rset.getInt("x"));
fl_y.add(rset.getInt("y"));
}
// An nPoly needs to have at least 3
// vertices
if ((fl_x.size() == fl_y.size())
&& (fl_x.size() > 2))
{
// Create arrays
int[] aX = new int[fl_x.size()];
int[] aY = new int[fl_y.size()];
// This runs only at server startup so
// dont complain :>
for (int i = 0; i < fl_x.size(); i++)
{
aX[i] = fl_x.get(i);
aY[i] = fl_y.get(i);
}
// Create the zone
temp.setZone(new ZoneNPoly(aX, aY, minZ, maxZ));
}
else
{
_log.warning("ZoneData: Bad sql data for zone: "
+ zoneId);
rset.close();
statement.close();
continue;
}
}
else if (zoneShape.equalsIgnoreCase("Cylinder"))
{
// A Cylinder zone requires a centre point
// at x,y and a radius
int zoneRad = Integer.parseInt(attrs.getNamedItem("rad").getNodeValue());
if (rset.next() && zoneRad > 0)
{
int zoneX = rset.getInt("x");
int zoneY = rset.getInt("y");
// create the zone
temp.setZone(new ZoneCylinder(zoneX, zoneY, minZ, maxZ, zoneRad));
}
else
{
_log.warning("ZoneData: Bad sql data for zone: "
+ zoneId);
rset.close();
statement.close();
continue;
}
}
else
{
_log.warning("ZoneData: Unknown shape: "
+ zoneShape);
rset.close();
statement.close();
continue;
}
rset.close();
statement.close();
}
catch (Exception e)
{
_log.warning("ZoneData: Failed to load zone coordinates: "
+ e);
}
// Check for aditional parameters
for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
{
if ("stat".equalsIgnoreCase(cd.getNodeName()))
{
attrs = cd.getAttributes();
String name = attrs.getNamedItem("name").getNodeValue();
String val = attrs.getNamedItem("val").getNodeValue();
temp.setParameter(name, val);
}
}
// Skip checks for fishing zones & add to fishing
// zone manager
if (temp instanceof L2FishingZone)
{
FishingZoneManager.getInstance().addFishingZone((L2FishingZone) temp);
continue;
}
if (temp instanceof L2WaterZone)
{
FishingZoneManager.getInstance().addWaterZone((L2WaterZone) temp);
}
// Register the zone into any world region it
// intersects with...
// currently 11136 test for each zone :>
int ax, ay, bx, by;
for (int x = 0; x < worldRegions.length; x++)
{
for (int y = 0; y < worldRegions[x].length; y++)
{
ax = (x - L2World.OFFSET_X) << L2World.SHIFT_BY;
bx = ((x + 1) - L2World.OFFSET_X) << L2World.SHIFT_BY;
ay = (y - L2World.OFFSET_Y) << L2World.SHIFT_BY;
by = ((y + 1) - L2World.OFFSET_Y) << L2World.SHIFT_BY;
if (temp.getZone().intersectsRectangle(ax, bx, ay, by))
{
if (Config.DEBUG)
{
_log.info("Zone (" + zoneId
+ ") added to: " + x + " "
+ y);
}
worldRegions[x][y].addZone(temp);
}
}
}
// Special managers for arenas, towns...
if (temp instanceof L2ArenaZone)
ArenaManager.getInstance().addArena((L2ArenaZone) temp);
else if (temp instanceof L2TownZone)
TownManager.getInstance().addTown((L2TownZone) temp);
else if (temp instanceof L2OlympiadStadiumZone)
OlympiadStadiaManager.getInstance().addStadium((L2OlympiadStadiumZone) temp);
else if (temp instanceof L2BossZone)
GrandBossManager.getInstance().addZone((L2BossZone) temp);
// Increase the counter
zoneCount++;
}
}
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error while loading zones.", e);
return;
}
finally
{
try
{
con.close();
}
catch (Exception e)
{
}
}
GrandBossManager.getInstance().initZones();
_log.info("Done: loaded " + zoneCount + " zones.");
}
}