<effect self="1" name="ServitorShare" abnormalTime="1200" val="0" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. -->
<set name="negateAbnormals" val="fatal_poison,1;fatal_poison_two,1" /> <!-- TODO: This ";fatal_poison_two,1" is a TEMP FIX, should be removed when "abnormalType and abnormalLvl" in skill 4082 works like main skill attributes and not effect attributes -->
<set name="operateType" val="A1" />
- <set name="target" val="TARGET_SELF" />
+ <set name="targetType" val="SELF" />
<for>
<effect name="Negate" noicon="1" val="0" />
</for>
</skill>
<skill id="2061" levels="1" name="Blessed Spiritshot: No Grade">
<set name="negateAbnormals" val="silence_all,9;silence_all_two,9" /> <!-- TODO: This ";silence_all_two,9" is a TEMP FIX, should be removed when "abnormalType and abnormalLvl" works like main skill attributes and not effect attributes -->
<effect name="PhysicalMute" abnormalTime="120" noicon="1" val="0" abnormalLvl="99" abnormalType="silence_all_two" /> <!-- TODO: This abnormalLvl="99" and abnormalType="silence_all_two" is a TEMP FIX, should be removed when "abnormalType and abnormalLvl" works like main skill attributes and not effect attributes -->
<effect name="Buff" abnormalTime="-1" val="0" abnormalLvl="100" abnormalType="limit" /> <!-- FIXME: Temp Fix until support for blockBuff by abnormalType is done -->