MoveToPawn.java 1.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. public class MoveToPawn extends L2GameServerPacket
  22. {
  23. private final int _charObjId;
  24. private final int _targetId;
  25. private final int _distance;
  26. private final int _x, _y, _z, _tx, _ty, _tz;
  27. public MoveToPawn(L2Character cha, L2Character target, int distance)
  28. {
  29. _charObjId = cha.getObjectId();
  30. _targetId = target.getObjectId();
  31. _distance = distance;
  32. _x = cha.getX();
  33. _y = cha.getY();
  34. _z = cha.getZ();
  35. _tx = target.getX();
  36. _ty = target.getY();
  37. _tz = target.getZ();
  38. }
  39. @Override
  40. protected final void writeImpl()
  41. {
  42. writeC(0x72);
  43. writeD(_charObjId);
  44. writeD(_targetId);
  45. writeD(_distance);
  46. writeD(_x);
  47. writeD(_y);
  48. writeD(_z);
  49. writeD(_tx);
  50. writeD(_ty);
  51. writeD(_tz);
  52. }
  53. }