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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- public class DropItem extends L2GameServerPacket
- {
- private final L2ItemInstance _item;
- private final int _charObjId;
-
- /**
- * Constructor of the DropItem server packet
- * @param item : L2ItemInstance designating the item
- * @param playerObjId : int designating the player ID who dropped the item
- */
- public DropItem(L2ItemInstance item, int playerObjId)
- {
- _item = item;
- _charObjId = playerObjId;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x16);
- writeD(_charObjId);
- writeD(_item.getObjectId());
- writeD(_item.getDisplayId());
-
- writeD(_item.getX());
- writeD(_item.getY());
- writeD(_item.getZ());
- // only show item count if it is a stackable item
- writeD(_item.isStackable() ? 0x01 : 0x00);
- writeQ(_item.getCount());
-
- writeD(0x01); // unknown
- }
- }
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