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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.ArrayList;
- import java.util.List;
- import java.util.Map;
- import com.l2jserver.gameserver.model.TimeStamp;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * Skill Cool Time server packet implementation.
- * @author KenM, Zoey76
- */
- public class SkillCoolTime extends L2GameServerPacket
- {
- private final List<TimeStamp> _skillReuseTimeStamps = new ArrayList<>();
-
- public SkillCoolTime(L2PcInstance player)
- {
- final Map<Integer, TimeStamp> skillReuseTimeStamps = player.getSkillReuseTimeStamps();
- if (skillReuseTimeStamps != null)
- {
- for (TimeStamp ts : skillReuseTimeStamps.values())
- {
- if (ts.hasNotPassed())
- {
- _skillReuseTimeStamps.add(ts);
- }
- }
- }
- }
-
- @Override
- protected void writeImpl()
- {
- writeC(0xC7);
- writeD(_skillReuseTimeStamps.size());
- for (TimeStamp ts : _skillReuseTimeStamps)
- {
- writeD(ts.getSkillId());
- writeD(ts.getSkillLvl());
- writeD((int) ts.getReuse() / 1000);
- writeD((int) ts.getRemaining() / 1000);
- }
- }
- }
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