DropItem.java 1.7 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.network.serverpackets;
  20. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  21. public class DropItem extends L2GameServerPacket
  22. {
  23. private final L2ItemInstance _item;
  24. private final int _charObjId;
  25. /**
  26. * Constructor of the DropItem server packet
  27. * @param item : L2ItemInstance designating the item
  28. * @param playerObjId : int designating the player ID who dropped the item
  29. */
  30. public DropItem(L2ItemInstance item, int playerObjId)
  31. {
  32. _item = item;
  33. _charObjId = playerObjId;
  34. }
  35. @Override
  36. protected final void writeImpl()
  37. {
  38. writeC(0x16);
  39. writeD(_charObjId);
  40. writeD(_item.getObjectId());
  41. writeD(_item.getDisplayId());
  42. writeD(_item.getX());
  43. writeD(_item.getY());
  44. writeD(_item.getZ());
  45. // only show item count if it is a stackable item
  46. writeD(_item.isStackable() ? 0x01 : 0x00);
  47. writeQ(_item.getCount());
  48. writeD(0x01); // unknown
  49. }
  50. }