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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.clientpackets;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
- public final class RequestMagicSkillUse extends L2GameClientPacket
- {
- private static final String _C__39_REQUESTMAGICSKILLUSE = "[C] 39 RequestMagicSkillUse";
-
- private int _magicId;
- private boolean _ctrlPressed;
- private boolean _shiftPressed;
-
- @Override
- protected void readImpl()
- {
- _magicId = readD(); // Identifier of the used skill
- _ctrlPressed = readD() != 0; // True if it's a ForceAttack : Ctrl pressed
- _shiftPressed = readC() != 0; // True if Shift pressed
- }
-
- @Override
- protected void runImpl()
- {
- // Get the current L2PcInstance of the player
- final L2PcInstance activeChar = getActiveChar();
- if (activeChar == null)
- {
- return;
- }
-
- // Get the level of the used skill
- Skill skill = activeChar.getKnownSkill(_magicId);
- if (skill == null)
- {
- // Player doesn't know this skill, maybe it's the display Id.
- skill = activeChar.getCustomSkill(_magicId);
- if (skill == null)
- {
- skill = activeChar.getTransformSkill(_magicId);
- if (skill == null)
- {
- activeChar.sendPacket(ActionFailed.STATIC_PACKET);
- _log.warning("Skill Id " + _magicId + " not found in player : " + activeChar);
- return;
- }
- }
- }
-
- // Avoid Use of Skills in AirShip.
- if (activeChar.isPlayable() && activeChar.isInAirShip())
- {
- activeChar.sendPacket(SystemMessageId.ACTION_PROHIBITED_WHILE_MOUNTED_OR_ON_AN_AIRSHIP);
- activeChar.sendPacket(ActionFailed.STATIC_PACKET);
- return;
- }
-
- if ((activeChar.isTransformed() || activeChar.isInStance()) && !activeChar.hasTransformSkill(skill.getId()))
- {
- activeChar.sendPacket(ActionFailed.STATIC_PACKET);
- return;
- }
-
- // If Alternate rule Karma punishment is set to true, forbid skill Return to player with Karma
- if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT && (activeChar.getKarma() > 0) && skill.hasEffectType(L2EffectType.TELEPORT))
- {
- return;
- }
-
- // players mounted on pets cannot use any toggle skills
- if (skill.isToggle() && activeChar.isMounted())
- {
- return;
- }
-
- // Stop if use self-buff (except if on AirShip or Boat).
- if ((skill.isContinuous() && !skill.isDebuff() && (skill.getTargetType() == L2TargetType.SELF)) && (!activeChar.isInAirShip() || !activeChar.isInBoat()))
- {
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, activeChar.getLocation());
- }
-
- activeChar.useMagic(skill, _ctrlPressed, _shiftPressed);
- }
-
- @Override
- public String getType()
- {
- return _C__39_REQUESTMAGICSKILLUSE;
- }
- }
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