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@@ -1,15 +1,27 @@
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-/**
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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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*
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.L2Effect;
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-import com.l2jserver.gameserver.model.L2ItemInstance;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.item.L2Item;
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+import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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@@ -17,7 +29,6 @@ import com.l2jserver.gameserver.skills.Env;
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import com.l2jserver.gameserver.skills.Formulas;
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import com.l2jserver.gameserver.skills.Stats;
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import com.l2jserver.gameserver.templates.effects.EffectTemplate;
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-import com.l2jserver.gameserver.templates.item.L2Item;
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import com.l2jserver.gameserver.templates.skills.L2EffectType;
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/**
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