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ai
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f814936f7c
Siegable Halls - Core Side
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пре 13 година |
cache
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2c30e8364b
HtmCache's map should be synchronized only if lazycache is running.
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пре 13 година |
communitybbs
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
datatables
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f814936f7c
Siegable Halls - Core Side
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пре 13 година |
geoeditorcon
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87713a5a62
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пре 14 година |
handler
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87713a5a62
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пре 14 година |
idfactory
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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пре 13 година |
instancemanager
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9b9dd08a83
Some clearance over that last big patch
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пре 13 година |
model
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6bc6de7669
BETA: Refactoring the custom NoHq zone into retail HQ Zone.
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пре 13 година |
network
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9b9dd08a83
Some clearance over that last big patch
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пре 13 година |
pathfinding
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
script
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afaac1d7c9
BETA: Retail Like '''"Respawn Zones"''' by Nyaran.
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пре 13 година |
scripting
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
security
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
skills
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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пре 13 година |
taskmanager
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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пре 13 година |
templates
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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пре 13 година |
util
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041d81f53e
BETA/STABLE : gameserver.Util.java improvements by DrHouse
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пре 13 година |
Announcements.java
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87713a5a62
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пре 14 година |
CastleUpdater.java
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87713a5a62
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пре 14 година |
FortUpdater.java
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17cb2c26bc
BETA: Some more cleanup, getting rid of some warnings.
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пре 13 година |
GameServer.java
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f814936f7c
Siegable Halls - Core Side
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пре 13 година |
GameTimeController.java
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ffebdd285d
BETA: GameTimeController AIOOBE fix. I didnt got any problems again, but who knows, maybe they dont occur on plain test servers. Also, Im using TIntObjectHashMap with ReentrantLock instead of the custom one, just because here we need to read and write at the same time (iterate and remove) and if this is done via L2TIntObjectHashMap, you will pretty much get a deadlock (readlock has locked the iteration process and while iterating we remove an object, a writelock is called, but in order to proceed, the writelock waits the readlock to unlock... so you get pretty much infinite wait.)
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пре 13 година |
GeoData.java
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01b0b79c04
BETA: Updated getType() for ex client packets
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пре 14 година |
GeoEngine.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
GmListTable.java
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87713a5a62
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пре 14 година |
InstanceListManager.java
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87713a5a62
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пре 14 година |
Item.java
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87713a5a62
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пре 14 година |
ItemsAutoDestroy.java
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87713a5a62
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пре 14 година |
LoginServerThread.java
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b4d71a8c7d
BETA: Cleanup all useless commends like //synchronized (blabla)
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пре 13 година |
MonsterRace.java
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87713a5a62
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пре 14 година |
RecipeController.java
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495954c733
BETA: More cleanup and code refactoring.
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пре 13 година |
SevenSigns.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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пре 13 година |
SevenSignsFestival.java
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7a8159ff2c
BETA: Typo fixing.
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пре 13 година |
Shutdown.java
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f814936f7c
Siegable Halls - Core Side
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пре 13 година |
TaskPriority.java
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87713a5a62
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пре 14 година |
Territory.java
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87713a5a62
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пре 14 година |
ThreadPoolManager.java
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87713a5a62
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пре 14 година |
TradeController.java
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87713a5a62
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пре 14 година |