ExFishingStartCombat.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. /**
  22. * @author -Wooden-
  23. */
  24. public class ExFishingStartCombat extends L2GameServerPacket
  25. {
  26. private final L2Character _activeChar;
  27. private final int _time, _hp;
  28. private final int _lureType, _deceptiveMode, _mode;
  29. public ExFishingStartCombat(L2Character character, int time, int hp, int mode, int lureType, int deceptiveMode)
  30. {
  31. _activeChar = character;
  32. _time = time;
  33. _hp = hp;
  34. _mode = mode;
  35. _lureType = lureType;
  36. _deceptiveMode = deceptiveMode;
  37. }
  38. @Override
  39. protected void writeImpl()
  40. {
  41. writeC(0xFE);
  42. writeH(0x27);
  43. writeD(_activeChar.getObjectId());
  44. writeD(_time);
  45. writeD(_hp);
  46. writeC(_mode); // mode: 0 = resting, 1 = fighting
  47. writeC(_lureType); // 0 = newbie lure, 1 = normal lure, 2 = night lure
  48. writeC(_deceptiveMode); // Fish Deceptive Mode: 0 = no, 1 = yes
  49. }
  50. }