ISkillHandler.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.handler;
  20. import java.util.logging.Logger;
  21. import com.l2jserver.gameserver.model.L2Object;
  22. import com.l2jserver.gameserver.model.actor.L2Character;
  23. import com.l2jserver.gameserver.model.skills.L2Skill;
  24. import com.l2jserver.gameserver.model.skills.L2SkillType;
  25. public interface ISkillHandler
  26. {
  27. public static Logger _log = Logger.getLogger(ISkillHandler.class.getName());
  28. /**
  29. * this is the worker method that is called when using an item.
  30. * @param activeChar
  31. * @param skill
  32. * @param targets
  33. */
  34. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets);
  35. /**
  36. * this method is called at initialization to register all the item ids automatically
  37. * @return all known itemIds
  38. */
  39. public L2SkillType[] getSkillIds();
  40. }