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- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * http://www.gnu.org/copyleft/gpl.html
- */
- package handlers.admincommandhandlers;
- import com.l2jserver.gameserver.handler.IAdminCommandHandler;
- import com.l2jserver.gameserver.model.Elementals;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * This class handles following admin commands: - delete = deletes target
- *
- * @version $Revision: 1.2.2.1.2.4 $ $Date: 2005/04/11 10:05:56 $
- */
- public class AdminElement implements IAdminCommandHandler
- {
- private static final String[] ADMIN_COMMANDS =
- {
- "admin_setlh",
- "admin_setlc",
- "admin_setll",
- "admin_setlg",
- "admin_setlb",
- "admin_setlw",
- "admin_setls"
- };
-
- public boolean useAdminCommand(String command, L2PcInstance activeChar)
- {
- int armorType = -1;
-
- if (command.startsWith("admin_setlh"))
- armorType = Inventory.PAPERDOLL_HEAD;
- else if (command.startsWith("admin_setlc"))
- armorType = Inventory.PAPERDOLL_CHEST;
- else if (command.startsWith("admin_setlg"))
- armorType = Inventory.PAPERDOLL_GLOVES;
- else if (command.startsWith("admin_setlb"))
- armorType = Inventory.PAPERDOLL_FEET;
- else if (command.startsWith("admin_setll"))
- armorType = Inventory.PAPERDOLL_LEGS;
- else if (command.startsWith("admin_setlw"))
- armorType = Inventory.PAPERDOLL_RHAND;
- else if (command.startsWith("admin_setls"))
- armorType = Inventory.PAPERDOLL_LHAND;
-
- if (armorType != -1)
- {
- try
- {
- String[] args = command.split(" ");
-
- byte element = Elementals.getElementId(args[1]);
- int value = Integer.parseInt(args[2]);
- if (element < -1 || element > 5 || value < 0 || value > 450)
- {
- activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls <element> <value>[0-450]");
- return false;
- }
-
- setElement(activeChar, element, value, armorType);
- }
- catch (Exception e)
- {
- activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls <element>[0-5] <value>[0-450]");
- return false;
- }
- }
-
- return true;
- }
-
- public String[] getAdminCommandList()
- {
- return ADMIN_COMMANDS;
- }
-
- private void setElement(L2PcInstance activeChar, byte type, int value, int armorType)
- {
- // get the target
- L2Object target = activeChar.getTarget();
- if (target == null)
- target = activeChar;
- L2PcInstance player = null;
- if (target instanceof L2PcInstance)
- {
- player = (L2PcInstance) target;
- }
- else
- {
- activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.INCORRECT_TARGET));
- return;
- }
-
- L2ItemInstance itemInstance = null;
-
- // only attempt to enchant if there is a weapon equipped
- L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType);
- if (parmorInstance != null && parmorInstance.getLocationSlot() == armorType)
- {
- itemInstance = parmorInstance;
- }
-
- if (itemInstance != null)
- {
- String old, current;
- Elementals element = itemInstance.getElemental(type);
- if (element == null)
- old = "None";
- else
- {
- old = element.toString();
- }
-
- // set enchant value
- player.getInventory().unEquipItemInSlot(armorType);
- if (type == -1)
- itemInstance.clearElementAttr(type);
- else
- itemInstance.setElementAttr(type, value);
- player.getInventory().equipItem(itemInstance);
-
- if (itemInstance.getElementals() == null)
- current = "None";
- else
- current = itemInstance.getElemental(type).toString();
-
- // send packets
- InventoryUpdate iu = new InventoryUpdate();
- iu.addModifiedItem(itemInstance);
- player.sendPacket(iu);
-
- // informations
- activeChar.sendMessage("Changed elemental power of " + player.getName() + "'s "
- + itemInstance.getItem().getName() + " from " + old + " to " + current + ".");
- if (player != activeChar)
- {
- player.sendMessage(activeChar.getName()+" has changed the elemental power of your "
- + itemInstance.getItem().getName() + " from " + old + " to " + current + ".");
- }
- }
- }
- }
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