TerritoryWarManager.java 53 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.List;
  25. import java.util.Map;
  26. import java.util.concurrent.ScheduledFuture;
  27. import java.util.logging.Level;
  28. import java.util.logging.Logger;
  29. import javolution.util.FastList;
  30. import javolution.util.FastMap;
  31. import com.l2jserver.Config;
  32. import com.l2jserver.L2DatabaseFactory;
  33. import com.l2jserver.gameserver.Announcements;
  34. import com.l2jserver.gameserver.ThreadPoolManager;
  35. import com.l2jserver.gameserver.datatables.ClanTable;
  36. import com.l2jserver.gameserver.datatables.NpcTable;
  37. import com.l2jserver.gameserver.datatables.SkillTable;
  38. import com.l2jserver.gameserver.datatables.SkillTreesData;
  39. import com.l2jserver.gameserver.model.L2Clan;
  40. import com.l2jserver.gameserver.model.L2SiegeClan;
  41. import com.l2jserver.gameserver.model.L2Skill;
  42. import com.l2jserver.gameserver.model.L2SkillLearn;
  43. import com.l2jserver.gameserver.model.L2Spawn;
  44. import com.l2jserver.gameserver.model.L2World;
  45. import com.l2jserver.gameserver.model.Location;
  46. import com.l2jserver.gameserver.model.TerritoryWard;
  47. import com.l2jserver.gameserver.model.actor.L2Npc;
  48. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  50. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  51. import com.l2jserver.gameserver.model.entity.Castle;
  52. import com.l2jserver.gameserver.model.entity.Fort;
  53. import com.l2jserver.gameserver.model.entity.Siegable;
  54. import com.l2jserver.gameserver.model.quest.Quest;
  55. import com.l2jserver.gameserver.network.SystemMessageId;
  56. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  57. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  58. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  59. import com.l2jserver.gameserver.util.Util;
  60. import com.l2jserver.util.L2Properties;
  61. public class TerritoryWarManager implements Siegable
  62. {
  63. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  64. public static final TerritoryWarManager getInstance()
  65. {
  66. return SingletonHolder._instance;
  67. }
  68. // =========================================================
  69. // Data Field
  70. public static String qn = "TerritoryWarSuperClass";
  71. public static int DEFENDERMAXCLANS; // Max number of clans
  72. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  73. public static int CLANMINLEVEL;
  74. public static int PLAYERMINLEVEL;
  75. public static int MINTWBADGEFORNOBLESS;
  76. public static int MINTWBADGEFORSTRIDERS;
  77. public static int MINTWBADGEFORBIGSTRIDER;
  78. public static Long WARLENGTH;
  79. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  80. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  81. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  82. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  83. // Territory War settings
  84. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  85. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  86. private FastMap<Integer, Territory> _territoryList;
  87. private FastList<Integer> _disguisedPlayers;
  88. private FastList<TerritoryWard> _territoryWards;
  89. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  90. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  91. private Calendar _startTWDate = Calendar.getInstance();
  92. private boolean _isRegistrationOver = true;
  93. private boolean _isTWChannelOpen = false;
  94. private boolean _isTWInProgress = false;
  95. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  96. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  97. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  98. // =========================================================
  99. // Constructor
  100. private TerritoryWarManager()
  101. {
  102. _log.info("Initializing TerritoryWarManager");
  103. // init lists
  104. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  105. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  106. _territoryList = new FastMap<Integer, Territory>();
  107. _territoryWards = new FastList<TerritoryWard>();
  108. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  109. _disguisedPlayers = new FastList<Integer>();
  110. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  111. // Constant data
  112. TERRITORY_ITEM_IDS.put(81, 13757);
  113. TERRITORY_ITEM_IDS.put(82, 13758);
  114. TERRITORY_ITEM_IDS.put(83, 13759);
  115. TERRITORY_ITEM_IDS.put(84, 13760);
  116. TERRITORY_ITEM_IDS.put(85, 13761);
  117. TERRITORY_ITEM_IDS.put(86, 13762);
  118. TERRITORY_ITEM_IDS.put(87, 13763);
  119. TERRITORY_ITEM_IDS.put(88, 13764);
  120. TERRITORY_ITEM_IDS.put(89, 13765);
  121. // load data from database
  122. load();
  123. }
  124. // =========================================================
  125. // Method - Public
  126. public int getRegisteredTerritoryId(L2PcInstance player)
  127. {
  128. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  129. return 0;
  130. if (player.getClan() != null)
  131. {
  132. if (player.getClan().getHasCastle() > 0)
  133. return player.getClan().getHasCastle() + 80;
  134. for(int cId:_registeredClans.keySet())
  135. if (_registeredClans.get(cId).contains(player.getClan()))
  136. return cId + 80;
  137. }
  138. for(int cId:_registeredMercenaries.keySet())
  139. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  140. return cId + 80;
  141. return 0;
  142. }
  143. public boolean isAllyField(L2PcInstance player, int fieldId)
  144. {
  145. if (player == null || player.getSiegeSide() == 0)
  146. return false;
  147. else if ((player.getSiegeSide() - 80) == fieldId)
  148. return true;
  149. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  150. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  151. return true;
  152. return false;
  153. }
  154. /**
  155. * Return true if the clan is registered<BR><BR>
  156. * @param clan The L2Clan of the player
  157. */
  158. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  159. {
  160. if (clan == null)
  161. return false;
  162. else if (clan.getHasCastle() > 0)
  163. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  164. if (castleId == -1)
  165. {
  166. for(int cId:_registeredClans.keySet())
  167. if (_registeredClans.get(cId).contains(clan))
  168. return true;
  169. return false;
  170. }
  171. else
  172. return _registeredClans.get(castleId).contains(clan);
  173. }
  174. /**
  175. * Return true if the player is registered<BR><BR>
  176. * @param integer The objectId of the player
  177. */
  178. public final boolean checkIsRegistered(int castleId, int objId)
  179. {
  180. if (castleId == -1)
  181. {
  182. for(int cId:_registeredMercenaries.keySet())
  183. if (_registeredMercenaries.get(cId).contains(objId))
  184. return true;
  185. return false;
  186. }
  187. else
  188. return _registeredMercenaries.get(castleId).contains(objId);
  189. }
  190. public Territory getTerritory(int castleId)
  191. {
  192. return _territoryList.get(castleId);
  193. }
  194. public FastList<Territory> getAllTerritories()
  195. {
  196. FastList<Territory> ret = new FastList<Territory>();
  197. for (Territory t : _territoryList.values())
  198. if (t.getOwnerClan() != null)
  199. ret.add(t);
  200. return ret;
  201. }
  202. public Collection<L2Clan> getRegisteredClans(int castleId)
  203. {
  204. return _registeredClans.get(castleId);
  205. }
  206. public void addDisguisedPlayer(int playerObjId)
  207. {
  208. _disguisedPlayers.add(playerObjId);
  209. }
  210. public boolean isDisguised(int playerObjId)
  211. {
  212. return _disguisedPlayers.contains(playerObjId);
  213. }
  214. public Collection<Integer> getRegisteredMercenaries(int castleId)
  215. {
  216. return _registeredMercenaries.get(castleId);
  217. }
  218. public long getTWStartTimeInMillis()
  219. {
  220. return _startTWDate.getTimeInMillis();
  221. }
  222. public Calendar getTWStart()
  223. {
  224. return _startTWDate;
  225. }
  226. public void setTWStartTimeInMillis(long time)
  227. {
  228. _startTWDate.setTimeInMillis(time);
  229. if (_isTWInProgress)
  230. {
  231. if (_scheduledEndTWTask != null)
  232. _scheduledEndTWTask.cancel(false);
  233. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  234. }
  235. else
  236. {
  237. if (_scheduledStartTWTask != null)
  238. _scheduledStartTWTask.cancel(false);
  239. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  240. }
  241. }
  242. public boolean isTWChannelOpen()
  243. {
  244. return _isTWChannelOpen;
  245. }
  246. public void registerClan(int castleId, L2Clan clan)
  247. {
  248. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  249. return;
  250. else if (_registeredClans.get(castleId) == null)
  251. _registeredClans.put(castleId, new FastList<L2Clan>());
  252. _registeredClans.get(castleId).add(clan);
  253. changeRegistration(castleId, clan.getClanId(), false);
  254. }
  255. public void registerMerc(int castleId, L2PcInstance player)
  256. {
  257. if (player == null || player.getLevel() < PLAYERMINLEVEL
  258. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  259. return;
  260. else if (_registeredMercenaries.get(castleId) == null)
  261. _registeredMercenaries.put(castleId, new FastList<Integer>());
  262. _registeredMercenaries.get(castleId).add(player.getObjectId());
  263. changeRegistration(castleId, player.getObjectId(), false);
  264. }
  265. public void removeClan(int castleId, L2Clan clan)
  266. {
  267. if (clan == null)
  268. return;
  269. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  270. {
  271. _registeredClans.get(castleId).remove(clan);
  272. changeRegistration(castleId, clan.getClanId(), true);
  273. }
  274. }
  275. public void removeMerc(int castleId, L2PcInstance player)
  276. {
  277. if (player == null)
  278. return;
  279. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  280. {
  281. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  282. changeRegistration(castleId, player.getObjectId(), true);
  283. }
  284. }
  285. public boolean getIsRegistrationOver()
  286. {
  287. return _isRegistrationOver;
  288. }
  289. public boolean isTWInProgress()
  290. {
  291. return _isTWInProgress;
  292. }
  293. public void territoryCatapultDestroyed(int castleId)
  294. {
  295. if (_territoryList.get(castleId) != null)
  296. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  297. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  298. door.openMe();
  299. }
  300. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  301. {
  302. L2Npc ret = null;
  303. if (_territoryList.get(newOwnerId) != null)
  304. {
  305. Territory terNew = _territoryList.get(newOwnerId);
  306. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  307. if (ward != null)
  308. {
  309. ward._npcId = territoryId;
  310. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  311. ward.setNPC(ret);
  312. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  313. ret.decayMe();
  314. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  315. {
  316. for(int wardId : terNew.getOwnedWardIds())
  317. {
  318. final FastList<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  319. for (L2SkillLearn s : residentialSkills)
  320. {
  321. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  322. if (sk != null)
  323. {
  324. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  325. {
  326. if (!member.isInOlympiadMode())
  327. {
  328. member.addSkill(sk, false);
  329. }
  330. }
  331. }
  332. }
  333. }
  334. }
  335. }
  336. if (_territoryList.containsKey(oldOwnerId))
  337. {
  338. Territory terOld = _territoryList.get(oldOwnerId);
  339. terOld.removeWard(territoryId);
  340. updateTerritoryData(terOld);
  341. updateTerritoryData(terNew);
  342. if (broadcastMessage)
  343. {
  344. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  345. sm.addString(terNew.getOwnerClan().getName());
  346. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  347. announceToParticipants(sm, 135000, 13500);
  348. }
  349. if (terOld.getOwnerClan() != null)
  350. {
  351. final FastList<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  352. for (L2SkillLearn s : territorySkills)
  353. {
  354. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  355. if (sk != null)
  356. {
  357. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  358. {
  359. member.removeSkill(sk, false);
  360. }
  361. }
  362. }
  363. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  364. {
  365. for(int wardId : terOld.getOwnedWardIds())
  366. {
  367. final FastList<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  368. for (L2SkillLearn s : wardSkills)
  369. {
  370. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  371. if (sk != null)
  372. {
  373. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  374. {
  375. member.removeSkill(sk, false);
  376. }
  377. }
  378. }
  379. }
  380. }
  381. }
  382. }
  383. }
  384. else
  385. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  386. return ret;
  387. }
  388. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  389. {
  390. if (clan.getHasCastle() > 0)
  391. return _territoryList.get(clan.getHasCastle()).getHQ();
  392. return null;
  393. }
  394. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  395. {
  396. if (_territoryList.containsKey(territoryId - 80))
  397. return _territoryList.get(territoryId - 80).getHQ();
  398. return null;
  399. }
  400. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  401. {
  402. if (clan.getHasCastle() > 0)
  403. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  404. }
  405. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  406. {
  407. _clanFlags.put(clan, flag);
  408. }
  409. public boolean isClanHasFlag(L2Clan clan)
  410. {
  411. return _clanFlags.containsKey(clan);
  412. }
  413. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  414. {
  415. if (_clanFlags.containsKey(clan))
  416. return _clanFlags.get(clan);
  417. return null;
  418. }
  419. public void removeClanFlag(L2Clan clan)
  420. {
  421. _clanFlags.remove(clan);
  422. }
  423. public List<TerritoryWard> getAllTerritoryWards()
  424. {
  425. return _territoryWards;
  426. }
  427. public TerritoryWard getTerritoryWardForOwner(int castleId)
  428. {
  429. for(TerritoryWard twWard : _territoryWards)
  430. if (twWard.getTerritoryId() == castleId)
  431. return twWard;
  432. return null;
  433. }
  434. public TerritoryWard getTerritoryWard(int territoryId)
  435. {
  436. for(TerritoryWard twWard : _territoryWards)
  437. if (twWard.getTerritoryId() == territoryId)
  438. return twWard;
  439. return null;
  440. }
  441. public TerritoryWard getTerritoryWard(L2PcInstance player)
  442. {
  443. for(TerritoryWard twWard : _territoryWards)
  444. if (twWard.playerId == player.getObjectId())
  445. return twWard;
  446. return null;
  447. }
  448. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  449. {
  450. for(TerritoryWard twWard : _territoryWards)
  451. if (twWard.playerId == player.getObjectId())
  452. {
  453. twWard.dropIt();
  454. if (isTWInProgress())
  455. {
  456. if (isKilled)
  457. twWard.spawnMe();
  458. else if (isSpawnBack)
  459. twWard.spawnBack();
  460. else
  461. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  462. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  463. {
  464. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  465. twWard.unSpawnMe();
  466. twWard.setNpc(wardSpawn.getNpc());
  467. }
  468. }
  469. if (isKilled)
  470. {
  471. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  472. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  473. announceToParticipants(sm, 0, 0);
  474. }
  475. }
  476. }
  477. public void giveTWQuestPoint(L2PcInstance player)
  478. {
  479. if (!_participantPoints.containsKey(player.getObjectId()))
  480. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  481. _participantPoints.get(player.getObjectId())[2]++;
  482. }
  483. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  484. {
  485. if (victimSide == 0)
  486. return;
  487. if (killer.getParty() != null && type < 5)
  488. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  489. {
  490. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  491. continue;
  492. else if (!_participantPoints.containsKey(pl.getObjectId()))
  493. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  494. _participantPoints.get(pl.getObjectId())[type]++;
  495. }
  496. else
  497. {
  498. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  499. return;
  500. else if (!_participantPoints.containsKey(killer.getObjectId()))
  501. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  502. _participantPoints.get(killer.getObjectId())[type]++;
  503. }
  504. }
  505. public int[] calcReward(L2PcInstance player)
  506. {
  507. if (_participantPoints.containsKey(player.getObjectId()))
  508. {
  509. int[] reward = new int[2];
  510. Integer[] temp = _participantPoints.get(player.getObjectId());
  511. reward[0] = temp[0];
  512. reward[1] = 0;
  513. // badges for being online. if char was not online at least 10 mins
  514. // than he cant get rewards(also this will handle that player already get his/her rewards)
  515. if (temp[6] < 10)
  516. return reward;
  517. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  518. // badges for player Quests
  519. reward[1] += temp[2] * 7;
  520. // badges for player Kills
  521. if (temp[1] < 50)
  522. reward[1] += temp[1] * 0.1;
  523. else if (temp[1] < 120)
  524. reward[1] += (5 + (temp[1] - 50) / 14);
  525. else
  526. reward[1] += 10;
  527. // badges for territory npcs
  528. reward[1] += temp[3];
  529. // badges for territory catapults
  530. reward[1] += temp[4] * 2;
  531. // badges for territory Wards
  532. reward[1] += (temp[5] > 0 ? 5 : 0);
  533. // badges for territory quest done
  534. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  535. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  536. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  537. return reward;
  538. }
  539. return new int[]{0,0};
  540. }
  541. public void debugReward(L2PcInstance player)
  542. {
  543. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  544. if (_participantPoints.containsKey(player.getObjectId()))
  545. {
  546. Integer[] temp = _participantPoints.get(player.getObjectId());
  547. player.sendMessage("TerrId: " + temp[0]);
  548. player.sendMessage("PcKill: " + temp[1]);
  549. player.sendMessage("PcQuests: " + temp[2]);
  550. player.sendMessage("npcKill: " + temp[3]);
  551. player.sendMessage("CatatKill: " + temp[4]);
  552. player.sendMessage("WardKill: " + temp[5]);
  553. player.sendMessage("onlineTime: " + temp[6]);
  554. }
  555. else
  556. player.sendMessage("No points for you!");
  557. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  558. {
  559. player.sendMessage("Your Territory's jobs:");
  560. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  561. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  562. }
  563. }
  564. public void resetReward(L2PcInstance player)
  565. {
  566. if (_participantPoints.containsKey(player.getObjectId()))
  567. {
  568. _participantPoints.get(player.getObjectId())[6] = 0;
  569. }
  570. }
  571. // =========================================================
  572. // Method - Private
  573. public L2Npc spawnNPC(int npcId, Location loc)
  574. {
  575. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  576. if (template != null)
  577. {
  578. L2Spawn spawnDat;
  579. try
  580. {
  581. spawnDat = new L2Spawn(template);
  582. spawnDat.setAmount(1);
  583. spawnDat.setLocx(loc.getX());
  584. spawnDat.setLocy(loc.getY());
  585. spawnDat.setLocz(loc.getZ());
  586. spawnDat.setHeading(loc.getHeading());
  587. spawnDat.stopRespawn();
  588. return spawnDat.spawnOne(false);
  589. }
  590. catch (Exception e)
  591. {
  592. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  593. return null;
  594. }
  595. }
  596. else
  597. {
  598. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  599. return null;
  600. }
  601. }
  602. private void changeRegistration(int castleId, int objId, boolean delete)
  603. {
  604. Connection con = null;
  605. try
  606. {
  607. con = L2DatabaseFactory.getInstance().getConnection();
  608. PreparedStatement statement;
  609. if (delete)
  610. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  611. else
  612. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  613. statement.setInt(1, castleId);
  614. statement.setInt(2, objId);
  615. statement.execute();
  616. statement.close();
  617. }
  618. catch (Exception e)
  619. {
  620. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  621. }
  622. finally
  623. {
  624. L2DatabaseFactory.close(con);
  625. }
  626. }
  627. private void updateTerritoryData(Territory ter)
  628. {
  629. Connection con = null;
  630. try
  631. {
  632. con = L2DatabaseFactory.getInstance().getConnection();
  633. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  634. StringBuilder wardList = new StringBuilder();
  635. for (int i : ter.getOwnedWardIds())
  636. wardList.append(i + ";");
  637. statement.setString(1, wardList.toString());
  638. statement.setInt(2, ter.getTerritoryId());
  639. statement.execute();
  640. statement.close();
  641. }
  642. catch (Exception e)
  643. {
  644. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  645. }
  646. finally
  647. {
  648. L2DatabaseFactory.close(con);
  649. }
  650. }
  651. private final void load()
  652. {
  653. InputStream is = null;
  654. try
  655. {
  656. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  657. L2Properties territoryWarSettings = new L2Properties();
  658. territoryWarSettings.load(is);
  659. // Siege setting
  660. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  661. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  662. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  663. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  664. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  665. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  666. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  667. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  668. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  669. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  670. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  671. Connection con = null;
  672. try
  673. {
  674. con = L2DatabaseFactory.getInstance().getConnection();
  675. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  676. ResultSet rs = statement.executeQuery();
  677. while (rs.next())
  678. {
  679. int castleId = rs.getInt("castleId");
  680. int npcId = rs.getInt("npcId");
  681. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  682. int spawnType = rs.getInt("spawnType");
  683. if (!_territoryList.containsKey(castleId))
  684. _territoryList.put(castleId, new Territory(castleId));
  685. switch(spawnType)
  686. {
  687. case 0: // town npcs
  688. case 1: // fortress npcs
  689. case 2: // castle npcs
  690. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  691. break;
  692. case 3: // ward spawns
  693. _territoryList.get(castleId).addWardSpawnPlace(loc);
  694. break;
  695. default:
  696. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  697. }
  698. }
  699. rs.close();
  700. statement.close();
  701. }
  702. catch (Exception e)
  703. {
  704. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  705. }
  706. finally
  707. {
  708. L2DatabaseFactory.close(con);
  709. }
  710. try
  711. {
  712. con = L2DatabaseFactory.getInstance().getConnection();
  713. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  714. ResultSet rs = statement.executeQuery();
  715. while (rs.next())
  716. {
  717. int castleId = rs.getInt("castleId");
  718. int fortId = rs.getInt("fortId");
  719. String ownedWardIds = rs.getString("OwnedWardIds");
  720. Territory t = _territoryList.get(castleId);
  721. if (t != null)
  722. {
  723. t._fortId = fortId;
  724. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  725. {
  726. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  727. t.changeNPCsSpawn(0, true);
  728. }
  729. if (!ownedWardIds.isEmpty())
  730. {
  731. for(String wardId:ownedWardIds.split(";"))
  732. if (Integer.parseInt(wardId) > 0)
  733. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  734. }
  735. }
  736. }
  737. rs.close();
  738. statement.close();
  739. }
  740. catch (Exception e)
  741. {
  742. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  743. }
  744. finally
  745. {
  746. L2DatabaseFactory.close(con);
  747. }
  748. try
  749. {
  750. con = L2DatabaseFactory.getInstance().getConnection();
  751. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  752. ResultSet rs = statement.executeQuery();
  753. while (rs.next())
  754. {
  755. int castleId = rs.getInt("castleId");
  756. int registeredId = rs.getInt("registeredId");
  757. if (ClanTable.getInstance().getClan(registeredId) != null)
  758. {
  759. if (_registeredClans.get(castleId) == null)
  760. _registeredClans.put(castleId, new FastList<L2Clan>());
  761. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  762. }
  763. else
  764. {
  765. if (_registeredMercenaries.get(castleId) == null)
  766. _registeredMercenaries.put(castleId, new FastList<Integer>());
  767. _registeredMercenaries.get(castleId).add(registeredId);
  768. }
  769. }
  770. rs.close();
  771. statement.close();
  772. }
  773. catch (Exception e)
  774. {
  775. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  776. }
  777. finally
  778. {
  779. L2DatabaseFactory.close(con);
  780. }
  781. }
  782. catch (Exception e)
  783. {
  784. //_initialized = false;
  785. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  786. }
  787. finally
  788. {
  789. try
  790. {
  791. is.close();
  792. }
  793. catch (Exception e)
  794. {
  795. }
  796. }
  797. }
  798. private void startTerritoryWar()
  799. {
  800. if (_territoryList == null)
  801. {
  802. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  803. return;
  804. }
  805. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  806. for(Territory t : _territoryList.values())
  807. {
  808. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  809. if (castle != null)
  810. {
  811. if (castle.getOwnerId() > 0)
  812. activeTerritoryList.add(t);
  813. }
  814. else
  815. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  816. }
  817. if (activeTerritoryList.size() < 2)
  818. return;
  819. _isTWInProgress = true;
  820. if (!updatePlayerTWStateFlags(false))
  821. return;
  822. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  823. for(Territory t : activeTerritoryList)
  824. {
  825. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  826. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  827. // spawnControlTower(t.getCastleId()); // Spawn control tower
  828. if (castle != null)
  829. {
  830. t.changeNPCsSpawn(2, true);
  831. castle.spawnDoor(); // Spawn door
  832. castle.getZone().setSiegeInstance(this);
  833. castle.getZone().setIsActive(true);
  834. castle.getZone().updateZoneStatusForCharactersInside();
  835. }
  836. else
  837. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  838. if (fort != null)
  839. {
  840. t.changeNPCsSpawn(1, true);
  841. fort.resetDoors(); // Spawn door
  842. fort.getZone().setSiegeInstance(this);
  843. fort.getZone().setIsActive(true);
  844. fort.getZone().updateZoneStatusForCharactersInside();
  845. }
  846. else
  847. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  848. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  849. if (ward.getNpc() != null && t.getOwnerClan() != null)
  850. {
  851. if (!ward.getNpc().isVisible())
  852. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  853. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  854. }
  855. t.getQuestDone()[0] = 0; // killed npc
  856. t.getQuestDone()[1] = 0; // captured wards
  857. }
  858. _participantPoints.clear();
  859. if (RETURN_WARDS_WHEN_TW_STARTS)
  860. for(TerritoryWard ward : _territoryWards)
  861. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  862. {
  863. ward.unSpawnMe();
  864. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  865. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  866. }
  867. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  868. Announcements.getInstance().announceToAll(sm);
  869. }
  870. private void endTerritoryWar()
  871. {
  872. _isTWInProgress = false;
  873. if (_territoryList == null)
  874. {
  875. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  876. return;
  877. }
  878. FastList<Territory> activeTerritoryList = new FastList<Territory>();
  879. for(Territory t : _territoryList.values())
  880. {
  881. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  882. if (castle != null)
  883. {
  884. if (castle.getOwnerId() > 0)
  885. activeTerritoryList.add(t);
  886. }
  887. else
  888. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  889. }
  890. if (activeTerritoryList.size() < 2)
  891. return;
  892. if (!updatePlayerTWStateFlags(true))
  893. return;
  894. if (_territoryWards != null)
  895. {
  896. for(TerritoryWard twWard : _territoryWards)
  897. twWard.unSpawnMe();
  898. _territoryWards.clear();
  899. }
  900. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  901. for(Territory t : activeTerritoryList)
  902. {
  903. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  904. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  905. if (castle != null)
  906. {
  907. castle.spawnDoor();
  908. t.changeNPCsSpawn(2, false);
  909. castle.getZone().setIsActive(false);
  910. castle.getZone().updateZoneStatusForCharactersInside();
  911. castle.getZone().setSiegeInstance(null);
  912. }
  913. else
  914. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  915. if (fort != null)
  916. {
  917. t.changeNPCsSpawn(1, false);
  918. fort.getZone().setIsActive(false);
  919. fort.getZone().updateZoneStatusForCharactersInside();
  920. fort.getZone().setSiegeInstance(null);
  921. }
  922. else
  923. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  924. if (t.getHQ() != null)
  925. t.getHQ().deleteMe();
  926. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  927. if (ward.getNpc() != null)
  928. {
  929. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  930. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  931. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  932. ward.getNpc().decayMe();
  933. }
  934. }
  935. for(L2SiegeFlagInstance flag : _clanFlags.values())
  936. flag.deleteMe();
  937. _clanFlags.clear();
  938. for(Integer castleId:_registeredClans.keySet())
  939. for(L2Clan clan:_registeredClans.get(castleId))
  940. changeRegistration(castleId, clan.getClanId(), true);
  941. for(Integer castleId:_registeredMercenaries.keySet())
  942. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  943. changeRegistration(castleId, pl_objId, true);
  944. // change next TW date
  945. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  946. Announcements.getInstance().announceToAll(sm);
  947. }
  948. private boolean updatePlayerTWStateFlags(boolean clear)
  949. {
  950. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  951. if (twQuest == null)
  952. {
  953. _log.warning("TerritoryWarManager: missing main Quest!");
  954. return false;
  955. }
  956. for(int castleId : _registeredClans.keySet())
  957. for(L2Clan clan : _registeredClans.get(castleId))
  958. for(L2PcInstance player : clan.getOnlineMembers(0))
  959. {
  960. if (player == null)
  961. continue;
  962. if (clear)
  963. {
  964. player.setSiegeState((byte) 0);
  965. if (!_isTWChannelOpen)
  966. player.setSiegeSide(0);
  967. }
  968. else
  969. {
  970. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  971. continue;
  972. if (_isTWInProgress)
  973. {
  974. player.setSiegeState((byte) 1);
  975. }
  976. player.setSiegeSide(80 + castleId);
  977. }
  978. player.broadcastUserInfo();
  979. }
  980. for(int castleId : _registeredMercenaries.keySet())
  981. for(int objId : _registeredMercenaries.get(castleId))
  982. {
  983. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  984. if (player == null)
  985. continue;
  986. if (clear)
  987. {
  988. player.setSiegeState((byte) 0);
  989. if (!_isTWChannelOpen)
  990. player.setSiegeSide(0);
  991. }
  992. else
  993. {
  994. if (_isTWInProgress)
  995. {
  996. player.setSiegeState((byte) 1);
  997. }
  998. player.setSiegeSide(80 + castleId);
  999. }
  1000. player.broadcastUserInfo();
  1001. }
  1002. for(Territory terr : _territoryList.values())
  1003. if (terr.getOwnerClan() != null)
  1004. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  1005. {
  1006. if (player == null)
  1007. continue;
  1008. if (clear)
  1009. {
  1010. player.setSiegeState((byte) 0);
  1011. if (!_isTWChannelOpen)
  1012. player.setSiegeSide(0);
  1013. }
  1014. else
  1015. {
  1016. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  1017. continue;
  1018. if (_isTWInProgress)
  1019. {
  1020. player.setSiegeState((byte) 1);
  1021. }
  1022. player.setSiegeSide(80 + terr.getCastleId());
  1023. }
  1024. player.broadcastUserInfo();
  1025. }
  1026. twQuest.setOnEnterWorld(_isTWInProgress);
  1027. return true;
  1028. }
  1029. private class RewardOnlineParticipants implements Runnable
  1030. {
  1031. public RewardOnlineParticipants()
  1032. {
  1033. }
  1034. public void run()
  1035. {
  1036. if (isTWInProgress())
  1037. {
  1038. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  1039. if (player != null && player.getSiegeSide() > 0)
  1040. giveTWPoint(player, 1000, 6);
  1041. }
  1042. else
  1043. _scheduledRewardOnlineTask.cancel(false);
  1044. }
  1045. }
  1046. private class ScheduleStartTWTask implements Runnable
  1047. {
  1048. public ScheduleStartTWTask()
  1049. {
  1050. }
  1051. public void run()
  1052. {
  1053. _scheduledStartTWTask.cancel(false);
  1054. try
  1055. {
  1056. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1057. if (timeRemaining > 7200000)
  1058. {
  1059. _isRegistrationOver = false;
  1060. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1061. }
  1062. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1063. {
  1064. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1065. Announcements.getInstance().announceToAll(sm);
  1066. _isRegistrationOver = true;
  1067. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1068. }
  1069. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1070. {
  1071. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1072. Announcements.getInstance().announceToAll(sm);
  1073. _isTWChannelOpen = true;
  1074. _isRegistrationOver = true;
  1075. updatePlayerTWStateFlags(false);
  1076. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1077. }
  1078. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1079. {
  1080. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1081. Announcements.getInstance().announceToAll(sm);
  1082. _isTWChannelOpen = true;
  1083. _isRegistrationOver = true;
  1084. updatePlayerTWStateFlags(false);
  1085. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1086. }
  1087. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1088. {
  1089. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1090. Announcements.getInstance().announceToAll(sm);
  1091. _isTWChannelOpen = true;
  1092. _isRegistrationOver = true;
  1093. updatePlayerTWStateFlags(false);
  1094. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1095. }
  1096. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1097. {
  1098. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1099. Announcements.getInstance().announceToAll(sm);
  1100. _isTWChannelOpen = true;
  1101. _isRegistrationOver = true;
  1102. updatePlayerTWStateFlags(false);
  1103. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1104. }
  1105. else if ((timeRemaining + WARLENGTH) > 0)
  1106. {
  1107. _isTWChannelOpen = true;
  1108. _isRegistrationOver = true;
  1109. startTerritoryWar();
  1110. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1111. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1112. }
  1113. }
  1114. catch (Exception e)
  1115. {
  1116. _log.log(Level.SEVERE, "", e);
  1117. }
  1118. }
  1119. }
  1120. private class ScheduleEndTWTask implements Runnable
  1121. {
  1122. public ScheduleEndTWTask()
  1123. {
  1124. }
  1125. public void run()
  1126. {
  1127. try
  1128. {
  1129. _scheduledEndTWTask.cancel(false);
  1130. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1131. if (timeRemaining > 3600000)
  1132. {
  1133. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1134. sm.addNumber(2);
  1135. announceToParticipants(sm, 0, 0);
  1136. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1137. }
  1138. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1139. {
  1140. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1141. sm.addNumber(Math.round(timeRemaining / 60000));
  1142. announceToParticipants(sm, 0, 0);
  1143. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1144. }
  1145. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1146. {
  1147. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1148. sm.addNumber(Math.round(timeRemaining / 60000));
  1149. announceToParticipants(sm, 0, 0);
  1150. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1151. }
  1152. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1153. {
  1154. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1155. sm.addNumber(Math.round(timeRemaining / 60000));
  1156. announceToParticipants(sm, 0, 0);
  1157. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1158. }
  1159. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1160. {
  1161. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1162. sm.addNumber(Math.round(timeRemaining / 1000));
  1163. announceToParticipants(sm, 0, 0);
  1164. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1165. }
  1166. else
  1167. {
  1168. endTerritoryWar();
  1169. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1170. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1171. }
  1172. }
  1173. catch (Exception e)
  1174. {
  1175. _log.log(Level.SEVERE, "", e);
  1176. }
  1177. }
  1178. }
  1179. private class closeTerritoryChannelTask implements Runnable
  1180. {
  1181. public closeTerritoryChannelTask()
  1182. {
  1183. }
  1184. public void run()
  1185. {
  1186. _isTWChannelOpen = false;
  1187. _disguisedPlayers.clear();
  1188. updatePlayerTWStateFlags(true);
  1189. }
  1190. }
  1191. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1192. {
  1193. // broadcast to clan members
  1194. for(Territory ter : _territoryList.values())
  1195. if (ter.getOwnerClan() != null)
  1196. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1197. {
  1198. member.sendPacket(sm);
  1199. if (exp > 0 || sp > 0)
  1200. member.addExpAndSp(exp, sp);
  1201. }
  1202. for(FastList<L2Clan> list:_registeredClans.values())
  1203. for(L2Clan c:list)
  1204. for (L2PcInstance member : c.getOnlineMembers(0))
  1205. {
  1206. member.sendPacket(sm);
  1207. if (exp > 0 || sp > 0)
  1208. member.addExpAndSp(exp, sp);
  1209. }
  1210. // broadcast to mercenaries
  1211. for(FastList<Integer> list:_registeredMercenaries.values())
  1212. for(int objId:list)
  1213. {
  1214. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1215. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1216. {
  1217. player.sendPacket(sm);
  1218. if (exp > 0 || sp > 0)
  1219. player.addExpAndSp(exp, sp);
  1220. }
  1221. }
  1222. }
  1223. // =========================================================
  1224. // Property - Public
  1225. public static class TerritoryNPCSpawn
  1226. {
  1227. private Location _location;
  1228. private int _npcId;
  1229. private int _castleId;
  1230. private int _type;
  1231. private L2Npc _npc;
  1232. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1233. {
  1234. _castleId = castle_id;
  1235. _location = loc;
  1236. _npcId = npc_id;
  1237. _type = type;
  1238. _npc = npc;
  1239. }
  1240. public int getCastleId()
  1241. {
  1242. return _castleId;
  1243. }
  1244. public int getNpcId()
  1245. {
  1246. return _npcId;
  1247. }
  1248. public int getType()
  1249. {
  1250. return _type;
  1251. }
  1252. public void setNPC(L2Npc npc)
  1253. {
  1254. if (_npc != null)
  1255. _npc.deleteMe();
  1256. _npc = npc;
  1257. }
  1258. public L2Npc getNpc()
  1259. {
  1260. return _npc;
  1261. }
  1262. public Location getLocation()
  1263. {
  1264. return _location;
  1265. }
  1266. }
  1267. public class Territory
  1268. {
  1269. private final int _territoryId;
  1270. private final int _castleId; // territory Castle
  1271. private int _fortId; // territory Fortress
  1272. private L2Clan _ownerClan;
  1273. private FastList<TerritoryNPCSpawn> _spawnList;
  1274. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1275. private boolean _isInProgress = false;
  1276. private L2SiegeFlagInstance _territoryHQ = null;
  1277. private int[] _questDone;
  1278. public Territory(int castleId)
  1279. {
  1280. _castleId = castleId;
  1281. _territoryId = castleId + 80;
  1282. _spawnList = new FastList<TerritoryNPCSpawn>();
  1283. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1284. _questDone = new int[2];
  1285. }
  1286. private void addWardSpawnPlace(Location loc)
  1287. {
  1288. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1289. if (_territoryWardSpawnPlaces[i] == null)
  1290. {
  1291. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1292. return;
  1293. }
  1294. }
  1295. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1296. {
  1297. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1298. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1299. return _territoryWardSpawnPlaces[i];
  1300. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1301. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1302. if (_territoryWardSpawnPlaces[i] == null)
  1303. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1304. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1305. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1306. else
  1307. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1308. return null;
  1309. }
  1310. public FastList<TerritoryNPCSpawn> getSpawnList()
  1311. {
  1312. return _spawnList;
  1313. }
  1314. private void changeNPCsSpawn(int type, boolean isSpawn)
  1315. {
  1316. if (type < 0 || type > 3)
  1317. {
  1318. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1319. return;
  1320. }
  1321. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1322. {
  1323. if (twSpawn.getType() != type)
  1324. continue;
  1325. if (isSpawn)
  1326. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1327. else
  1328. {
  1329. L2Npc npc = twSpawn.getNpc();
  1330. if (npc != null && !npc.isDead())
  1331. npc.deleteMe();
  1332. twSpawn.setNPC(null);
  1333. }
  1334. }
  1335. }
  1336. private void removeWard(int wardId)
  1337. {
  1338. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1339. if (wardSpawn.getNpcId() == wardId)
  1340. {
  1341. wardSpawn.getNpc().deleteMe();
  1342. wardSpawn.setNPC(null);
  1343. wardSpawn._npcId = 0;
  1344. return;
  1345. }
  1346. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1347. }
  1348. public int getTerritoryId()
  1349. {
  1350. return _territoryId;
  1351. }
  1352. public int getCastleId()
  1353. {
  1354. return _castleId;
  1355. }
  1356. public int getFortId()
  1357. {
  1358. return _fortId;
  1359. }
  1360. public L2Clan getOwnerClan()
  1361. {
  1362. return _ownerClan;
  1363. }
  1364. public void setOwnerClan(L2Clan newOwner)
  1365. {
  1366. _ownerClan = newOwner;
  1367. }
  1368. public void setHQ(L2SiegeFlagInstance hq)
  1369. {
  1370. _territoryHQ = hq;
  1371. }
  1372. public L2SiegeFlagInstance getHQ()
  1373. {
  1374. return _territoryHQ;
  1375. }
  1376. public TerritoryNPCSpawn[] getOwnedWard()
  1377. {
  1378. return _territoryWardSpawnPlaces;
  1379. }
  1380. public int[] getQuestDone()
  1381. {
  1382. return _questDone;
  1383. }
  1384. public FastList<Integer> getOwnedWardIds()
  1385. {
  1386. FastList<Integer> ret = new FastList<Integer>();
  1387. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1388. if (wardSpawn.getNpcId() > 0)
  1389. ret.add(wardSpawn.getNpcId());
  1390. return ret;
  1391. }
  1392. public boolean getIsInProgress()
  1393. {
  1394. return _isInProgress;
  1395. }
  1396. public void setIsInProgress(boolean val)
  1397. {
  1398. _isInProgress = val;
  1399. }
  1400. }
  1401. @SuppressWarnings("synthetic-access")
  1402. private static class SingletonHolder
  1403. {
  1404. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1405. }
  1406. //TODO implement these
  1407. /* (non-Javadoc)
  1408. * @see com.l2jserver.gameserver.model.entity.Siegable#startSiege()
  1409. */
  1410. @Override
  1411. public void startSiege()
  1412. {
  1413. // TODO Auto-generated method stub
  1414. throw new UnsupportedOperationException();
  1415. }
  1416. /* (non-Javadoc)
  1417. * @see com.l2jserver.gameserver.model.entity.Siegable#endSiege()
  1418. */
  1419. @Override
  1420. public void endSiege()
  1421. {
  1422. // TODO Auto-generated method stub
  1423. throw new UnsupportedOperationException();
  1424. }
  1425. /* (non-Javadoc)
  1426. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(int)
  1427. */
  1428. @Override
  1429. public L2SiegeClan getAttackerClan(int clanId)
  1430. {
  1431. throw new UnsupportedOperationException();
  1432. }
  1433. /* (non-Javadoc)
  1434. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClan(com.l2jserver.gameserver.model.L2Clan)
  1435. */
  1436. @Override
  1437. public L2SiegeClan getAttackerClan(L2Clan clan)
  1438. {
  1439. // TODO Auto-generated method stub
  1440. throw new UnsupportedOperationException();
  1441. }
  1442. /* (non-Javadoc)
  1443. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackerClans()
  1444. */
  1445. @Override
  1446. public List<L2SiegeClan> getAttackerClans()
  1447. {
  1448. // TODO Auto-generated method stub
  1449. throw new UnsupportedOperationException();
  1450. }
  1451. /* (non-Javadoc)
  1452. * @see com.l2jserver.gameserver.model.entity.Siegable#getAttackersInZone()
  1453. */
  1454. @Override
  1455. public List<L2PcInstance> getAttackersInZone()
  1456. {
  1457. // TODO Auto-generated method stub
  1458. throw new UnsupportedOperationException();
  1459. }
  1460. /* (non-Javadoc)
  1461. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsAttacker(com.l2jserver.gameserver.model.L2Clan)
  1462. */
  1463. @Override
  1464. public boolean checkIsAttacker(L2Clan clan)
  1465. {
  1466. // TODO Auto-generated method stub
  1467. throw new UnsupportedOperationException();
  1468. }
  1469. /* (non-Javadoc)
  1470. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(int)
  1471. */
  1472. @Override
  1473. public L2SiegeClan getDefenderClan(int clanId)
  1474. {
  1475. // TODO Auto-generated method stub
  1476. throw new UnsupportedOperationException();
  1477. }
  1478. /* (non-Javadoc)
  1479. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClan(com.l2jserver.gameserver.model.L2Clan)
  1480. */
  1481. @Override
  1482. public L2SiegeClan getDefenderClan(L2Clan clan)
  1483. {
  1484. // TODO Auto-generated method stub
  1485. throw new UnsupportedOperationException();
  1486. }
  1487. /* (non-Javadoc)
  1488. * @see com.l2jserver.gameserver.model.entity.Siegable#getDefenderClans()
  1489. */
  1490. @Override
  1491. public List<L2SiegeClan> getDefenderClans()
  1492. {
  1493. // TODO Auto-generated method stub
  1494. throw new UnsupportedOperationException();
  1495. }
  1496. /* (non-Javadoc)
  1497. * @see com.l2jserver.gameserver.model.entity.Siegable#checkIsDefender(com.l2jserver.gameserver.model.L2Clan)
  1498. */
  1499. @Override
  1500. public boolean checkIsDefender(L2Clan clan)
  1501. {
  1502. // TODO Auto-generated method stub
  1503. throw new UnsupportedOperationException();
  1504. }
  1505. /* (non-Javadoc)
  1506. * @see com.l2jserver.gameserver.model.entity.Siegable#getFlag(com.l2jserver.gameserver.model.L2Clan)
  1507. */
  1508. @Override
  1509. public List<L2Npc> getFlag(L2Clan clan)
  1510. {
  1511. // TODO Auto-generated method stub
  1512. throw new UnsupportedOperationException();
  1513. }
  1514. /* (non-Javadoc)
  1515. * @see com.l2jserver.gameserver.model.entity.Siegable#getSiegeDate()
  1516. */
  1517. @Override
  1518. public Calendar getSiegeDate()
  1519. {
  1520. // TODO Auto-generated method stub
  1521. throw new UnsupportedOperationException();
  1522. }
  1523. /* (non-Javadoc)
  1524. * @see com.l2jserver.gameserver.model.entity.Siegable#giveFame()
  1525. */
  1526. @Override
  1527. public boolean giveFame()
  1528. {
  1529. return true;
  1530. }
  1531. /* (non-Javadoc)
  1532. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameFrequency()
  1533. */
  1534. @Override
  1535. public int getFameFrequency()
  1536. {
  1537. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1538. }
  1539. /* (non-Javadoc)
  1540. * @see com.l2jserver.gameserver.model.entity.Siegable#getFameAmount()
  1541. */
  1542. @Override
  1543. public int getFameAmount()
  1544. {
  1545. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1546. }
  1547. }