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ai
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f814936f7c
Siegable Halls - Core Side
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13 lat temu |
cache
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2c30e8364b
HtmCache's map should be synchronized only if lazycache is running.
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13 lat temu |
communitybbs
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
datatables
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f814936f7c
Siegable Halls - Core Side
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13 lat temu |
geoeditorcon
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87713a5a62
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14 lat temu |
handler
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87713a5a62
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14 lat temu |
idfactory
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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13 lat temu |
instancemanager
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9b9dd08a83
Some clearance over that last big patch
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13 lat temu |
model
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6bc6de7669
BETA: Refactoring the custom NoHq zone into retail HQ Zone.
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13 lat temu |
network
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9b9dd08a83
Some clearance over that last big patch
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13 lat temu |
pathfinding
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
script
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afaac1d7c9
BETA: Retail Like '''"Respawn Zones"''' by Nyaran.
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13 lat temu |
scripting
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
security
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
skills
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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13 lat temu |
taskmanager
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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13 lat temu |
templates
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2b168597fd
BETA: EffectCancelAll //the name is descriptive enough :P
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13 lat temu |
util
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041d81f53e
BETA/STABLE : gameserver.Util.java improvements by DrHouse
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13 lat temu |
Announcements.java
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87713a5a62
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14 lat temu |
CastleUpdater.java
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87713a5a62
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14 lat temu |
FortUpdater.java
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17cb2c26bc
BETA: Some more cleanup, getting rid of some warnings.
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13 lat temu |
GameServer.java
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f814936f7c
Siegable Halls - Core Side
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13 lat temu |
GameTimeController.java
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ffebdd285d
BETA: GameTimeController AIOOBE fix. I didnt got any problems again, but who knows, maybe they dont occur on plain test servers. Also, Im using TIntObjectHashMap with ReentrantLock instead of the custom one, just because here we need to read and write at the same time (iterate and remove) and if this is done via L2TIntObjectHashMap, you will pretty much get a deadlock (readlock has locked the iteration process and while iterating we remove an object, a writelock is called, but in order to proceed, the writelock waits the readlock to unlock... so you get pretty much infinite wait.)
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13 lat temu |
GeoData.java
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01b0b79c04
BETA: Updated getType() for ex client packets
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14 lat temu |
GeoEngine.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
GmListTable.java
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87713a5a62
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14 lat temu |
InstanceListManager.java
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87713a5a62
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14 lat temu |
Item.java
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87713a5a62
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14 lat temu |
ItemsAutoDestroy.java
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87713a5a62
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14 lat temu |
LoginServerThread.java
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b4d71a8c7d
BETA: Cleanup all useless commends like //synchronized (blabla)
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13 lat temu |
MonsterRace.java
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87713a5a62
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14 lat temu |
RecipeController.java
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495954c733
BETA: More cleanup and code refactoring.
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13 lat temu |
SevenSigns.java
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5c8fea4cce
BETA: Enabling some warnings, and respective fixes.
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13 lat temu |
SevenSignsFestival.java
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7a8159ff2c
BETA: Typo fixing.
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13 lat temu |
Shutdown.java
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f814936f7c
Siegable Halls - Core Side
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13 lat temu |
TaskPriority.java
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87713a5a62
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14 lat temu |
Territory.java
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87713a5a62
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14 lat temu |
ThreadPoolManager.java
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87713a5a62
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14 lat temu |
TradeController.java
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87713a5a62
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14 lat temu |