SkillCoolTime.java 1.8 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import java.util.ArrayList;
  21. import java.util.List;
  22. import java.util.Map;
  23. import com.l2jserver.gameserver.model.TimeStamp;
  24. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  25. /**
  26. * Skill Cool Time server packet implementation.
  27. * @author KenM, Zoey76
  28. */
  29. public class SkillCoolTime extends L2GameServerPacket
  30. {
  31. private final List<TimeStamp> _skillReuseTimeStamps = new ArrayList<>();
  32. public SkillCoolTime(L2PcInstance player)
  33. {
  34. final Map<Integer, TimeStamp> skillReuseTimeStamps = player.getSkillReuseTimeStamps();
  35. if (skillReuseTimeStamps != null)
  36. {
  37. for (TimeStamp ts : skillReuseTimeStamps.values())
  38. {
  39. if (ts.hasNotPassed())
  40. {
  41. _skillReuseTimeStamps.add(ts);
  42. }
  43. }
  44. }
  45. }
  46. @Override
  47. protected void writeImpl()
  48. {
  49. writeC(0xC7);
  50. writeD(_skillReuseTimeStamps.size());
  51. for (TimeStamp ts : _skillReuseTimeStamps)
  52. {
  53. writeD(ts.getSkillId());
  54. writeD(ts.getSkillLvl());
  55. writeD((int) ts.getReuse() / 1000);
  56. writeD((int) ts.getRemaining() / 1000);
  57. }
  58. }
  59. }