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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.model.variables;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * NPC Variables implementation.
- * @author GKR
- */
- public class NpcVariables extends AbstractVariables
- {
- @Override
- public int getInt(String key)
- {
- return super.getInt(key, 0);
- }
-
- @Override
- public boolean restoreMe()
- {
- return true;
- }
-
- @Override
- public boolean storeMe()
- {
- return true;
- }
-
- /**
- * Gets the stored player.
- * @param name the name of the variable
- * @return the stored player or {@code null}
- */
- public L2PcInstance getPlayer(String name)
- {
- return getObject(name, L2PcInstance.class);
- }
-
- /**
- * Gets the stored summon.
- * @param name the name of the variable
- * @return the stored summon or {@code null}
- */
- public L2Summon getSummon(String name)
- {
- return getObject(name, L2Summon.class);
- }
- }
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