/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model.conditions; import java.util.ArrayList; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.stats.Env; /** * The Class ConditionPlayerInstanceId. */ public class ConditionPlayerInstanceId extends Condition { private final ArrayList _instanceIds; /** * Instantiates a new condition player instance id. * @param instanceIds the instance ids */ public ConditionPlayerInstanceId(ArrayList instanceIds) { _instanceIds = instanceIds; } @Override public boolean testImpl(Env env) { if (env.getPlayer() == null) { return false; } final int instanceId = env.getCharacter().getInstanceId(); if (instanceId <= 0) { return false; // player not in instance } final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(env.getPlayer()); if ((world == null) || (world.getInstanceId() != instanceId)) { return false; // player in the different instance } return _instanceIds.contains(world.getTemplateId()); } }