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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- public final class SetupGauge extends L2GameServerPacket
- {
- public static final int BLUE = 0;
- public static final int RED = 1;
- public static final int CYAN = 2;
-
- private final int _dat1;
- private final int _time;
- private final int _time2;
- private int _charObjId;
-
- public SetupGauge(int dat1, int time)
- {
- _dat1 = dat1;// color 0-blue 1-red 2-cyan 3-green
- _time = time;
- _time2 = time;
- }
-
- public SetupGauge(int color, int currentTime, int maxTime)
- {
- _dat1 = color;// color 0-blue 1-red 2-cyan 3-green
- _time = currentTime;
- _time2 = maxTime;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x6b);
- writeD(_charObjId);
- writeD(_dat1);
- writeD(_time);
- writeD(_time2);
- }
-
- @Override
- public void runImpl()
- {
- _charObjId = getClient().getActiveChar().getObjectId();
- }
- }
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