/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.model.L2EnchantSkillGroup.EnchantSkillHolder;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
public final class ExEnchantSkillInfo extends L2GameServerPacket
{
private final List _routes = new ArrayList<>(); // skill lvls for each route
private final int _id;
private final int _lvl;
private boolean _maxEnchanted = false;
public ExEnchantSkillInfo(int id, int lvl)
{
_id = id;
_lvl = lvl;
L2EnchantSkillLearn enchantLearn = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_id);
// do we have this skill?
if (enchantLearn != null)
{
// skill already enchanted?
if (_lvl > 100)
{
_maxEnchanted = enchantLearn.isMaxEnchant(_lvl);
// get detail for next level
EnchantSkillHolder esd = enchantLearn.getEnchantSkillHolder(_lvl);
// if it exists add it
if (esd != null)
{
_routes.add(_lvl); // current enchant add firts
}
int skillLvL = (_lvl % 100);
for (int route : enchantLearn.getAllRoutes())
{
if (((route * 100) + skillLvL) == _lvl)
{
continue;
}
// add other levels of all routes - same lvl as enchanted
// lvl
_routes.add((route * 100) + skillLvL);
}
}
else
// not already enchanted
{
for (int route : enchantLearn.getAllRoutes())
{
// add first level (+1) of all routes
_routes.add((route * 100) + 1);
}
}
}
}
@Override
protected void writeImpl()
{
writeC(0xfe);
writeH(0x2a);
writeD(_id);
writeD(_lvl);
writeD(_maxEnchanted ? 0 : 1);
writeD(_lvl > 100 ? 1 : 0); // enchanted?
writeD(_routes.size());
for (int level : _routes)
{
writeD(level);
}
}
}