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- # ---------------------------------------------------------------------------
- # ID Factory Settings
- # ---------------------------------------------------------------------------
- # Warning:
- # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
- # ---------------------------------------------------------------------------
- # Standard Settings
- # ---------------------------------------------------------------------------
- # Allows selection of new Classes for storage of World Objects.
- # This may help servers with large amounts of players receiving error messages related to the L2ObjectHashMap and L2ObejctHashSet classes.
- #
- # By default it uses the new method, to use the old classes add the comment tag at the front of each of the following two lines.
- L2Map = WorldObjectMap
- L2Set = WorldObjectSet
- # Tell server which IDFactory Class to use:
- # Compaction = Original method
- # BitSet = One non compaction method
- # Stack = Another non compaction method
- # Default: BitSet
- IDFactory = BitSet
- # Check for bad ids in the database on server boot up.
- # Much faster load time without it, but may cause problems.
- # Default: True
- BadIdChecking = True
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