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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.actionhandlers;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.datatables.ItemTable;
- import com.l2jserver.gameserver.handler.IActionHandler;
- import com.l2jserver.gameserver.model.Elementals;
- import com.l2jserver.gameserver.model.L2DropCategory;
- import com.l2jserver.gameserver.model.L2DropData;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Object.InstanceType;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.item.L2Item;
- import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected;
- import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
- import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
- import com.l2jserver.gameserver.skills.BaseStats;
- import com.l2jserver.gameserver.skills.Stats;
- import com.l2jserver.util.StringUtil;
- public class L2NpcActionShift implements IActionHandler
- {
- /**
- * Manage and Display the GM console to modify the L2NpcInstance (GM only).<BR><BR>
- *
- * <B><U> Actions (If the L2PcInstance is a GM only)</U> :</B><BR><BR>
- * <li>Set the L2NpcInstance as target of the L2PcInstance player (if necessary)</li>
- * <li>Send a Server->Client packet MyTargetSelected to the L2PcInstance player (display the select window)</li>
- * <li>If L2NpcInstance is autoAttackable, send a Server->Client packet StatusUpdate to the L2PcInstance in order to update L2NpcInstance HP bar </li>
- * <li>Send a Server->Client NpcHtmlMessage() containing the GM console about this L2NpcInstance </li><BR><BR>
- *
- * <FONT COLOR=#FF0000><B> <U>Caution</U> : Each group of Server->Client packet must be terminated by a ActionFailed packet in order to avoid
- * that client wait an other packet</B></FONT><BR><BR>
- *
- * <B><U> Example of use </U> :</B><BR><BR>
- * <li> Client packet : Action</li><BR><BR>
- */
- @Override
- public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
- {
- // Check if the L2PcInstance is a GM
- if (activeChar.getAccessLevel().isGm())
- {
- // Set the target of the L2PcInstance activeChar
- activeChar.setTarget(target);
-
- // Send a Server->Client packet MyTargetSelected to the L2PcInstance activeChar
- // The activeChar.getLevel() - getLevel() permit to display the correct color in the select window
- MyTargetSelected my = new MyTargetSelected(target.getObjectId(), activeChar.getLevel() - ((L2Character)target).getLevel());
- activeChar.sendPacket(my);
-
- // Check if the activeChar is attackable (without a forced attack)
- if (target.isAutoAttackable(activeChar))
- {
- // Send a Server->Client packet StatusUpdate of the L2NpcInstance to the L2PcInstance to update its HP bar
- StatusUpdate su = new StatusUpdate(target);
- su.addAttribute(StatusUpdate.CUR_HP, (int)((L2Character)target).getCurrentHp());
- su.addAttribute(StatusUpdate.MAX_HP, ((L2Character)target).getMaxHp());
- activeChar.sendPacket(su);
- }
-
- NpcHtmlMessage html = new NpcHtmlMessage(0);
- html.setFile(activeChar.getHtmlPrefix(), "data/html/admin/npcinfo.htm");
-
- html.replace("%objid%", String.valueOf(target.getObjectId()));
- html.replace("%class%", target.getClass().getSimpleName());
- html.replace("%id%", String.valueOf(((L2Npc)target).getTemplate().getNpcId()));
- html.replace("%lvl%", String.valueOf(((L2Npc)target).getTemplate().getLevel()));
- html.replace("%name%", String.valueOf(((L2Npc)target).getTemplate().getName()));
- html.replace("%tmplid%",String.valueOf(((L2Npc)target).getTemplate().getNpcId()));
- html.replace("%aggro%", String.valueOf((target instanceof L2Attackable) ? ((L2Attackable) target).getAggroRange() : 0));
- html.replace("%hp%", String.valueOf((int)((L2Character)target).getCurrentHp()));
- html.replace("%hpmax%", String.valueOf(((L2Character)target).getMaxHp()));
- html.replace("%mp%", String.valueOf((int)((L2Character)target).getCurrentMp()));
- html.replace("%mpmax%", String.valueOf(((L2Character)target).getMaxMp()));
-
- html.replace("%patk%", String.valueOf(((L2Character)target).getPAtk(null)));
- html.replace("%matk%", String.valueOf(((L2Character)target).getMAtk(null, null)));
- html.replace("%pdef%", String.valueOf(((L2Character)target).getPDef(null)));
- html.replace("%mdef%", String.valueOf(((L2Character)target).getMDef(null, null)));
- html.replace("%accu%", String.valueOf(((L2Character)target).getAccuracy()));
- html.replace("%evas%", String.valueOf(((L2Character)target).getEvasionRate(null)));
- html.replace("%crit%", String.valueOf(((L2Character)target).getCriticalHit(null, null)));
- html.replace("%rspd%", String.valueOf(((L2Character)target).getRunSpeed()));
- html.replace("%aspd%", String.valueOf(((L2Character)target).getPAtkSpd()));
- html.replace("%cspd%", String.valueOf(((L2Character)target).getMAtkSpd()));
- html.replace("%str%", String.valueOf(((L2Character)target).getSTR()));
- html.replace("%dex%", String.valueOf(((L2Character)target).getDEX()));
- html.replace("%con%", String.valueOf(((L2Character)target).getCON()));
- html.replace("%int%", String.valueOf(((L2Character)target).getINT()));
- html.replace("%wit%", String.valueOf(((L2Character)target).getWIT()));
- html.replace("%men%", String.valueOf(((L2Character)target).getMEN()));
- html.replace("%loc%", String.valueOf(target.getX()+" "+target.getY()+" "+target.getZ()));
- html.replace("%dist%", String.valueOf((int)Math.sqrt(activeChar.getDistanceSq(target))));
-
- byte attackAttribute = ((L2Character)target).getAttackElement();
- html.replace("%ele_atk%", Elementals.getElementName(attackAttribute));
- html.replace("%ele_atk_value%", String.valueOf(((L2Character)target).getAttackElementValue(attackAttribute)));
- html.replace("%ele_dfire%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.FIRE)));
- html.replace("%ele_dwater%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.WATER)));
- html.replace("%ele_dwind%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.WIND)));
- html.replace("%ele_dearth%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.EARTH)));
- html.replace("%ele_dholy%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.HOLY)));
- html.replace("%ele_ddark%", String.valueOf(((L2Character)target).getDefenseElementValue(Elementals.DARK)));
-
- if (((L2Npc)target).getSpawn() != null)
- {
- html.replace("%spawn%", ((L2Npc)target).getSpawn().getLocx()+" "+((L2Npc)target).getSpawn().getLocy()+" "+((L2Npc)target).getSpawn().getLocz());
- html.replace("%loc2d%", String.valueOf((int)Math.sqrt(((L2Character)target).getPlanDistanceSq(((L2Npc)target).getSpawn().getLocx(), ((L2Npc)target).getSpawn().getLocy()))));
- html.replace("%loc3d%", String.valueOf((int)Math.sqrt(((L2Character)target).getDistanceSq(((L2Npc)target).getSpawn().getLocx(), ((L2Npc)target).getSpawn().getLocy(), ((L2Npc)target).getSpawn().getLocz()))));
- html.replace("%resp%", String.valueOf(((L2Npc)target).getSpawn().getRespawnDelay() / 1000));
- }
- else
- {
- html.replace("%spawn%", "<font color=FF0000>null</font>");
- html.replace("%loc2d%", "<font color=FF0000>--</font>");
- html.replace("%loc3d%", "<font color=FF0000>--</font>");
- html.replace("%resp%", "<font color=FF0000>--</font>");
- }
-
- if (((L2Npc)target).hasAI())
- {
- html.replace("%ai_intention%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>Intention:</font></td><td align=right width=170>"+String.valueOf(((L2Npc)target).getAI().getIntention().name())+"</td></tr></table></td></tr>");
- html.replace("%ai%", "<tr><td><table width=270 border=0><tr><td width=100><font color=FFAA00>AI</font></td><td align=right width=170>"+((L2Npc)target).getAI().getClass().getSimpleName()+"</td></tr></table></td></tr>");
- html.replace("%ai_type%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>AIType</font></td><td align=right width=170>"+String.valueOf(((L2Npc)target).getAiType())+"</td></tr></table></td></tr>");
- html.replace("%ai_clan%", "<tr><td><table width=270 border=0><tr><td width=100><font color=FFAA00>Clan & Range:</font></td><td align=right width=170>"+String.valueOf(((L2Npc)target).getTemplate().getAIDataStatic().getClan())+" "+String.valueOf(((L2Npc)target).getTemplate().getAIDataStatic().getClanRange())+"</td></tr></table></td></tr>");
- html.replace("%ai_enemy_clan%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>Enemy & Range:</font></td><td align=right width=170>"+String.valueOf(((L2Npc)target).getTemplate().getAIDataStatic().getEnemyClan())+" "+String.valueOf(((L2Npc)target).getTemplate().getAIDataStatic().getEnemyRange())+"</td></tr></table></td></tr>");
- }
- else
- {
- html.replace("%ai_intention%", "");
- html.replace("%ai%", "");
- html.replace("%ai_type%", "");
- html.replace("%ai_clan%", "");
- html.replace("%ai_enemy_clan%", "");
- }
-
- if (target instanceof L2MerchantInstance)
- {
- html.replace("%butt%","<button value=\"Shop\" action=\"bypass -h admin_showShop "+String.valueOf(((L2Npc)target).getTemplate().getNpcId())+"\" width=60 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">");
- }
- else
- {
- html.replace("%butt%","");
- }
-
- activeChar.sendPacket(html);
- }
- else if (Config.ALT_GAME_VIEWNPC)
- {
- // Set the target of the L2PcInstance activeChar
- activeChar.setTarget(target);
-
- // Send a Server->Client packet MyTargetSelected to the L2PcInstance activeChar
- // The activeChar.getLevel() - getLevel() permit to display the correct color in the select window
- MyTargetSelected my = new MyTargetSelected(target.getObjectId(), activeChar.getLevel() - ((L2Character)target).getLevel());
- activeChar.sendPacket(my);
-
- // Check if the activeChar is attackable (without a forced attack)
- if (target.isAutoAttackable(activeChar))
- {
- // Send a Server->Client packet StatusUpdate of the L2NpcInstance to the L2PcInstance to update its HP bar
- StatusUpdate su = new StatusUpdate(target);
- su.addAttribute(StatusUpdate.CUR_HP, (int) ((L2Character)target).getCurrentHp());
- su.addAttribute(StatusUpdate.MAX_HP, ((L2Character)target).getMaxHp());
- activeChar.sendPacket(su);
- }
-
- NpcHtmlMessage html = new NpcHtmlMessage(0);
- int hpMul = Math.round((float)(((L2Character)target).getStat().calcStat(Stats.MAX_HP, 1, (L2Character)target, null) / BaseStats.CON.calcBonus((L2Character)target)));
- if (hpMul == 0)
- hpMul = 1;
- final StringBuilder html1 = StringUtil.startAppend(
- 1000,
- "<html><body>" +
- "<br><center><font color=\"LEVEL\">[Combat Stats]</font></center>" +
- "<table border=0 width=\"100%\">" +
- "<tr><td>Max.HP</td><td>",
- String.valueOf(((L2Character)target).getMaxHp() / hpMul),
- "*",
- String.valueOf(hpMul),
- "</td><td>Max.MP</td><td>",
- String.valueOf(((L2Character)target).getMaxMp()),
- "</td></tr>" +
- "<tr><td>P.Atk.</td><td>",
- String.valueOf(((L2Character)target).getPAtk(null)),
- "</td><td>M.Atk.</td><td>",
- String.valueOf(((L2Character)target).getMAtk(null, null)),
- "</td></tr>" +
- "<tr><td>P.Def.</td><td>",
- String.valueOf(((L2Character)target).getPDef(null)),
- "</td><td>M.Def.</td><td>",
- String.valueOf(((L2Character)target).getMDef(null, null)),
- "</td></tr>" +
- "<tr><td>Accuracy</td><td>",
- String.valueOf(((L2Character)target).getAccuracy()),
- "</td><td>Evasion</td><td>",
- String.valueOf(((L2Character)target).getEvasionRate(null)),
- "</td></tr>" +
- "<tr><td>Critical</td><td>",
- String.valueOf(((L2Character)target).getCriticalHit(null, null)),
- "</td><td>Speed</td><td>",
- String.valueOf(((L2Character)target).getRunSpeed()),
- "</td></tr>" +
- "<tr><td>Atk.Speed</td><td>",
- String.valueOf(((L2Character)target).getPAtkSpd()),
- "</td><td>Cast.Speed</td><td>",
- String.valueOf(((L2Character)target).getMAtkSpd()),
- "</td></tr>" +
- "<tr><td>Race</td><td>",
- ((L2Npc)target).getTemplate().getRace().toString(),
- "</td><td></td><td></td></tr>" +
- "</table>" +
- "<br><center><font color=\"LEVEL\">[Basic Stats]</font></center>" +
- "<table border=0 width=\"100%\">" +
- "<tr><td>STR</td><td>",
- String.valueOf(((L2Character)target).getSTR()),
- "</td><td>DEX</td><td>",
- String.valueOf(((L2Character)target).getDEX()),
- "</td><td>CON</td><td>",
- String.valueOf(((L2Character)target).getCON()),
- "</td></tr>" +
- "<tr><td>INT</td><td>",
- String.valueOf(((L2Character)target).getINT()),
- "</td><td>WIT</td><td>",
- String.valueOf(((L2Character)target).getWIT()),
- "</td><td>MEN</td><td>",
- String.valueOf(((L2Character)target).getMEN()),
- "</td></tr>" +
- "</table>"
- );
-
- if (!((L2Npc) target).getTemplate().getDropData().isEmpty())
- {
- StringUtil.append(html1,
- "<br><center><font color=\"LEVEL\">[Drop Info]</font></center>" +
- "<br>Rates legend: <font color=\"ff9999\">50%+</font> <font color=\"00ff00\">30%+</font> <font color=\"0066ff\">less than 30%</font>" +
- "<table border=0 width=\"100%\">"
- );
- for (L2DropCategory cat : ((L2Npc)target).getTemplate().getDropData())
- {
- for (L2DropData drop : cat.getAllDrops())
- {
- final L2Item item = ItemTable.getInstance().getTemplate(drop.getItemId());
- if (item == null)
- continue;
-
- final String color;
-
- if (drop.getChance() >= 500000)
- color = "ff9999";
- else if (drop.getChance() >= 300000)
- color = "00ff00";
- else
- color = "0066ff";
-
- StringUtil.append(html1,
- "<tr>",
- "<td><img src=\"" + item.getIcon() + "\" height=32 width=32></td>" +
- "<td><font color=\"", color, "\">", item.getName(), "</font></td>",
- "<td>", (drop.isQuestDrop() ? "Quest" : (cat.isSweep() ? "Sweep" : "Drop")),"</td>",
- "</tr>"
- );
- }
- }
- html1.append("</table>");
- }
- html1.append("</body></html>");
-
- html.setHtml(html1.toString());
- activeChar.sendPacket(html);
- }
- return true;
- }
-
- @Override
- public InstanceType getInstanceType()
- {
- return InstanceType.L2Npc;
- }
- }
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