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- /*
- * Copyright (C) 2004-2013 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.targethandlers;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.instancemanager.FortManager;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.entity.Fort;
- import com.l2jserver.gameserver.model.skills.L2Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- /**
- * @author UnAfraid
- */
- public class FlagPole implements ITargetTypeHandler
- {
- @Override
- public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
- {
- if (!activeChar.isPlayer())
- {
- return _emptyTargetList;
- }
-
- final L2PcInstance player = activeChar.getActingPlayer();
- final Fort fort = FortManager.getInstance().getFort(player);
- if ((player.getClan() == null) || (fort == null) || !player.checkIfOkToCastFlagDisplay(fort, true, skill, activeChar.getTarget()))
- {
- return _emptyTargetList;
- }
-
- return new L2Object[]
- {
- activeChar.getTarget()
- };
- }
-
- @Override
- public Enum<L2TargetType> getTargetType()
- {
- return L2TargetType.FLAGPOLE;
- }
- }
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