/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.communityserver.network;
import javolution.util.FastMap;
public final class GameServerThreadPool
{
private static GameServerThreadPool _instance;
public static final GameServerThreadPool getInstance()
{
if (_instance == null)
_instance = new GameServerThreadPool();
return _instance;
}
private final FastMap _gameServerThreads;
private GameServerThreadPool()
{
_gameServerThreads = new FastMap();
}
public final void addGameServerThread(final int serverId, final GameServerThread gst)
{
synchronized (_gameServerThreads)
{
_gameServerThreads.put(serverId, gst);
}
}
public final GameServerThread getGameServerThread(final int serverId)
{
return _gameServerThreads.get(serverId);
}
}