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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.skills.effects;
- import net.sf.l2j.gameserver.model.L2Effect;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.serverpackets.EtcStatusUpdate;
- import net.sf.l2j.gameserver.serverpackets.SystemMessage;
- import net.sf.l2j.gameserver.skills.Env;
- public class EffectCharge extends L2Effect
- {
- public int numCharges;
- public EffectCharge(Env env, EffectTemplate template)
- {
- super(env, template);
- numCharges = 1;
- if (env.target instanceof L2PcInstance)
- {
- env.target.sendPacket(new EtcStatusUpdate((L2PcInstance)env.target));
- SystemMessage sm = new SystemMessage(SystemMessageId.FORCE_INCREASED_TO_S1);
- sm.addNumber(numCharges);
- getEffected().sendPacket(sm);
- }
- }
- @Override
- public EffectType getEffectType()
- {
- return EffectType.CHARGE;
- }
- @Override
- public boolean onActionTime()
- {
- // ignore
- return true;
- }
- @Override
- public int getLevel() { return numCharges; }
- public void addNumCharges(int i) { numCharges = numCharges + i; }
- }
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