/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.util.Calendar;
import java.util.logging.Level;
import java.util.logging.LogManager;
import java.util.logging.Logger;
import org.mmocore.network.SelectorConfig;
import org.mmocore.network.SelectorThread;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.Server;
import com.l2jserver.gameserver.cache.CrestCache;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.datatables.AccessLevels;
import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
import com.l2jserver.gameserver.datatables.ArmorSetsTable;
import com.l2jserver.gameserver.datatables.AugmentationData;
import com.l2jserver.gameserver.datatables.CharNameTable;
import com.l2jserver.gameserver.datatables.CharTemplateTable;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.DoorTable;
import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
import com.l2jserver.gameserver.datatables.EventDroplist;
import com.l2jserver.gameserver.datatables.ExtractableItemsData;
import com.l2jserver.gameserver.datatables.ExtractableSkillsData;
import com.l2jserver.gameserver.datatables.FishTable;
import com.l2jserver.gameserver.datatables.HelperBuffTable;
import com.l2jserver.gameserver.datatables.HennaTable;
import com.l2jserver.gameserver.datatables.HennaTreeTable;
import com.l2jserver.gameserver.datatables.HeroSkillTable;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.PetDataTable;
import com.l2jserver.gameserver.datatables.LevelUpData;
import com.l2jserver.gameserver.datatables.MapRegionTable;
import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
import com.l2jserver.gameserver.datatables.NobleSkillTable;
import com.l2jserver.gameserver.datatables.NpcBufferTable;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
import com.l2jserver.gameserver.datatables.PetSkillsTable;
import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
import com.l2jserver.gameserver.datatables.SkillSpellbookTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreeTable;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.datatables.StaticObjects;
import com.l2jserver.gameserver.datatables.SummonItemsData;
import com.l2jserver.gameserver.datatables.TeleportLocationTable;
import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
import com.l2jserver.gameserver.handler.AdminCommandHandler;
import com.l2jserver.gameserver.handler.ChatHandler;
import com.l2jserver.gameserver.handler.ItemHandler;
import com.l2jserver.gameserver.handler.SkillHandler;
import com.l2jserver.gameserver.handler.UserCommandHandler;
import com.l2jserver.gameserver.handler.VoicedCommandHandler;
import com.l2jserver.gameserver.idfactory.IdFactory;
import com.l2jserver.gameserver.instancemanager.AirShipManager;
import com.l2jserver.gameserver.instancemanager.AuctionManager;
import com.l2jserver.gameserver.instancemanager.BoatManager;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.instancemanager.ClanHallManager;
import com.l2jserver.gameserver.instancemanager.CoupleManager;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
import com.l2jserver.gameserver.instancemanager.MailManager;
import com.l2jserver.gameserver.instancemanager.MercTicketManager;
import com.l2jserver.gameserver.instancemanager.PetitionManager;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TransformationManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.AutoChatHandler;
import com.l2jserver.gameserver.model.AutoSpawnHandler;
import com.l2jserver.gameserver.model.L2Manor;
import com.l2jserver.gameserver.model.L2Multisell;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.entity.Hero;
import com.l2jserver.gameserver.model.entity.TvTManager;
import com.l2jserver.gameserver.model.olympiad.Olympiad;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.L2GamePacketHandler;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.pathfinding.PathFinding;
import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
import com.l2jserver.gameserver.scripting.CompiledScriptCache;
import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
import com.l2jserver.gameserver.taskmanager.TaskManager;
import com.l2jserver.gameserver.util.DynamicExtension;
import com.l2jserver.status.Status;
import com.l2jserver.util.DeadLockDetector;
/**
* This class ...
*
* @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
*/
public class GameServer
{
private static final Logger _log = Logger.getLogger(GameServer.class.getName());
private final SelectorThread _selectorThread;
private final DeadLockDetector _deadDetectThread;
private final IdFactory _idFactory;
public static GameServer gameServer;
private LoginServerThread _loginThread;
private static Status _statusServer;
public static final Calendar dateTimeServerStarted = Calendar.getInstance();
public long getUsedMemoryMB()
{
return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
}
public SelectorThread getSelectorThread()
{
return _selectorThread;
}
public DeadLockDetector getDeadLockDetectorThread()
{
return _deadDetectThread;
}
public GameServer() throws Exception
{
long serverLoadStart = System.currentTimeMillis();
gameServer = this;
_log.finest("used mem:" + getUsedMemoryMB() + "MB");
if (Config.SERVER_VERSION != null)
{
_log.info("L2J Server Version: " + Config.SERVER_VERSION);
}
if (Config.DATAPACK_VERSION != null)
{
_log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
}
_idFactory = IdFactory.getInstance();
if (!_idFactory.isInitialized())
{
_log.severe("Could not read object IDs from DB. Please Check Your Data.");
throw new Exception("Could not initialize the ID factory");
}
ThreadPoolManager.getInstance();
new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
new File("log/game").mkdirs();
// load script engines
L2ScriptEngineManager.getInstance();
// start game time control early
GameTimeController.getInstance();
// keep the references of Singletons to prevent garbage collection
CharNameTable.getInstance();
SkillTable.getInstance();
ItemTable.getInstance();
if (!ItemTable.getInstance().isInitialized())
{
_log.severe("Could not find the extraced files. Please Check Your Data.");
throw new Exception("Could not initialize the item table");
}
// Load clan hall data before zone data and doors table
ClanHallManager.getInstance();
ExtractableItemsData.getInstance();
ExtractableSkillsData.getInstance();
SummonItemsData.getInstance();
ZoneManager.getInstance();
MerchantPriceConfigTable.getInstance().loadInstances();
EnchantHPBonusData.getInstance();
TradeController.getInstance();
L2Multisell.getInstance();
InstanceManager.getInstance();
if (Config.ALLOW_NPC_WALKERS)
{
NpcWalkerRoutesTable.getInstance().load();
}
NpcBufferTable.getInstance();
RecipeController.getInstance();
SkillTreeTable.getInstance();
PetSkillsTable.getInstance();
ArmorSetsTable.getInstance();
FishTable.getInstance();
SkillSpellbookTable.getInstance();
CharTemplateTable.getInstance();
NobleSkillTable.getInstance();
HeroSkillTable.getInstance();
ResidentialSkillTable.getInstance();
// Call to load caches
HtmCache.getInstance();
CrestCache.getInstance();
// forums has to be loaded before clan data, because of last forum id used should have also memo included
if (Config.COMMUNITY_TYPE > 0)
ForumsBBSManager.getInstance().initRoot();
ClanTable.getInstance();
NpcTable.getInstance();
if (!NpcTable.getInstance().isInitialized())
{
_log.severe("Could not find the extraced files. Please Check Your Data.");
throw new Exception("Could not initialize the npc table");
}
HennaTable.getInstance();
HennaTreeTable.getInstance();
HelperBuffTable.getInstance();
GeoData.getInstance();
if (Config.GEODATA == 2)
PathFinding.getInstance();
CastleManager.getInstance().loadInstances();
SiegeManager.getInstance().getSieges();
FortManager.getInstance().loadInstances();
FortSiegeManager.getInstance();
TeleportLocationTable.getInstance();
LevelUpData.getInstance();
L2World.getInstance();
SpawnTable.getInstance();
RaidBossSpawnManager.getInstance();
DayNightSpawnManager.getInstance().notifyChangeMode();
GrandBossManager.getInstance().initZones();
RaidBossPointsManager.init();
FourSepulchersManager.getInstance().init();
DimensionalRiftManager.getInstance();
Announcements.getInstance();
MapRegionTable.getInstance();
EventDroplist.getInstance();
DoorTable.getInstance();
StaticObjects.getInstance();
/** Load Manor data */
L2Manor.getInstance();
/** Load Manager */
AuctionManager.getInstance();
BoatManager.getInstance();
CastleManorManager.getInstance();
MercTicketManager.getInstance();
// PartyCommandManager.getInstance();
PetitionManager.getInstance();
QuestManager.getInstance();
TransformationManager.getInstance();
AirShipManager.getInstance();
try
{
_log.info("Loading Server Scripts");
File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
if (!Config.ALT_DEV_NO_QUESTS)
L2ScriptEngineManager.getInstance().executeScriptList(scripts);
}
catch (IOException ioe)
{
_log.severe("Failed loading scripts.cfg, no script going to be loaded");
}
try
{
CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
if (compiledScriptCache == null)
{
_log.info("Compiled Scripts Cache is disabled.");
}
else
{
compiledScriptCache.purge();
if (compiledScriptCache.isModified())
{
compiledScriptCache.save();
_log.info("Compiled Scripts Cache was saved.");
}
else
{
_log.info("Compiled Scripts Cache is up-to-date.");
}
}
}
catch (IOException e)
{
_log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
}
QuestManager.getInstance().report();
TransformationManager.getInstance().report();
AugmentationData.getInstance();
if (Config.SAVE_DROPPED_ITEM)
ItemsOnGroundManager.getInstance();
if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
ItemsAutoDestroy.getInstance();
MonsterRace.getInstance();
SevenSigns.getInstance().spawnSevenSignsNPC();
SevenSignsFestival.getInstance();
AutoSpawnHandler.getInstance();
AutoChatHandler.getInstance();
Olympiad.getInstance();
Hero.getInstance();
FaenorScriptEngine.getInstance();
// Init of a cursed weapon manager
CursedWeaponsManager.getInstance();
_log.log(Level.CONFIG, "AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
_log.log(Level.CONFIG, "AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
AdminCommandHandler.getInstance();
ChatHandler.getInstance();
ItemHandler.getInstance();
SkillHandler.getInstance();
UserCommandHandler.getInstance();
VoicedCommandHandler.getInstance();
AccessLevels.getInstance();
AdminCommandAccessRights.getInstance();
if (Config.L2JMOD_ALLOW_WEDDING)
CoupleManager.getInstance();
TaskManager.getInstance();
GmListTable.getInstance();
// read pet stats from db
PetDataTable.getInstance().loadPetsData();
MerchantPriceConfigTable.getInstance().updateReferences();
CastleManager.getInstance().activateInstances();
FortManager.getInstance().activateInstances();
if (Config.ALLOW_MAIL)
MailManager.getInstance();
Universe.getInstance();
if (Config.ACCEPT_GEOEDITOR_CONN)
GeoEditorListener.getInstance();
Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
_log.config("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
// initialize the dynamic extension loader
try
{
DynamicExtension.getInstance();
}
catch (Exception ex)
{
_log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
}
TvTManager.getInstance();
KnownListUpdateTaskManager.getInstance();
if (Config.DEADLOCK_DETECTOR)
{
_deadDetectThread = new DeadLockDetector();
_deadDetectThread.setDaemon(true);
_deadDetectThread.start();
}
else
_deadDetectThread = null;
System.gc();
// maxMemory is the upper limit the jvm can use, totalMemory the size of
// the current allocation pool, freeMemory the unused memory in the
// allocation pool
long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
_log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
_loginThread = LoginServerThread.getInstance();
_loginThread.start();
CommunityServerThread.initialize();
final SelectorConfig sc = new SelectorConfig();
sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
final L2GamePacketHandler gph = new L2GamePacketHandler();
_selectorThread = new SelectorThread(sc, gph, gph, gph, null);
InetAddress bindAddress = null;
if (!Config.GAMESERVER_HOSTNAME.equals("*"))
{
try
{
bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
}
catch (UnknownHostException e1)
{
_log.severe("WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage());
if (Config.DEVELOPER)
{
e1.printStackTrace();
}
}
}
try
{
_selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
}
catch (IOException e)
{
_log.severe("FATAL: Failed to open server socket. Reason: " + e.getMessage());
if (Config.DEVELOPER)
{
e.printStackTrace();
}
System.exit(1);
}
_selectorThread.start();
_log.config("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
long serverLoadEnd = System.currentTimeMillis();
_log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
AutoAnnounceTaskManager.getInstance();
}
public static void main(String[] args) throws Exception
{
Server.serverMode = Server.MODE_GAMESERVER;
// Local Constants
final String LOG_FOLDER = "log"; // Name of folder for log file
final String LOG_NAME = "./log.cfg"; // Name of log file
/*** Main ***/
// Create log folder
File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
logFolder.mkdir();
// Create input stream for log file -- or store file data into memory
InputStream is = new FileInputStream(new File(LOG_NAME));
LogManager.getLogManager().readConfiguration(is);
is.close();
// Initialize config
Config.load();
L2DatabaseFactory.getInstance();
gameServer = new GameServer();
if (Config.IS_TELNET_ENABLED)
{
_statusServer = new Status(Server.serverMode);
_statusServer.start();
}
else
{
_log.info("Telnet server is currently disabled.");
}
}
}