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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.ai2;
- import net.sf.l2j.gameserver.model.L2Character;
- public class AiEvent
- {
- private AiEventType _type;
- private L2Character _source;
- private L2Character _target;
- public AiEvent(AiEventType type, L2Character source, L2Character target)
- {
- _type = type;
- _source = source;
- _target = target;
- }
- public AiEventType getType()
- {
- return _type;
- }
- public L2Character getSource()
- {
- return _source;
- }
- public L2Character getTarget()
- {
- return _target;
- }
- }
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