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- /*
- * Copyright (C) 2004-2013 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model;
- import com.l2jserver.gameserver.model.actor.L2Character;
- public final class Location
- {
- private final int _x;
- private final int _y;
- private final int _z;
- private int _heading;
- private int _instanceId;
-
- public Location(int x, int y, int z)
- {
- _x = x;
- _y = y;
- _z = z;
- _instanceId = -1;
- }
-
- public Location(int x, int y, int z, int heading)
- {
- _x = x;
- _y = y;
- _z = z;
- _heading = heading;
- _instanceId = -1;
- }
-
- public Location(int x, int y, int z, int heading, int instanceId)
- {
- _x = x;
- _y = y;
- _z = z;
- _heading = heading;
- _instanceId = instanceId;
- }
-
- public Location(L2Object obj)
- {
- _x = obj.getX();
- _y = obj.getY();
- _z = obj.getZ();
- _instanceId = obj.getInstanceId();
- }
-
- public Location(L2Character obj)
- {
- _x = obj.getX();
- _y = obj.getY();
- _z = obj.getZ();
- _heading = obj.getHeading();
- _instanceId = obj.getInstanceId();
- }
-
- public int getX()
- {
- return _x;
- }
-
- public int getY()
- {
- return _y;
- }
-
- public int getZ()
- {
- return _z;
- }
-
- public int getHeading()
- {
- return _heading;
- }
-
- public int getInstanceId()
- {
- return _instanceId;
- }
-
- @Override
- public String toString()
- {
- return "[" + getClass().getSimpleName() + "] X: " + _x + " Y: " + _y + " Z: " + _z + " Heading: " + _heading + " InstanceId: " + _instanceId;
- }
-
- /**
- * @param instanceId the instance Id to set
- */
- public void setInstanceId(int instanceId)
- {
- _instanceId = instanceId;
- }
- }
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