Dice.java 1.6 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. public class Dice extends L2GameServerPacket
  21. {
  22. private final int _charObjId;
  23. private final int _itemId;
  24. private final int _number;
  25. private final int _x;
  26. private final int _y;
  27. private final int _z;
  28. /**
  29. * @param charObjId
  30. * @param itemId
  31. * @param number
  32. * @param x
  33. * @param y
  34. * @param z
  35. */
  36. public Dice(int charObjId, int itemId, int number, int x, int y, int z)
  37. {
  38. _charObjId = charObjId;
  39. _itemId = itemId;
  40. _number = number;
  41. _x = x;
  42. _y = y;
  43. _z = z;
  44. }
  45. @Override
  46. protected final void writeImpl()
  47. {
  48. writeC(0xda);
  49. writeD(_charObjId); // object id of player
  50. writeD(_itemId); // item id of dice (spade) 4625,4626,4627,4628
  51. writeD(_number); // number rolled
  52. writeD(_x); // x
  53. writeD(_y); // y
  54. writeD(_z); // z
  55. }
  56. }