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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.communityserver.network;
- import javolution.util.FastMap;
- public final class GameServerThreadPool
- {
- private static GameServerThreadPool _instance;
-
- public static final GameServerThreadPool getInstance()
- {
- if (_instance == null)
- _instance = new GameServerThreadPool();
- return _instance;
- }
-
- private final FastMap<Integer, GameServerThread> _gameServerThreads;
-
- private GameServerThreadPool()
- {
- _gameServerThreads = new FastMap<Integer, GameServerThread>();
- }
-
- public final void addGameServerThread(final int serverId, final GameServerThread gst)
- {
- synchronized (_gameServerThreads)
- {
- _gameServerThreads.put(serverId, gst);
- }
- }
-
- public final GameServerThread getGameServerThread(final int serverId)
- {
- return _gameServerThreads.get(serverId);
- }
- }
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