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ai
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f814936f7c
Siegable Halls - Core Side
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13 vuotta sitten |
cache
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2c30e8364b
HtmCache's map should be synchronized only if lazycache is running.
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13 vuotta sitten |
communitybbs
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
datatables
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f814936f7c
Siegable Halls - Core Side
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13 vuotta sitten |
geoeditorcon
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87713a5a62
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14 vuotta sitten |
handler
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87713a5a62
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14 vuotta sitten |
idfactory
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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13 vuotta sitten |
instancemanager
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9b9dd08a83
Some clearance over that last big patch
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13 vuotta sitten |
model
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6bc6de7669
BETA: Refactoring the custom NoHq zone into retail HQ Zone.
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13 vuotta sitten |
network
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9b9dd08a83
Some clearance over that last big patch
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13 vuotta sitten |
pathfinding
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
script
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afaac1d7c9
BETA: Retail Like '''"Respawn Zones"''' by Nyaran.
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13 vuotta sitten |
scripting
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
security
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
skills
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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13 vuotta sitten |
taskmanager
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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13 vuotta sitten |
templates
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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13 vuotta sitten |
util
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041d81f53e
BETA/STABLE : gameserver.Util.java improvements by DrHouse
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13 vuotta sitten |
Announcements.java
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87713a5a62
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14 vuotta sitten |
CastleUpdater.java
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87713a5a62
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14 vuotta sitten |
FortUpdater.java
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17cb2c26bc
BETA: Some more cleanup, getting rid of some warnings.
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13 vuotta sitten |
GameServer.java
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f814936f7c
Siegable Halls - Core Side
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13 vuotta sitten |
GameTimeController.java
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ffebdd285d
BETA: GameTimeController AIOOBE fix. I didnt got any problems again, but who knows, maybe they dont occur on plain test servers. Also, Im using TIntObjectHashMap with ReentrantLock instead of the custom one, just because here we need to read and write at the same time (iterate and remove) and if this is done via L2TIntObjectHashMap, you will pretty much get a deadlock (readlock has locked the iteration process and while iterating we remove an object, a writelock is called, but in order to proceed, the writelock waits the readlock to unlock... so you get pretty much infinite wait.)
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13 vuotta sitten |
GeoData.java
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01b0b79c04
BETA: Updated getType() for ex client packets
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14 vuotta sitten |
GeoEngine.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
GmListTable.java
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87713a5a62
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14 vuotta sitten |
InstanceListManager.java
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87713a5a62
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14 vuotta sitten |
Item.java
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87713a5a62
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14 vuotta sitten |
ItemsAutoDestroy.java
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87713a5a62
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14 vuotta sitten |
LoginServerThread.java
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b4d71a8c7d
BETA: Cleanup all useless commends like //synchronized (blabla)
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13 vuotta sitten |
MonsterRace.java
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87713a5a62
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14 vuotta sitten |
RecipeController.java
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495954c733
BETA: More cleanup and code refactoring.
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13 vuotta sitten |
SevenSigns.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 vuotta sitten |
SevenSignsFestival.java
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7a8159ff2c
BETA: Typo fixing.
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13 vuotta sitten |
Shutdown.java
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f814936f7c
Siegable Halls - Core Side
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13 vuotta sitten |
TaskPriority.java
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87713a5a62
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14 vuotta sitten |
Territory.java
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87713a5a62
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14 vuotta sitten |
ThreadPoolManager.java
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87713a5a62
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14 vuotta sitten |
TradeController.java
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87713a5a62
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14 vuotta sitten |