123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.handler.skillhandlers;
- import java.util.logging.Logger;
- import net.sf.l2j.gameserver.handler.ISkillHandler;
- import net.sf.l2j.gameserver.model.L2Character;
- import net.sf.l2j.gameserver.model.L2Object;
- import net.sf.l2j.gameserver.model.L2Skill;
- import net.sf.l2j.gameserver.model.L2Skill.SkillType;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- /**
- * @author _drunk_
- *
- * TODO To change the template for this generated type comment go to
- * Window - Preferences - Java - Code Style - Code Templates
- */
- public class BeastFeed implements ISkillHandler
- {
- private static Logger _log = Logger.getLogger(BeastFeed.class.getName());
- private static final SkillType[] SKILL_IDS = {SkillType.BEAST_FEED};
- public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
- {
- if (!(activeChar instanceof L2PcInstance))
- return;
- L2Object[] targetList = skill.getTargetList(activeChar);
- if (targetList == null)
- {
- return;
- }
- _log.fine("Beast Feed casting succeded.");
- // This is just a dummy skill handler for the golden food and crystal food skills,
- // since the AI responce onSkillUse handles the rest.
- }
- public SkillType[] getSkillIds()
- {
- return SKILL_IDS;
- }
- }
|