_DS_ 6a14969776 New skilltype SPAWN. 15 年之前
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conditions 2894f74c89 Allow using of the condition target npcId with doors. Door IDs should be used in this case. 15 年之前
effects 49454769ad Effect TargetMe should not break attack or cast in any case, thanks Gnacik for testing. 15 年之前
funcs 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
l2skills 6a14969776 New skilltype SPAWN. 15 年之前
AbnormalEffect.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
Calculator.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
DocumentBase.java 26d6acde73 Another condition <player servitorNpcId="list of NPC IDs, comma separated" /> 15 年之前
DocumentItem.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
DocumentSkill.java 9de9254807 - ConditionPlayerHpPercentage (hprate) not used, ConditionPlayerHp (hp) is used with same functionality 15 年之前
Env.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
Formulas.java 0155c1f72b New skilltype UNLOCK_SPECIAL for unlocking any door, with "power" probability. 15 年之前
SkillHolder.java 9bc21ed4f1 New class SkillHolder for storing skill info. 15 年之前
SkillsEngine.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前
Stats.java 3a9f16fdb1 L2j Gracia Epilogue release. 15 年之前