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GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.net.InetAddress;
  21. import java.net.UnknownHostException;
  22. import java.util.Calendar;
  23. import java.util.logging.Level;
  24. import java.util.logging.LogManager;
  25. import java.util.logging.Logger;
  26. import org.mmocore.network.SelectorConfig;
  27. import org.mmocore.network.SelectorThread;
  28. import com.l2jserver.Config;
  29. import com.l2jserver.L2DatabaseFactory;
  30. import com.l2jserver.Server;
  31. import com.l2jserver.gameserver.cache.CrestCache;
  32. import com.l2jserver.gameserver.cache.HtmCache;
  33. import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  40. import com.l2jserver.gameserver.datatables.ClanTable;
  41. import com.l2jserver.gameserver.datatables.DoorTable;
  42. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  43. import com.l2jserver.gameserver.datatables.EventDroplist;
  44. import com.l2jserver.gameserver.datatables.ExtractableItemsData;
  45. import com.l2jserver.gameserver.datatables.ExtractableSkillsData;
  46. import com.l2jserver.gameserver.datatables.FishTable;
  47. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  48. import com.l2jserver.gameserver.datatables.HennaTable;
  49. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  50. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  51. import com.l2jserver.gameserver.datatables.ItemTable;
  52. import com.l2jserver.gameserver.datatables.PetDataTable;
  53. import com.l2jserver.gameserver.datatables.LevelUpData;
  54. import com.l2jserver.gameserver.datatables.MapRegionTable;
  55. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  56. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  57. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  58. import com.l2jserver.gameserver.datatables.NpcTable;
  59. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  60. import com.l2jserver.gameserver.datatables.PetSkillsTable;
  61. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  62. import com.l2jserver.gameserver.datatables.SkillSpellbookTable;
  63. import com.l2jserver.gameserver.datatables.SkillTable;
  64. import com.l2jserver.gameserver.datatables.SkillTreeTable;
  65. import com.l2jserver.gameserver.datatables.SpawnTable;
  66. import com.l2jserver.gameserver.datatables.StaticObjects;
  67. import com.l2jserver.gameserver.datatables.SummonItemsData;
  68. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  69. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  70. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  71. import com.l2jserver.gameserver.handler.ChatHandler;
  72. import com.l2jserver.gameserver.handler.ItemHandler;
  73. import com.l2jserver.gameserver.handler.SkillHandler;
  74. import com.l2jserver.gameserver.handler.UserCommandHandler;
  75. import com.l2jserver.gameserver.handler.VoicedCommandHandler;
  76. import com.l2jserver.gameserver.idfactory.IdFactory;
  77. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  78. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  79. import com.l2jserver.gameserver.instancemanager.BoatManager;
  80. import com.l2jserver.gameserver.instancemanager.CastleManager;
  81. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  82. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  83. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  84. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  85. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  86. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  87. import com.l2jserver.gameserver.instancemanager.FortManager;
  88. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  89. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  90. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  91. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  92. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  93. import com.l2jserver.gameserver.instancemanager.MailManager;
  94. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  95. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  96. import com.l2jserver.gameserver.instancemanager.QuestManager;
  97. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  98. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  99. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  100. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  101. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  102. import com.l2jserver.gameserver.model.AutoChatHandler;
  103. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  104. import com.l2jserver.gameserver.model.L2Manor;
  105. import com.l2jserver.gameserver.model.L2Multisell;
  106. import com.l2jserver.gameserver.model.L2World;
  107. import com.l2jserver.gameserver.model.entity.Hero;
  108. import com.l2jserver.gameserver.model.entity.TvTManager;
  109. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  110. import com.l2jserver.gameserver.network.L2GameClient;
  111. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  112. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  113. import com.l2jserver.gameserver.pathfinding.PathFinding;
  114. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  115. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  116. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  117. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  118. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  119. import com.l2jserver.gameserver.taskmanager.TaskManager;
  120. import com.l2jserver.gameserver.util.DynamicExtension;
  121. import com.l2jserver.status.Status;
  122. import com.l2jserver.util.DeadLockDetector;
  123. /**
  124. * This class ...
  125. *
  126. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  127. */
  128. public class GameServer
  129. {
  130. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  131. private final SelectorThread<L2GameClient> _selectorThread;
  132. private final DeadLockDetector _deadDetectThread;
  133. private final IdFactory _idFactory;
  134. public static GameServer gameServer;
  135. private LoginServerThread _loginThread;
  136. private static Status _statusServer;
  137. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  138. public long getUsedMemoryMB()
  139. {
  140. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  141. }
  142. public SelectorThread<L2GameClient> getSelectorThread()
  143. {
  144. return _selectorThread;
  145. }
  146. public DeadLockDetector getDeadLockDetectorThread()
  147. {
  148. return _deadDetectThread;
  149. }
  150. public GameServer() throws Exception
  151. {
  152. long serverLoadStart = System.currentTimeMillis();
  153. gameServer = this;
  154. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  155. if (Config.SERVER_VERSION != null)
  156. {
  157. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  158. }
  159. if (Config.DATAPACK_VERSION != null)
  160. {
  161. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  162. }
  163. _idFactory = IdFactory.getInstance();
  164. if (!_idFactory.isInitialized())
  165. {
  166. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  167. throw new Exception("Could not initialize the ID factory");
  168. }
  169. ThreadPoolManager.getInstance();
  170. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  171. new File("log/game").mkdirs();
  172. // load script engines
  173. L2ScriptEngineManager.getInstance();
  174. // start game time control early
  175. GameTimeController.getInstance();
  176. // keep the references of Singletons to prevent garbage collection
  177. CharNameTable.getInstance();
  178. SkillTable.getInstance();
  179. ItemTable.getInstance();
  180. if (!ItemTable.getInstance().isInitialized())
  181. {
  182. _log.severe("Could not find the extraced files. Please Check Your Data.");
  183. throw new Exception("Could not initialize the item table");
  184. }
  185. // Load clan hall data before zone data and doors table
  186. ClanHallManager.getInstance();
  187. ExtractableItemsData.getInstance();
  188. ExtractableSkillsData.getInstance();
  189. SummonItemsData.getInstance();
  190. ZoneManager.getInstance();
  191. MerchantPriceConfigTable.getInstance().loadInstances();
  192. EnchantHPBonusData.getInstance();
  193. TradeController.getInstance();
  194. L2Multisell.getInstance();
  195. InstanceManager.getInstance();
  196. if (Config.ALLOW_NPC_WALKERS)
  197. {
  198. NpcWalkerRoutesTable.getInstance().load();
  199. }
  200. NpcBufferTable.getInstance();
  201. RecipeController.getInstance();
  202. SkillTreeTable.getInstance();
  203. PetSkillsTable.getInstance();
  204. ArmorSetsTable.getInstance();
  205. FishTable.getInstance();
  206. SkillSpellbookTable.getInstance();
  207. CharTemplateTable.getInstance();
  208. NobleSkillTable.getInstance();
  209. HeroSkillTable.getInstance();
  210. ResidentialSkillTable.getInstance();
  211. // Call to load caches
  212. HtmCache.getInstance();
  213. CrestCache.getInstance();
  214. // forums has to be loaded before clan data, because of last forum id used should have also memo included
  215. if (Config.COMMUNITY_TYPE > 0)
  216. ForumsBBSManager.getInstance().initRoot();
  217. ClanTable.getInstance();
  218. NpcTable.getInstance();
  219. if (!NpcTable.getInstance().isInitialized())
  220. {
  221. _log.severe("Could not find the extraced files. Please Check Your Data.");
  222. throw new Exception("Could not initialize the npc table");
  223. }
  224. HennaTable.getInstance();
  225. HennaTreeTable.getInstance();
  226. HelperBuffTable.getInstance();
  227. GeoData.getInstance();
  228. if (Config.GEODATA == 2)
  229. PathFinding.getInstance();
  230. CastleManager.getInstance().loadInstances();
  231. SiegeManager.getInstance().getSieges();
  232. FortManager.getInstance().loadInstances();
  233. FortSiegeManager.getInstance();
  234. TeleportLocationTable.getInstance();
  235. LevelUpData.getInstance();
  236. L2World.getInstance();
  237. SpawnTable.getInstance();
  238. RaidBossSpawnManager.getInstance();
  239. DayNightSpawnManager.getInstance().notifyChangeMode();
  240. GrandBossManager.getInstance().initZones();
  241. RaidBossPointsManager.init();
  242. FourSepulchersManager.getInstance().init();
  243. DimensionalRiftManager.getInstance();
  244. Announcements.getInstance();
  245. MapRegionTable.getInstance();
  246. EventDroplist.getInstance();
  247. DoorTable.getInstance();
  248. StaticObjects.getInstance();
  249. /** Load Manor data */
  250. L2Manor.getInstance();
  251. /** Load Manager */
  252. AuctionManager.getInstance();
  253. BoatManager.getInstance();
  254. CastleManorManager.getInstance();
  255. MercTicketManager.getInstance();
  256. // PartyCommandManager.getInstance();
  257. PetitionManager.getInstance();
  258. QuestManager.getInstance();
  259. TransformationManager.getInstance();
  260. AirShipManager.getInstance();
  261. try
  262. {
  263. _log.info("Loading Server Scripts");
  264. File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
  265. if (!Config.ALT_DEV_NO_QUESTS)
  266. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  267. }
  268. catch (IOException ioe)
  269. {
  270. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  271. }
  272. try
  273. {
  274. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  275. if (compiledScriptCache == null)
  276. {
  277. _log.info("Compiled Scripts Cache is disabled.");
  278. }
  279. else
  280. {
  281. compiledScriptCache.purge();
  282. if (compiledScriptCache.isModified())
  283. {
  284. compiledScriptCache.save();
  285. _log.info("Compiled Scripts Cache was saved.");
  286. }
  287. else
  288. {
  289. _log.info("Compiled Scripts Cache is up-to-date.");
  290. }
  291. }
  292. }
  293. catch (IOException e)
  294. {
  295. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  296. }
  297. QuestManager.getInstance().report();
  298. TransformationManager.getInstance().report();
  299. AugmentationData.getInstance();
  300. if (Config.SAVE_DROPPED_ITEM)
  301. ItemsOnGroundManager.getInstance();
  302. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  303. ItemsAutoDestroy.getInstance();
  304. MonsterRace.getInstance();
  305. SevenSigns.getInstance().spawnSevenSignsNPC();
  306. SevenSignsFestival.getInstance();
  307. AutoSpawnHandler.getInstance();
  308. AutoChatHandler.getInstance();
  309. Olympiad.getInstance();
  310. Hero.getInstance();
  311. FaenorScriptEngine.getInstance();
  312. // Init of a cursed weapon manager
  313. CursedWeaponsManager.getInstance();
  314. _log.log(Level.CONFIG, "AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  315. _log.log(Level.CONFIG, "AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  316. AdminCommandHandler.getInstance();
  317. ChatHandler.getInstance();
  318. ItemHandler.getInstance();
  319. SkillHandler.getInstance();
  320. UserCommandHandler.getInstance();
  321. VoicedCommandHandler.getInstance();
  322. AccessLevels.getInstance();
  323. AdminCommandAccessRights.getInstance();
  324. if (Config.L2JMOD_ALLOW_WEDDING)
  325. CoupleManager.getInstance();
  326. TaskManager.getInstance();
  327. GmListTable.getInstance();
  328. // read pet stats from db
  329. PetDataTable.getInstance().loadPetsData();
  330. MerchantPriceConfigTable.getInstance().updateReferences();
  331. CastleManager.getInstance().activateInstances();
  332. FortManager.getInstance().activateInstances();
  333. if (Config.ALLOW_MAIL)
  334. MailManager.getInstance();
  335. Universe.getInstance();
  336. if (Config.ACCEPT_GEOEDITOR_CONN)
  337. GeoEditorListener.getInstance();
  338. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  339. _log.config("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  340. // initialize the dynamic extension loader
  341. try
  342. {
  343. DynamicExtension.getInstance();
  344. }
  345. catch (Exception ex)
  346. {
  347. _log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
  348. }
  349. TvTManager.getInstance();
  350. KnownListUpdateTaskManager.getInstance();
  351. if (Config.DEADLOCK_DETECTOR)
  352. {
  353. _deadDetectThread = new DeadLockDetector();
  354. _deadDetectThread.setDaemon(true);
  355. _deadDetectThread.start();
  356. }
  357. else
  358. _deadDetectThread = null;
  359. System.gc();
  360. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  361. // the current allocation pool, freeMemory the unused memory in the
  362. // allocation pool
  363. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  364. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  365. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  366. _loginThread = LoginServerThread.getInstance();
  367. _loginThread.start();
  368. CommunityServerThread.initialize();
  369. final SelectorConfig sc = new SelectorConfig();
  370. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  371. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  372. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  373. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  374. final L2GamePacketHandler gph = new L2GamePacketHandler();
  375. _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, null);
  376. InetAddress bindAddress = null;
  377. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  378. {
  379. try
  380. {
  381. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  382. }
  383. catch (UnknownHostException e1)
  384. {
  385. _log.severe("WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage());
  386. if (Config.DEVELOPER)
  387. {
  388. e1.printStackTrace();
  389. }
  390. }
  391. }
  392. try
  393. {
  394. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  395. }
  396. catch (IOException e)
  397. {
  398. _log.severe("FATAL: Failed to open server socket. Reason: " + e.getMessage());
  399. if (Config.DEVELOPER)
  400. {
  401. e.printStackTrace();
  402. }
  403. System.exit(1);
  404. }
  405. _selectorThread.start();
  406. _log.config("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  407. long serverLoadEnd = System.currentTimeMillis();
  408. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  409. AutoAnnounceTaskManager.getInstance();
  410. }
  411. public static void main(String[] args) throws Exception
  412. {
  413. Server.serverMode = Server.MODE_GAMESERVER;
  414. // Local Constants
  415. final String LOG_FOLDER = "log"; // Name of folder for log file
  416. final String LOG_NAME = "./log.cfg"; // Name of log file
  417. /*** Main ***/
  418. // Create log folder
  419. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  420. logFolder.mkdir();
  421. // Create input stream for log file -- or store file data into memory
  422. InputStream is = new FileInputStream(new File(LOG_NAME));
  423. LogManager.getLogManager().readConfiguration(is);
  424. is.close();
  425. // Initialize config
  426. Config.load();
  427. L2DatabaseFactory.getInstance();
  428. gameServer = new GameServer();
  429. if (Config.IS_TELNET_ENABLED)
  430. {
  431. _statusServer = new Status(Server.serverMode);
  432. _statusServer.start();
  433. }
  434. else
  435. {
  436. _log.info("Telnet server is currently disabled.");
  437. }
  438. }
  439. }