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@@ -0,0 +1,1507 @@
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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package com.l2jserver.gameserver.instancemanager;
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+
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+import java.io.File;
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+import java.io.FileInputStream;
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+import java.io.InputStream;
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+import java.sql.Connection;
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+import java.sql.PreparedStatement;
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+import java.sql.ResultSet;
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+import java.util.Calendar;
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+import java.util.Collection;
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+import java.util.Map;
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+import java.util.concurrent.ScheduledFuture;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+
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+import com.l2jserver.Config;
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+import com.l2jserver.L2DatabaseFactory;
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+import com.l2jserver.gameserver.Announcements;
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+import com.l2jserver.gameserver.ThreadPoolManager;
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+import com.l2jserver.gameserver.datatables.ClanTable;
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+import com.l2jserver.gameserver.datatables.NpcTable;
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+import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
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+import com.l2jserver.gameserver.model.L2Clan;
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+import com.l2jserver.gameserver.model.L2Skill;
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+import com.l2jserver.gameserver.model.L2Spawn;
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+import com.l2jserver.gameserver.model.L2World;
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+import com.l2jserver.gameserver.model.Location;
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+import com.l2jserver.gameserver.model.TerritoryWard;
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+import com.l2jserver.gameserver.model.actor.L2Npc;
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+import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
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+import com.l2jserver.gameserver.model.entity.Castle;
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+import com.l2jserver.gameserver.model.entity.Fort;
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+import com.l2jserver.gameserver.model.quest.Quest;
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+import com.l2jserver.gameserver.network.SystemMessageId;
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+import com.l2jserver.gameserver.network.serverpackets.CharInfo;
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+import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
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+import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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+import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
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+import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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+import com.l2jserver.gameserver.network.serverpackets.UserInfo;
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+import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
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+import com.l2jserver.gameserver.util.Util;
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+import com.l2jserver.util.L2Properties;
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+
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+import javolution.util.FastList;
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+import javolution.util.FastMap;
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+
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+public class TerritoryWarManager
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+{
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+ private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
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+
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+ public static final TerritoryWarManager getInstance()
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+ {
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+ return SingletonHolder._instance;
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+ }
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+
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+ // =========================================================
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+ // Data Field
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+ public static String qn = "TerritoryWarSuperClass";
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+ public static int DEFENDERMAXCLANS; // Max number of clans
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+ public static int DEFENDERMAXPLAYERS; // Max number of individual player
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+ public static int CLANMINLEVEL;
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+ public static int PLAYERMINLEVEL;
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+ public static int MINTWBADGEFORNOBLESS;
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+ public static int MINTWBADGEFORSTRIDERS;
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+ public static int MINTWBADGEFORBIGSTRIDER;
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+ public static Long WARLENGTH;
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+ public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
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+ public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
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+
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+ // Territory War settings
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+ private FastMap<Integer, FastList<L2Clan>> _registeredClans;
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+ private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
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+ private FastMap<Integer, Territory> _territoryList;
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+ private FastList<Integer> _disguisedPlayers;
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+ private FastList<TerritoryWard> _territoryWards;
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+ private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
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+ private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
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+ private Calendar _startTWDate = Calendar.getInstance();
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+ private boolean _isRegistrationOver = true;
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+ private boolean _isTWChannelOpen = false;
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+ private boolean _isTWInProgress = false;
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+ protected ScheduledFuture<?> _scheduledStartTWTask = null;
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+ protected ScheduledFuture<?> _scheduledEndTWTask = null;
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+ protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
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+
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+ // =========================================================
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+ // Constructor
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+ private TerritoryWarManager()
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+ {
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+ _log.info("Initializing TerritoryWarManager");
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+
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+ // init lists
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+ _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
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+ _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
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+ _territoryList = new FastMap<Integer, Territory>();
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+ _territoryWards = new FastList<TerritoryWard>();
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+ _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
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+ _disguisedPlayers = new FastList<Integer>();
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+ TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
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+
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+ // Constant data
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+ TERRITORY_ITEM_IDS.put(81, 13757);
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+ TERRITORY_ITEM_IDS.put(82, 13758);
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+ TERRITORY_ITEM_IDS.put(83, 13759);
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+ TERRITORY_ITEM_IDS.put(84, 13760);
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+ TERRITORY_ITEM_IDS.put(85, 13761);
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+ TERRITORY_ITEM_IDS.put(86, 13762);
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+ TERRITORY_ITEM_IDS.put(87, 13763);
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+ TERRITORY_ITEM_IDS.put(88, 13764);
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+ TERRITORY_ITEM_IDS.put(89, 13765);
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+ // load data from database
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+ load();
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+ }
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+
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+ // =========================================================
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+ // Method - Public
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+ public int getRegisteredTerritoryId(L2PcInstance player)
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+ {
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+ if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
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+ return 0;
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+ if (player.getClan() != null)
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+ {
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+ if (player.getClan().getHasCastle() > 0)
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+ return player.getClan().getHasCastle() + 80;
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+ for(int cId:_registeredClans.keySet())
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+ if (_registeredClans.get(cId).contains(player.getClan()))
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+ return cId + 80;
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+ }
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+ for(int cId:_registeredMercenaries.keySet())
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+ if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
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+ return cId + 80;
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+ return 0;
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+ }
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+
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+ public boolean isAllyField(L2PcInstance player, int fieldId)
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+ {
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+ if (player == null || player.getSiegeSide() == 0)
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+ return false;
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+ else if ((player.getSiegeSide() - 80) == fieldId)
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+ return true;
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+ else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
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+ && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
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+ return true;
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+ return false;
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+
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+ }
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+
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+ /**
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+ * Return true if the clan is registered<BR><BR>
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+ * @param clan The L2Clan of the player
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+ */
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+ public final boolean checkIsRegistered(int castleId, L2Clan clan)
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+ {
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+ if (clan == null)
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+ return false;
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+ else if (clan.getHasCastle() > 0)
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+ return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
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+ if (castleId == -1)
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+ {
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+ for(int cId:_registeredClans.keySet())
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+ if (_registeredClans.get(cId).contains(clan))
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+ return true;
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+ return false;
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+ }
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+ else
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+ return _registeredClans.get(castleId).contains(clan);
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+ }
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+
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+ /**
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+ * Return true if the player is registered<BR><BR>
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+ * @param integer The objectId of the player
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+ */
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+ public final boolean checkIsRegistered(int castleId, int objId)
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+ {
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+ if (castleId == -1)
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+ {
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+ for(int cId:_registeredMercenaries.keySet())
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+ if (_registeredMercenaries.get(cId).contains(objId))
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+ return true;
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+ return false;
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+ }
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+ else
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+ return _registeredMercenaries.get(castleId).contains(objId);
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+ }
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+
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+ public Territory getTerritory(int castleId)
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+ {
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+ return _territoryList.get(castleId);
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+ }
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+
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+ public FastList<Territory> getAllTerritories()
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+ {
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+ FastList<Territory> ret = new FastList<Territory>();
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+ for (Territory t : _territoryList.values())
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+ if (t.getOwnerClan() != null)
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+ ret.add(t);
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+ return ret;
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+ }
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+
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+ public Collection<L2Clan> getRegisteredClans(int castleId)
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+ {
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+ return _registeredClans.get(castleId);
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+ }
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+
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+ public void addDisguisedPlayer(int playerObjId)
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+ {
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+ _disguisedPlayers.add(playerObjId);
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+ }
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+
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+ public boolean isDisguised(int playerObjId)
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+ {
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+ return _disguisedPlayers.contains(playerObjId);
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+ }
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+
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+ public Collection<Integer> getRegisteredMercenaries(int castleId)
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+ {
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+ return _registeredMercenaries.get(castleId);
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+ }
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+
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+ public long getTWStartTimeInMillis()
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+ {
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+ return _startTWDate.getTimeInMillis();
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+ }
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+
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+ public Calendar getTWStart()
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+ {
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+ return _startTWDate;
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+ }
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+
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+ public void setTWStartTimeInMillis(long time)
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+ {
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+ _startTWDate.setTimeInMillis(time);
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+ if (_isTWInProgress)
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+ {
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+ if (_scheduledEndTWTask != null)
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+ _scheduledEndTWTask.cancel(false);
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+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
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+ }
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+ else
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+ {
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+ if (_scheduledStartTWTask != null)
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+ _scheduledStartTWTask.cancel(false);
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+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
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+ }
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+ }
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+
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+ public boolean isTWChannelOpen()
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+ {
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+ return _isTWChannelOpen;
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+ }
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+
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+ public void registerClan(int castleId, L2Clan clan)
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+ {
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+ if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
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+ return;
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+ else if (_registeredClans.get(castleId) == null)
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+ _registeredClans.put(castleId, new FastList<L2Clan>());
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+
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+ _registeredClans.get(castleId).add(clan);
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+ changeRegistration(castleId, clan.getClanId(), false);
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+ }
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+
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+ public void registerMerc(int castleId, L2PcInstance player)
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+ {
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+ if (player == null || player.getLevel() < PLAYERMINLEVEL
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+ || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
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+ return;
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+ else if (_registeredMercenaries.get(castleId) == null)
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+ _registeredMercenaries.put(castleId, new FastList<Integer>());
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+
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+ _registeredMercenaries.get(castleId).add(player.getObjectId());
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+ changeRegistration(castleId, player.getObjectId(), false);
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+ }
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+
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+ public void removeClan(int castleId, L2Clan clan)
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+ {
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+ if (clan == null)
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+ return;
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+ else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
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+ {
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+ _registeredClans.get(castleId).remove(clan);
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+ changeRegistration(castleId, clan.getClanId(), true);
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+ }
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+ }
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+
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+ public void removeMerc(int castleId, L2PcInstance player)
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+ {
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+ if (player == null)
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+ return;
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+ else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
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+ {
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+ _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
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+ changeRegistration(castleId, player.getObjectId(), true);
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+ }
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+ }
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+
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+ public boolean getIsRegistrationOver()
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+ {
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+ return _isRegistrationOver;
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+ }
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+
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+ public boolean isTWInProgress()
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+ {
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+ return _isTWInProgress;
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+ }
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+
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+ public void territoryCatapultDestroyed(int castleId)
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+ {
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+ if (_territoryList.get(castleId) != null)
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+ _territoryList.get(castleId).changeNPCsSpawn(2, false);
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+ for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
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+ door.openMe();
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+ }
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+
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+ public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId)
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+ {
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+ L2Npc ret = null;
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+ if (_territoryList.get(newOwnerId) != null)
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+ {
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+ Territory terNew = _territoryList.get(newOwnerId);
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+ TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
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+ if (ward != null)
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+ {
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+ ward._npcId = territoryId;
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+ ret = spawnNPC(36491 + territoryId, ward.getLocation());
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+ if (!isTWInProgress())
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+ ret.setIsInvul(true);
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+ ward.setNPC(ret);
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+ if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
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+ for(int wardId : terNew.getOwnedWardIds())
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+ if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
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+ for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
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+ for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
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+ if (!member.isInOlympiadMode())
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+ member.addSkill(sk, false);
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+ }
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+ if (_territoryList.containsKey(oldOwnerId))
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+ {
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+ Territory terOld = _territoryList.get(oldOwnerId);
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+ terOld.removeWard(territoryId);
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+ updateTerritoryData(terOld);
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+ updateTerritoryData(terNew);
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+ SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
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+ sm.addString(terNew.getOwnerClan().getName());
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+ sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
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+ announceToParticipants(sm, 135000, 13500);
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+ if (terOld.getOwnerClan() != null)
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+ {
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+ if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
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+ for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
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+ for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
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+ member.removeSkill(sk, false);
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+ if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
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+ for(int wardId : terOld.getOwnedWardIds())
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+ if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
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+ for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
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+ for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
|
|
|
+ member.removeSkill(sk, false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
|
|
|
+ return ret;
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2SiegeFlagInstance getHQForClan(L2Clan clan)
|
|
|
+ {
|
|
|
+ if (clan.getHasCastle() > 0)
|
|
|
+ return _territoryList.get(clan.getHasCastle()).getHQ();
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2SiegeFlagInstance getHQForTerritory(int territoryId)
|
|
|
+ {
|
|
|
+ if (_territoryList.containsKey(territoryId - 80))
|
|
|
+ return _territoryList.get(territoryId - 80).getHQ();
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
|
|
|
+ {
|
|
|
+ if (clan.getHasCastle() > 0)
|
|
|
+ _territoryList.get(clan.getHasCastle()).setHQ(hq);
|
|
|
+ }
|
|
|
+
|
|
|
+ public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
|
|
|
+ {
|
|
|
+ _clanFlags.put(clan, flag);
|
|
|
+ }
|
|
|
+
|
|
|
+ public boolean isClanHasFlag(L2Clan clan)
|
|
|
+ {
|
|
|
+ return _clanFlags.containsKey(clan);
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
|
|
|
+ {
|
|
|
+ if (_clanFlags.containsKey(clan))
|
|
|
+ return _clanFlags.get(clan);
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void removeClanFlag(L2Clan clan)
|
|
|
+ {
|
|
|
+ _clanFlags.remove(clan);
|
|
|
+ }
|
|
|
+
|
|
|
+ public FastList<TerritoryWard> getAllTerritoryWards()
|
|
|
+ {
|
|
|
+ return _territoryWards;
|
|
|
+ }
|
|
|
+
|
|
|
+ public TerritoryWard getTerritoryWardForOwner(int castleId)
|
|
|
+ {
|
|
|
+ for(TerritoryWard twWard : _territoryWards)
|
|
|
+ if (twWard.getTerritoryId() == castleId)
|
|
|
+ return twWard;
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public TerritoryWard getTerritoryWard(int territoryId)
|
|
|
+ {
|
|
|
+ for(TerritoryWard twWard : _territoryWards)
|
|
|
+ if (twWard.getTerritoryId() == territoryId)
|
|
|
+ return twWard;
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public TerritoryWard getTerritoryWard(L2PcInstance player)
|
|
|
+ {
|
|
|
+ for(TerritoryWard twWard : _territoryWards)
|
|
|
+ if (twWard.playerId == player.getObjectId())
|
|
|
+ return twWard;
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void dropCombatFlag(L2PcInstance player, boolean isKilled)
|
|
|
+ {
|
|
|
+ for(TerritoryWard twWard : _territoryWards)
|
|
|
+ if (twWard.playerId == player.getObjectId())
|
|
|
+ {
|
|
|
+ twWard.dropIt();
|
|
|
+ if (isTWInProgress())
|
|
|
+ twWard.spawnMe();
|
|
|
+ if (isKilled)
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
|
|
|
+ sm.addString(twWard.itemInstance.getName().replaceAll(" Ward", ""));
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public void giveTWQuestPoint(L2PcInstance player)
|
|
|
+ {
|
|
|
+ if (!_participantPoints.containsKey(player.getObjectId()))
|
|
|
+ _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
|
|
|
+ _participantPoints.get(player.getObjectId())[2]++;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
|
|
|
+ {
|
|
|
+ if (victimSide == 0)
|
|
|
+ return;
|
|
|
+ if (killer.getParty() != null && type < 5)
|
|
|
+ for(L2PcInstance pl : killer.getParty().getPartyMembers())
|
|
|
+ {
|
|
|
+ if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
|
|
|
+ continue;
|
|
|
+ else if (!_participantPoints.containsKey(pl.getObjectId()))
|
|
|
+ _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
|
|
|
+ _participantPoints.get(pl.getObjectId())[type]++;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
|
|
|
+ return;
|
|
|
+ else if (!_participantPoints.containsKey(killer.getObjectId()))
|
|
|
+ _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
|
|
|
+ _participantPoints.get(killer.getObjectId())[type]++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public int[] calcReward(L2PcInstance player)
|
|
|
+ {
|
|
|
+ if (_participantPoints.containsKey(player.getObjectId()))
|
|
|
+ {
|
|
|
+ int[] reward = new int[2];
|
|
|
+ Integer[] temp = _participantPoints.get(player.getObjectId());
|
|
|
+ reward[0] = temp[0];
|
|
|
+ reward[1] = 0;
|
|
|
+ // badges for being online. if char was not online at least 10 mins
|
|
|
+ // than he cant get rewards(also this will handle that player already get his/her rewards)
|
|
|
+ if (temp[6] < 10)
|
|
|
+ return reward;
|
|
|
+ reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
|
|
|
+ // badges for player Quests
|
|
|
+ reward[1] += temp[2] * 7;
|
|
|
+ // badges for player Kills
|
|
|
+ if (temp[1] < 50)
|
|
|
+ reward[1] += temp[1] * 0.1;
|
|
|
+ else if (temp[1] < 120)
|
|
|
+ reward[1] += (5 + (temp[1] - 50) / 14);
|
|
|
+ else
|
|
|
+ reward[1] += 10;
|
|
|
+ // badges for territory npcs
|
|
|
+ reward[1] += temp[3];
|
|
|
+ // badges for territory catapults
|
|
|
+ reward[1] += temp[4] * 2;
|
|
|
+ // badges for territory Wards
|
|
|
+ reward[1] += (temp[5] > 0 ? 5 : 0);
|
|
|
+ // badges for territory quest done
|
|
|
+ reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
|
|
|
+ reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
|
|
|
+ reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
|
|
|
+ return reward;
|
|
|
+ }
|
|
|
+ return new int[]{0,0};
|
|
|
+ }
|
|
|
+
|
|
|
+ public void debugReward(L2PcInstance player)
|
|
|
+ {
|
|
|
+ player.sendMessage("Registred TerrId: " + player.getSiegeSide());
|
|
|
+ if (_participantPoints.containsKey(player.getObjectId()))
|
|
|
+ {
|
|
|
+ Integer[] temp = _participantPoints.get(player.getObjectId());
|
|
|
+ player.sendMessage("TerrId: " + temp[0]);
|
|
|
+ player.sendMessage("PcKill: " + temp[1]);
|
|
|
+ player.sendMessage("PcQuests: " + temp[2]);
|
|
|
+ player.sendMessage("npcKill: " + temp[3]);
|
|
|
+ player.sendMessage("CatatKill: " + temp[4]);
|
|
|
+ player.sendMessage("WardKill: " + temp[5]);
|
|
|
+ player.sendMessage("onlineTime: " + temp[6]);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ player.sendMessage("No points for you!");
|
|
|
+ if (_territoryList.containsKey(player.getSiegeSide() - 80))
|
|
|
+ {
|
|
|
+ player.sendMessage("Your Territory's jobs:");
|
|
|
+ player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
|
|
|
+ player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public void resetReward(L2PcInstance player)
|
|
|
+ {
|
|
|
+ if (_participantPoints.containsKey(player.getObjectId()))
|
|
|
+ {
|
|
|
+ _participantPoints.get(player.getObjectId())[6] = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ // =========================================================
|
|
|
+ // Method - Private
|
|
|
+ private L2Npc spawnNPC(int npcId, Location loc)
|
|
|
+ {
|
|
|
+ L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
|
|
|
+ if (template != null)
|
|
|
+ {
|
|
|
+ L2Spawn spawnDat;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ spawnDat = new L2Spawn(template);
|
|
|
+ spawnDat.setAmount(1);
|
|
|
+ spawnDat.setLocx(loc.getX());
|
|
|
+ spawnDat.setLocy(loc.getY());
|
|
|
+ spawnDat.setLocz(loc.getZ());
|
|
|
+ spawnDat.setHeading(loc.getHeading());
|
|
|
+ spawnDat.stopRespawn();
|
|
|
+ return spawnDat.spawnOne(false);
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Territory War Manager: " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void changeRegistration(int castleId, int objId, boolean delete)
|
|
|
+ {
|
|
|
+ Connection con = null;
|
|
|
+ PreparedStatement statement = null;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
+ if (delete)
|
|
|
+ statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
|
|
|
+ else
|
|
|
+ statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
|
|
|
+ statement.setInt(1, castleId);
|
|
|
+ statement.setInt(2, objId);
|
|
|
+ statement.execute();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Exception: Territory War registration: " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ statement.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void updateTerritoryData(Territory ter)
|
|
|
+ {
|
|
|
+ Connection con = null;
|
|
|
+ PreparedStatement statement = null;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
+ statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
|
|
|
+ String wardList = "";
|
|
|
+ for (int i : ter.getOwnedWardIds())
|
|
|
+ wardList += (i + ";");
|
|
|
+ statement.setString(1, wardList);
|
|
|
+ statement.setInt(2, ter.getTerritoryId());
|
|
|
+ statement.execute();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Exception: Territory Data update: " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ statement.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private final void load()
|
|
|
+ {
|
|
|
+ InputStream is = null;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
|
|
|
+ L2Properties territoryWarSettings = new L2Properties();
|
|
|
+ territoryWarSettings.load(is);
|
|
|
+
|
|
|
+ // Siege setting
|
|
|
+ DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
|
|
|
+ DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
|
|
|
+ CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
|
|
|
+ PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
|
|
|
+ WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
|
|
|
+ PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
|
|
|
+ MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
|
|
|
+ MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
|
|
|
+ MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
|
|
|
+
|
|
|
+ Connection con = null;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
+ PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
|
|
|
+ ResultSet rs = statement.executeQuery();
|
|
|
+
|
|
|
+ while (rs.next())
|
|
|
+ {
|
|
|
+ int castleId = rs.getInt("castleId");
|
|
|
+ int npcId = rs.getInt("npcId");
|
|
|
+ Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
|
|
|
+ int spawnType = rs.getInt("spawnType");
|
|
|
+ if (!_territoryList.containsKey(castleId))
|
|
|
+ _territoryList.put(castleId, new Territory(castleId));
|
|
|
+ switch(spawnType)
|
|
|
+ {
|
|
|
+ case 0: // town npcs
|
|
|
+ case 1: // fortress npcs
|
|
|
+ case 2: // castle npcs
|
|
|
+ _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
|
|
|
+ break;
|
|
|
+ case 3: // ward spawns
|
|
|
+ _territoryList.get(castleId).addWardSpawnPlace(loc);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ rs.close();
|
|
|
+ statement.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Territory War Manager: SpawnList error: " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
+ PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
|
|
|
+ ResultSet rs = statement.executeQuery();
|
|
|
+
|
|
|
+ while (rs.next())
|
|
|
+ {
|
|
|
+ int castleId = rs.getInt("castleId");
|
|
|
+ int fortId = rs.getInt("fortId");
|
|
|
+ String ownedWardIds = rs.getString("OwnedWardIds");
|
|
|
+
|
|
|
+ Territory t = _territoryList.get(castleId);
|
|
|
+ if (t != null)
|
|
|
+ {
|
|
|
+ t._fortId = fortId;
|
|
|
+ if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
|
|
|
+ {
|
|
|
+ t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
|
|
|
+ t.changeNPCsSpawn(0, true);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!ownedWardIds.isEmpty())
|
|
|
+ {
|
|
|
+ for(String wardId:ownedWardIds.split(";"))
|
|
|
+ if (Integer.parseInt(wardId) > 0)
|
|
|
+ addTerritoryWard(Integer.parseInt(wardId), castleId, 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ rs.close();
|
|
|
+ statement.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Territory War Manager: territory list error(): " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con = L2DatabaseFactory.getInstance().getConnection();
|
|
|
+ PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
|
|
|
+ ResultSet rs = statement.executeQuery();
|
|
|
+
|
|
|
+ while (rs.next())
|
|
|
+ {
|
|
|
+ int castleId = rs.getInt("castleId");
|
|
|
+ int registeredId = rs.getInt("registeredId");
|
|
|
+ if (ClanTable.getInstance().getClan(registeredId) != null)
|
|
|
+ {
|
|
|
+ if (_registeredClans.get(castleId) == null)
|
|
|
+ _registeredClans.put(castleId, new FastList<L2Clan>());
|
|
|
+ _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (_registeredMercenaries.get(castleId) == null)
|
|
|
+ _registeredMercenaries.put(castleId, new FastList<Integer>());
|
|
|
+ _registeredMercenaries.get(castleId).add(registeredId);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ rs.close();
|
|
|
+ statement.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.warning("Territory War Manager: registration list error: " + e.getMessage());
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ con.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ //_initialized = false;
|
|
|
+ _log.warning("Error while loading Territory War Manager!");
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ finally
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ is.close();
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void startTerritoryWar()
|
|
|
+ {
|
|
|
+ if (_territoryList == null || _territoryList.size() < 2)
|
|
|
+ {
|
|
|
+ // change next TW date
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ _isTWInProgress = true;
|
|
|
+ if (!updatePlayerTWStateFlags(false))
|
|
|
+ return;
|
|
|
+
|
|
|
+ // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
|
|
|
+ for(Territory t : _territoryList.values())
|
|
|
+ {
|
|
|
+ Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
|
|
|
+ Fort fort = FortManager.getInstance().getFortById(t.getFortId());
|
|
|
+ // spawnControlTower(t.getCastleId()); // Spawn control tower
|
|
|
+ if (castle != null)
|
|
|
+ {
|
|
|
+ t.changeNPCsSpawn(2, true);
|
|
|
+ castle.spawnDoor(); // Spawn door
|
|
|
+ castle.getZone().setIsActive(true);
|
|
|
+ castle.getZone().updateZoneStatusForCharactersInside();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
|
|
|
+ if (fort != null)
|
|
|
+ {
|
|
|
+ t.changeNPCsSpawn(1, true);
|
|
|
+ fort.resetDoors(); // Spawn door
|
|
|
+ fort.getZone().setIsActive(true);
|
|
|
+ fort.getZone().updateZoneStatusForCharactersInside();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
|
|
|
+ for(TerritoryNPCSpawn ward : t.getOwnedWard())
|
|
|
+ if (ward.getNpc() != null && t.getOwnerClan() != null)
|
|
|
+ {
|
|
|
+ ward.getNpc().setIsInvul(false);
|
|
|
+ ward.getNpc().broadcastStatusUpdate();
|
|
|
+ _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
|
|
|
+ }
|
|
|
+ t.getQuestDone()[0] = 0; // killed npc
|
|
|
+ t.getQuestDone()[1] = 0; // captured wards
|
|
|
+ }
|
|
|
+ _participantPoints.clear();
|
|
|
+
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ }
|
|
|
+
|
|
|
+ private void endTerritoryWar()
|
|
|
+ {
|
|
|
+ _isTWInProgress = false;
|
|
|
+ if (_territoryList == null || _territoryList.size() < 2)
|
|
|
+ {
|
|
|
+ // change next TW date
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (!updatePlayerTWStateFlags(true))
|
|
|
+ return;
|
|
|
+
|
|
|
+ // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
|
|
|
+ for(Territory t : _territoryList.values())
|
|
|
+ {
|
|
|
+ Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
|
|
|
+ Fort fort = FortManager.getInstance().getFortById(t.getFortId());
|
|
|
+
|
|
|
+ if (castle != null)
|
|
|
+ {
|
|
|
+ castle.spawnDoor();
|
|
|
+ t.changeNPCsSpawn(2, false);
|
|
|
+ castle.getZone().setIsActive(false);
|
|
|
+ castle.getZone().updateZoneStatusForCharactersInside();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
|
|
|
+
|
|
|
+ if (fort != null)
|
|
|
+ {
|
|
|
+ t.changeNPCsSpawn(1, false);
|
|
|
+ fort.getZone().setIsActive(false);
|
|
|
+ fort.getZone().updateZoneStatusForCharactersInside();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
|
|
|
+
|
|
|
+ if (t.getHQ() != null)
|
|
|
+ t.getHQ().deleteMe();
|
|
|
+
|
|
|
+ for(TerritoryNPCSpawn ward : t.getOwnedWard())
|
|
|
+ if (ward.getNpc() != null)
|
|
|
+ {
|
|
|
+ if (ward.getNpc().isDecayed())
|
|
|
+ ward.setNPC(ward.getNpc().getSpawn().doSpawn());
|
|
|
+ ward.getNpc().setIsInvul(true);
|
|
|
+ ward.getNpc().broadcastStatusUpdate();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (_territoryWards != null)
|
|
|
+ for(TerritoryWard twWard : _territoryWards)
|
|
|
+ twWard.unSpawnMe();
|
|
|
+ _territoryWards.clear();
|
|
|
+ for(L2SiegeFlagInstance flag : _clanFlags.values())
|
|
|
+ flag.deleteMe();
|
|
|
+ _clanFlags.clear();
|
|
|
+
|
|
|
+ for(Integer castleId:_registeredClans.keySet())
|
|
|
+ for(L2Clan clan:_registeredClans.get(castleId))
|
|
|
+ changeRegistration(castleId, clan.getClanId(), true);
|
|
|
+ for(Integer castleId:_registeredMercenaries.keySet())
|
|
|
+ for(Integer pl_objId:_registeredMercenaries.get(castleId))
|
|
|
+ changeRegistration(castleId, pl_objId, true);
|
|
|
+ // change next TW date
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ }
|
|
|
+
|
|
|
+ private boolean updatePlayerTWStateFlags(boolean clear)
|
|
|
+ {
|
|
|
+ Quest twQuest = QuestManager.getInstance().getQuest(qn);
|
|
|
+ if (twQuest == null)
|
|
|
+ {
|
|
|
+ _log.warning("TerritoryWarManager: missing main Quest!");
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ for(int castleId : _registeredClans.keySet())
|
|
|
+ for(L2Clan clan : _registeredClans.get(castleId))
|
|
|
+ for(L2PcInstance player : clan.getOnlineMembers(0))
|
|
|
+ {
|
|
|
+ if (player == null)
|
|
|
+ continue;
|
|
|
+ if (clear)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 0);
|
|
|
+ if (!_isTWChannelOpen)
|
|
|
+ player.setSiegeSide(0);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
|
|
|
+ continue;
|
|
|
+ if (_isTWInProgress)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 1);
|
|
|
+ }
|
|
|
+ player.setSiegeSide(80 + castleId);
|
|
|
+ }
|
|
|
+ player.sendPacket(new UserInfo(player));
|
|
|
+ player.sendPacket(new ExBrExtraUserInfo(player));
|
|
|
+ for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ if (player.getPet() != null)
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ }
|
|
|
+ catch (NullPointerException e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for(int castleId : _registeredMercenaries.keySet())
|
|
|
+ for(int objId : _registeredMercenaries.get(castleId))
|
|
|
+ {
|
|
|
+ L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
|
+ if (player == null)
|
|
|
+ continue;
|
|
|
+ if (clear)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 0);
|
|
|
+ if (!_isTWChannelOpen)
|
|
|
+ player.setSiegeSide(0);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (_isTWInProgress)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 1);
|
|
|
+ }
|
|
|
+ player.setSiegeSide(80 + castleId);
|
|
|
+ }
|
|
|
+ player.sendPacket(new UserInfo(player));
|
|
|
+ player.sendPacket(new ExBrExtraUserInfo(player));
|
|
|
+ for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ if (player.getPet() != null)
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ }
|
|
|
+ catch (NullPointerException e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ for(Territory terr : _territoryList.values())
|
|
|
+ if (terr.getOwnerClan() != null)
|
|
|
+ for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
|
|
|
+ {
|
|
|
+ if (player == null)
|
|
|
+ continue;
|
|
|
+ if (clear)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 0);
|
|
|
+ if (!_isTWChannelOpen)
|
|
|
+ player.setSiegeSide(0);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
|
|
|
+ continue;
|
|
|
+ if (_isTWInProgress)
|
|
|
+ {
|
|
|
+ player.setSiegeState((byte) 1);
|
|
|
+ }
|
|
|
+ player.setSiegeSide(80 + terr.getCastleId());
|
|
|
+ }
|
|
|
+ player.sendPacket(new UserInfo(player));
|
|
|
+ player.sendPacket(new ExBrExtraUserInfo(player));
|
|
|
+ for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ knownPlayer.sendPacket(new CharInfo(player));
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ if (player.getPet() != null)
|
|
|
+ knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
|
|
|
+ }
|
|
|
+ catch (NullPointerException e)
|
|
|
+ {
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ twQuest.setOnEnterWorld(_isTWInProgress);
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ private class RewardOnlineParticipants implements Runnable
|
|
|
+ {
|
|
|
+ public RewardOnlineParticipants()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public void run()
|
|
|
+ {
|
|
|
+ if (isTWInProgress())
|
|
|
+ {
|
|
|
+ for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
|
|
|
+ if (player.getSiegeSide() > 0)
|
|
|
+ giveTWPoint(player, 1000, 6);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ _scheduledRewardOnlineTask.cancel(false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private class ScheduleStartTWTask implements Runnable
|
|
|
+ {
|
|
|
+ public ScheduleStartTWTask()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public void run()
|
|
|
+ {
|
|
|
+ _scheduledStartTWTask.cancel(false);
|
|
|
+ try
|
|
|
+ {
|
|
|
+ long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
|
|
|
+ if (timeRemaining > 7200000)
|
|
|
+ {
|
|
|
+ _isRegistrationOver = false;
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ _isTWChannelOpen = true;
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ updatePlayerTWStateFlags(false);
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ _isTWChannelOpen = true;
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ updatePlayerTWStateFlags(false);
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ _isTWChannelOpen = true;
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ updatePlayerTWStateFlags(false);
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 60000) && (timeRemaining > 0))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
|
|
|
+ Announcements.getInstance().announceToAll(sm);
|
|
|
+ _isTWChannelOpen = true;
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ updatePlayerTWStateFlags(false);
|
|
|
+ _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ _isTWChannelOpen = true;
|
|
|
+ _isRegistrationOver = true;
|
|
|
+ startTerritoryWar();
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
|
|
|
+ _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.log(Level.SEVERE, "", e);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private class ScheduleEndTWTask implements Runnable
|
|
|
+ {
|
|
|
+ public ScheduleEndTWTask()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public void run()
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ _scheduledEndTWTask.cancel(false);
|
|
|
+ long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
|
|
|
+ if (timeRemaining > 3600000)
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
|
|
|
+ sm.addNumber(2);
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
|
|
|
+ sm.addNumber(Math.round(timeRemaining / 60000));
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
|
|
|
+ sm.addNumber(Math.round(timeRemaining / 60000));
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
|
|
|
+ sm.addNumber(Math.round(timeRemaining / 60000));
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
|
|
|
+ }
|
|
|
+ else if ((timeRemaining <= 10000) && (timeRemaining > 0))
|
|
|
+ {
|
|
|
+ SystemMessage sm = new SystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
|
|
|
+ sm.addNumber(Math.round(timeRemaining / 1000));
|
|
|
+ announceToParticipants(sm, 0, 0);
|
|
|
+ _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ endTerritoryWar();
|
|
|
+ // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
|
|
|
+ ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ catch (Exception e)
|
|
|
+ {
|
|
|
+ _log.log(Level.SEVERE, "", e);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private class closeTerritoryChannelTask implements Runnable
|
|
|
+ {
|
|
|
+ public closeTerritoryChannelTask()
|
|
|
+ {
|
|
|
+ }
|
|
|
+
|
|
|
+ public void run()
|
|
|
+ {
|
|
|
+ _isTWChannelOpen = false;
|
|
|
+ _disguisedPlayers.clear();
|
|
|
+ updatePlayerTWStateFlags(true);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
|
|
|
+ {
|
|
|
+ // broadcast to clan members
|
|
|
+ for(Territory ter : _territoryList.values())
|
|
|
+ if (ter.getOwnerClan() != null)
|
|
|
+ for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
|
|
|
+ {
|
|
|
+ member.sendPacket(sm);
|
|
|
+ if (exp > 0 || sp > 0)
|
|
|
+ member.addExpAndSp(exp, sp);
|
|
|
+ }
|
|
|
+ for(FastList<L2Clan> list:_registeredClans.values())
|
|
|
+ for(L2Clan c:list)
|
|
|
+ for (L2PcInstance member : c.getOnlineMembers(0))
|
|
|
+ {
|
|
|
+ member.sendPacket(sm);
|
|
|
+ if (exp > 0 || sp > 0)
|
|
|
+ member.addExpAndSp(exp, sp);
|
|
|
+ }
|
|
|
+ // broadcast to mercenaries
|
|
|
+ for(FastList<Integer> list:_registeredMercenaries.values())
|
|
|
+ for(int objId:list)
|
|
|
+ {
|
|
|
+ L2PcInstance player = L2World.getInstance().getPlayer(objId);
|
|
|
+ if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
|
|
|
+ {
|
|
|
+ player.sendPacket(sm);
|
|
|
+ if (exp > 0 || sp > 0)
|
|
|
+ player.addExpAndSp(exp, sp);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ // =========================================================
|
|
|
+ // Property - Public
|
|
|
+ public class TerritoryNPCSpawn
|
|
|
+ {
|
|
|
+ private Location _location;
|
|
|
+ private int _npcId;
|
|
|
+ private int _castleId;
|
|
|
+ private int _type;
|
|
|
+ private L2Npc _npc;
|
|
|
+
|
|
|
+ public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
|
|
|
+ {
|
|
|
+ _castleId = castle_id;
|
|
|
+ _location = loc;
|
|
|
+ _npcId = npc_id;
|
|
|
+ _type = type;
|
|
|
+ _npc = npc;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getCastleId()
|
|
|
+ {
|
|
|
+ return _castleId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getNpcId()
|
|
|
+ {
|
|
|
+ return _npcId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getType()
|
|
|
+ {
|
|
|
+ return _type;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setNPC(L2Npc npc)
|
|
|
+ {
|
|
|
+ _npc = npc;
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2Npc getNpc()
|
|
|
+ {
|
|
|
+ return _npc;
|
|
|
+ }
|
|
|
+
|
|
|
+ public Location getLocation()
|
|
|
+ {
|
|
|
+ return _location;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ public class Territory
|
|
|
+ {
|
|
|
+ private final int _territoryId;
|
|
|
+ private final int _castleId; // territory Castle
|
|
|
+ private int _fortId; // territory Fortress
|
|
|
+ private L2Clan _ownerClan;
|
|
|
+ private FastList<TerritoryNPCSpawn> _spawnList;
|
|
|
+ private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
|
|
|
+ private boolean _isInProgress = false;
|
|
|
+ private L2SiegeFlagInstance _territoryHQ = null;
|
|
|
+ private int[] _questDone;
|
|
|
+
|
|
|
+ public Territory(int castleId)
|
|
|
+ {
|
|
|
+ _castleId = castleId;
|
|
|
+ _territoryId = castleId + 80;
|
|
|
+ _spawnList = new FastList<TerritoryNPCSpawn>();
|
|
|
+ _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
|
|
|
+ _questDone = new int[2];
|
|
|
+ }
|
|
|
+
|
|
|
+ private void addWardSpawnPlace(Location loc)
|
|
|
+ {
|
|
|
+ for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
|
|
|
+ if (_territoryWardSpawnPlaces[i] == null)
|
|
|
+ {
|
|
|
+ _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private TerritoryNPCSpawn getFreeWardSpawnPlace()
|
|
|
+ {
|
|
|
+ for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
|
|
|
+ if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
|
|
|
+ return _territoryWardSpawnPlaces[i];
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
|
|
|
+ for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
|
|
|
+ if (_territoryWardSpawnPlaces[i] == null)
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
|
|
|
+ else if (_territoryWardSpawnPlaces[i].getNpc() != null)
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
|
|
|
+ else
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ public FastList<TerritoryNPCSpawn> getSpawnList()
|
|
|
+ {
|
|
|
+ return _spawnList;
|
|
|
+ }
|
|
|
+
|
|
|
+ private void changeNPCsSpawn(int type, boolean isSpawn)
|
|
|
+ {
|
|
|
+ if (type < 0 || type > 3)
|
|
|
+ {
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ for(TerritoryNPCSpawn twSpawn : _spawnList)
|
|
|
+ {
|
|
|
+ if (twSpawn.getType() != type)
|
|
|
+ continue;
|
|
|
+ if (isSpawn)
|
|
|
+ twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
|
|
|
+ else
|
|
|
+ {
|
|
|
+ L2Npc npc = twSpawn.getNpc();
|
|
|
+ if (npc != null && !npc.isDead())
|
|
|
+ npc.deleteMe();
|
|
|
+ twSpawn.setNPC(null);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void removeWard(int wardId)
|
|
|
+ {
|
|
|
+ for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
|
|
|
+ if (wardSpawn.getNpcId() == wardId)
|
|
|
+ {
|
|
|
+ wardSpawn.getNpc().deleteMe();
|
|
|
+ wardSpawn.setNPC(null);
|
|
|
+ wardSpawn._npcId = 0;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getTerritoryId()
|
|
|
+ {
|
|
|
+ return _territoryId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getCastleId()
|
|
|
+ {
|
|
|
+ return _castleId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int getFortId()
|
|
|
+ {
|
|
|
+ return _fortId;
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2Clan getOwnerClan()
|
|
|
+ {
|
|
|
+ return _ownerClan;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setOwnerClan(L2Clan newOwner)
|
|
|
+ {
|
|
|
+ _ownerClan = newOwner;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setHQ(L2SiegeFlagInstance hq)
|
|
|
+ {
|
|
|
+ _territoryHQ = hq;
|
|
|
+ }
|
|
|
+
|
|
|
+ public L2SiegeFlagInstance getHQ()
|
|
|
+ {
|
|
|
+ return _territoryHQ;
|
|
|
+ }
|
|
|
+
|
|
|
+ public TerritoryNPCSpawn[] getOwnedWard()
|
|
|
+ {
|
|
|
+ return _territoryWardSpawnPlaces;
|
|
|
+ }
|
|
|
+
|
|
|
+ public int[] getQuestDone()
|
|
|
+ {
|
|
|
+ return _questDone;
|
|
|
+ }
|
|
|
+
|
|
|
+ public FastList<Integer> getOwnedWardIds()
|
|
|
+ {
|
|
|
+ FastList<Integer> ret = new FastList<Integer>();
|
|
|
+ for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
|
|
|
+ if (wardSpawn.getNpcId() > 0)
|
|
|
+ ret.add(wardSpawn.getNpcId());
|
|
|
+ return ret;
|
|
|
+ }
|
|
|
+
|
|
|
+ public boolean getIsInProgress()
|
|
|
+ {
|
|
|
+ return _isInProgress;
|
|
|
+ }
|
|
|
+
|
|
|
+ public void setIsInProgress(boolean val)
|
|
|
+ {
|
|
|
+ _isInProgress = val;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ @SuppressWarnings("synthetic-access")
|
|
|
+ private static class SingletonHolder
|
|
|
+ {
|
|
|
+ protected static final TerritoryWarManager _instance = new TerritoryWarManager();
|
|
|
+ }
|
|
|
+}
|