ConditionPlayerInstanceId.java 1.9 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import java.util.ArrayList;
  21. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  22. import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
  23. import com.l2jserver.gameserver.model.stats.Env;
  24. /**
  25. * The Class ConditionPlayerInstanceId.
  26. */
  27. public class ConditionPlayerInstanceId extends Condition
  28. {
  29. private final ArrayList<Integer> _instanceIds;
  30. /**
  31. * Instantiates a new condition player instance id.
  32. * @param instanceIds the instance ids
  33. */
  34. public ConditionPlayerInstanceId(ArrayList<Integer> instanceIds)
  35. {
  36. _instanceIds = instanceIds;
  37. }
  38. @Override
  39. public boolean testImpl(Env env)
  40. {
  41. if (env.getPlayer() == null)
  42. {
  43. return false;
  44. }
  45. final int instanceId = env.getCharacter().getInstanceId();
  46. if (instanceId <= 0)
  47. {
  48. return false; // player not in instance
  49. }
  50. final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(env.getPlayer());
  51. if ((world == null) || (world.getInstanceId() != instanceId))
  52. {
  53. return false; // player in the different instance
  54. }
  55. return _instanceIds.contains(world.getTemplateId());
  56. }
  57. }