/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.Config; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; public final class RequestMagicSkillUse extends L2GameClientPacket { private static final String _C__39_REQUESTMAGICSKILLUSE = "[C] 39 RequestMagicSkillUse"; private int _magicId; private boolean _ctrlPressed; private boolean _shiftPressed; @Override protected void readImpl() { _magicId = readD(); // Identifier of the used skill _ctrlPressed = readD() != 0; // True if it's a ForceAttack : Ctrl pressed _shiftPressed = readC() != 0; // True if Shift pressed } @Override protected void runImpl() { // Get the current L2PcInstance of the player final L2PcInstance activeChar = getActiveChar(); if (activeChar == null) { return; } // Get the level of the used skill Skill skill = activeChar.getKnownSkill(_magicId); if (skill == null) { // Player doesn't know this skill, maybe it's the display Id. skill = activeChar.getCustomSkill(_magicId); if (skill == null) { skill = activeChar.getTransformSkill(_magicId); if (skill == null) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); _log.warning("Skill Id " + _magicId + " not found in player : " + activeChar); return; } } } // Avoid Use of Skills in AirShip. if (activeChar.isPlayable() && activeChar.isInAirShip()) { activeChar.sendPacket(SystemMessageId.ACTION_PROHIBITED_WHILE_MOUNTED_OR_ON_AN_AIRSHIP); activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } if ((activeChar.isTransformed() || activeChar.isInStance()) && !activeChar.hasTransformSkill(skill.getId())) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } // If Alternate rule Karma punishment is set to true, forbid skill Return to player with Karma if (!Config.ALT_GAME_KARMA_PLAYER_CAN_TELEPORT && (activeChar.getKarma() > 0) && skill.hasEffectType(L2EffectType.TELEPORT)) { return; } // players mounted on pets cannot use any toggle skills if (skill.isToggle() && activeChar.isMounted()) { return; } // Stop if use self-buff (except if on AirShip or Boat). if ((skill.isContinuous() && !skill.isDebuff() && (skill.getTargetType() == L2TargetType.SELF)) && (!activeChar.isInAirShip() || !activeChar.isInBoat())) { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, activeChar.getLocation()); } activeChar.useMagic(skill, _ctrlPressed, _shiftPressed); } @Override public String getType() { return _C__39_REQUESTMAGICSKILLUSE; } }