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- /*
- * Copyright (C) 2004-2013 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import java.util.List;
- /**
- * @author malyelfik
- */
- public class TowerSpawn
- {
- private final int _npcId;
- private final Location _location;
- private List<Integer> _zoneList = null;
- private int _upgradeLevel = 0;
-
- public TowerSpawn(int npcId, Location location)
- {
- _location = location;
- _npcId = npcId;
- }
-
- public TowerSpawn(int npcId, Location location, List<Integer> zoneList)
- {
- _location = location;
- _npcId = npcId;
- _zoneList = zoneList;
- }
-
- public int getNpcId()
- {
- return _npcId;
- }
-
- public Location getLocation()
- {
- return _location;
- }
-
- public List<Integer> getZoneList()
- {
- return _zoneList;
- }
-
- public void setUpgradeLevel(int level)
- {
- _upgradeLevel = level;
- }
-
- public int getUpgradeLevel()
- {
- return _upgradeLevel;
- }
- }
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