/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData; import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder; import com.l2jserver.gameserver.model.L2EnchantSkillLearn; public final class ExEnchantSkillInfo extends L2GameServerPacket { private final List _routes = new ArrayList<>(); // skill lvls for each route private final int _id; private final int _lvl; private boolean _maxEnchanted = false; public ExEnchantSkillInfo(int id, int lvl) { _id = id; _lvl = lvl; L2EnchantSkillLearn enchantLearn = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_id); // do we have this skill? if (enchantLearn != null) { // skill already enchanted? if (_lvl > 100) { _maxEnchanted = enchantLearn.isMaxEnchant(_lvl); // get detail for next level EnchantSkillHolder esd = enchantLearn.getEnchantSkillHolder(_lvl); // if it exists add it if (esd != null) { _routes.add(_lvl); // current enchant add firts } int skillLvL = (_lvl % 100); for (int route : enchantLearn.getAllRoutes()) { if (((route * 100) + skillLvL) == _lvl) { continue; } // add other levels of all routes - same lvl as enchanted // lvl _routes.add((route * 100) + skillLvL); } } else // not already enchanted { for (int route : enchantLearn.getAllRoutes()) { // add first level (+1) of all routes _routes.add((route * 100) + 1); } } } } @Override protected void writeImpl() { writeC(0xfe); writeH(0x2a); writeD(_id); writeD(_lvl); writeD(_maxEnchanted ? 0 : 1); writeD(_lvl > 100 ? 1 : 0); // enchanted? writeD(_routes.size()); for (int level : _routes) { writeD(level); } } }