/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.ai2; import net.sf.l2j.gameserver.model.L2Character; public class AiEvent { private AiEventType _type; private L2Character _source; private L2Character _target; public AiEvent(AiEventType type, L2Character source, L2Character target) { _type = type; _source = source; _target = target; } public AiEventType getType() { return _type; } public L2Character getSource() { return _source; } public L2Character getTarget() { return _target; } }