Disguise.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.itemhandlers;
  16. import com.l2jserver.gameserver.handler.IItemHandler;
  17. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  18. import com.l2jserver.gameserver.model.actor.L2Playable;
  19. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  20. import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;
  21. import com.l2jserver.gameserver.network.SystemMessageId;
  22. /**
  23. * This class provides handling for items that should display a map
  24. * when double clicked.
  25. *
  26. * @version $Revision: 1.1.4.3 $ $Date: 2005/03/27 15:30:07 $
  27. */
  28. public class Disguise implements IItemHandler
  29. {
  30. /**
  31. *
  32. * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean)
  33. */
  34. public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  35. {
  36. if (!(playable instanceof L2PcInstance))
  37. return;
  38. L2PcInstance activeChar = (L2PcInstance) playable;
  39. int regId = TerritoryWarManager.getInstance().getRegisteredTerritoryId(activeChar);
  40. if (regId > 0 && regId == (item.getItemId() - 13596))
  41. {
  42. if (activeChar.getClan() != null && activeChar.getClan().getHasCastle() > 0)
  43. {
  44. activeChar.sendPacket(SystemMessageId.TERRITORY_OWNING_CLAN_CANNOT_USE_DISGUISE_SCROLL);
  45. return;
  46. }
  47. TerritoryWarManager.getInstance().addDisguisedPlayer(activeChar.getObjectId());
  48. activeChar.broadcastUserInfo();
  49. playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
  50. }
  51. else if (regId > 0)
  52. {
  53. activeChar.sendPacket(SystemMessageId.THE_DISGUISE_SCROLL_MEANT_FOR_DIFFERENT_TERRITORY);
  54. return;
  55. }
  56. else
  57. {
  58. activeChar.sendPacket(SystemMessageId.TERRITORY_WAR_SCROLL_CAN_NOT_USED_NOW);
  59. return;
  60. }
  61. }
  62. }