# --------------------------------------------------------------------------- # ID Factory Settings # --------------------------------------------------------------------------- # Warning: # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server. # --------------------------------------------------------------------------- # Standard Settings # --------------------------------------------------------------------------- # Allows selection of new Classes for storage of World Objects. # This may help servers with large amounts of players receiving error messages related to the L2ObjectHashMap and L2ObejctHashSet classes. # # By default it uses the new method, to use the old classes add the comment tag at the front of each of the following two lines. L2Map = WorldObjectMap L2Set = WorldObjectSet # Tell server which IDFactory Class to use: # Compaction = Original method # BitSet = One non compaction method # Stack = Another non compaction method # Default: BitSet IDFactory = BitSet # Check for bad ids in the database on server boot up. # Much faster load time without it, but may cause problems. # Default: True BadIdChecking = True