ConditionTargetWeight.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.model.conditions;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.stats.Env;
  23. /**
  24. * The Class ConditionTargetWeight.
  25. * @author Zoey76
  26. */
  27. public class ConditionTargetWeight extends Condition
  28. {
  29. private final int _weight;
  30. /**
  31. * Instantiates a new condition player weight.
  32. * @param weight the weight
  33. */
  34. public ConditionTargetWeight(int weight)
  35. {
  36. _weight = weight;
  37. }
  38. @Override
  39. public boolean testImpl(Env env)
  40. {
  41. final L2Character targetObj = env.getTarget();
  42. if ((targetObj != null) && targetObj.isPlayer())
  43. {
  44. final L2PcInstance target = targetObj.getActingPlayer();
  45. if (!target.getDietMode() && (target.getMaxLoad() > 0))
  46. {
  47. int weightproc = (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad());
  48. return (weightproc < _weight);
  49. }
  50. }
  51. return false;
  52. }
  53. }