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- /*
- * Copyright (C) 2004-2015 L2J Server
- *
- * This file is part of L2J Server.
- *
- * L2J Server is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J Server is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.taskmanager;
- import java.util.Iterator;
- import java.util.Map;
- import java.util.Map.Entry;
- import java.util.concurrent.ConcurrentHashMap;
- import java.util.logging.Level;
- import java.util.logging.Logger;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.serverpackets.AutoAttackStop;
- /**
- * Attack stance task manager.
- * @author Luca Baldi, Zoey76
- */
- public class AttackStanceTaskManager
- {
- protected static final Logger _log = Logger.getLogger(AttackStanceTaskManager.class.getName());
-
- protected static final Map<L2Character, Long> _attackStanceTasks = new ConcurrentHashMap<>();
-
- /**
- * Instantiates a new attack stance task manager.
- */
- protected AttackStanceTaskManager()
- {
- ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new FightModeScheduler(), 0, 1000);
- }
-
- /**
- * Adds the attack stance task.
- * @param actor the actor
- */
- public void addAttackStanceTask(L2Character actor)
- {
- if (actor != null)
- {
- if (actor.isPlayable())
- {
- final L2PcInstance player = actor.getActingPlayer();
- for (L2CubicInstance cubic : player.getCubics().values())
- {
- if (cubic.getId() != L2CubicInstance.LIFE_CUBIC)
- {
- cubic.doAction();
- }
- }
- }
- _attackStanceTasks.put(actor, System.currentTimeMillis());
- }
- }
-
- /**
- * Removes the attack stance task.
- * @param actor the actor
- */
- public void removeAttackStanceTask(L2Character actor)
- {
- if (actor != null)
- {
- if (actor.isSummon())
- {
- actor = actor.getActingPlayer();
- }
- _attackStanceTasks.remove(actor);
- }
- }
-
- /**
- * Checks for attack stance task.<br>
- * @param actor the actor
- * @return {@code true} if the character has an attack stance task, {@code false} otherwise
- */
- public boolean hasAttackStanceTask(L2Character actor)
- {
- if (actor != null)
- {
- if (actor.isSummon())
- {
- actor = actor.getActingPlayer();
- }
- return _attackStanceTasks.containsKey(actor);
- }
- return false;
- }
-
- protected class FightModeScheduler implements Runnable
- {
- @Override
- public void run()
- {
- long current = System.currentTimeMillis();
- try
- {
- final Iterator<Entry<L2Character, Long>> iter = _attackStanceTasks.entrySet().iterator();
- Entry<L2Character, Long> e;
- L2Character actor;
- while (iter.hasNext())
- {
- e = iter.next();
- if ((current - e.getValue()) > 15000)
- {
- actor = e.getKey();
- if (actor != null)
- {
- actor.broadcastPacket(new AutoAttackStop(actor.getObjectId()));
- actor.getAI().setAutoAttacking(false);
- if (actor.isPlayer() && actor.hasSummon())
- {
- actor.getSummon().broadcastPacket(new AutoAttackStop(actor.getSummon().getObjectId()));
- }
- }
- iter.remove();
- }
- }
- }
- catch (Exception e)
- {
- // Unless caught here, players remain in attack positions.
- _log.log(Level.WARNING, "Error in FightModeScheduler: " + e.getMessage(), e);
- }
- }
- }
-
- /**
- * Gets the single instance of AttackStanceTaskManager.
- * @return single instance of AttackStanceTaskManager
- */
- public static AttackStanceTaskManager getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private static class SingletonHolder
- {
- protected static final AttackStanceTaskManager _instance = new AttackStanceTaskManager();
- }
- }
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