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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.ArrayList;
- import java.util.List;
- import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
- import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
- import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
- public final class ExEnchantSkillInfo extends L2GameServerPacket
- {
- private final List<Integer> _routes = new ArrayList<>(); // skill lvls for each route
-
- private final int _id;
- private final int _lvl;
- private boolean _maxEnchanted = false;
-
- public ExEnchantSkillInfo(int id, int lvl)
- {
- _id = id;
- _lvl = lvl;
-
- L2EnchantSkillLearn enchantLearn = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_id);
- // do we have this skill?
- if (enchantLearn != null)
- {
- // skill already enchanted?
- if (_lvl > 100)
- {
- _maxEnchanted = enchantLearn.isMaxEnchant(_lvl);
-
- // get detail for next level
- EnchantSkillHolder esd = enchantLearn.getEnchantSkillHolder(_lvl);
-
- // if it exists add it
- if (esd != null)
- {
- _routes.add(_lvl); // current enchant add firts
- }
-
- int skillLvL = (_lvl % 100);
-
- for (int route : enchantLearn.getAllRoutes())
- {
- if (((route * 100) + skillLvL) == _lvl)
- {
- continue;
- }
- // add other levels of all routes - same lvl as enchanted
- // lvl
- _routes.add((route * 100) + skillLvL);
- }
-
- }
- else
- // not already enchanted
- {
- for (int route : enchantLearn.getAllRoutes())
- {
- // add first level (+1) of all routes
- _routes.add((route * 100) + 1);
- }
- }
- }
- }
-
- @Override
- protected void writeImpl()
- {
- writeC(0xfe);
- writeH(0x2a);
- writeD(_id);
- writeD(_lvl);
- writeD(_maxEnchanted ? 0 : 1);
- writeD(_lvl > 100 ? 1 : 0); // enchanted?
- writeD(_routes.size());
-
- for (int level : _routes)
- {
- writeD(level);
- }
- }
- }
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