Commit History

Auteur SHA1 Bericht Datum
  Nos a41b7343e0 BETA: Updated Copyrights year. 11 jaren geleden
  Zoey76 e00b96a06a BETA: L2J Server's license update: 12 jaren geleden
  Zoey76 a589054ddc BETA: Fixes: 12 jaren geleden
  Zoey76 3a714dda7e BETA: Minor fix for Telnet: 12 jaren geleden
  Zoey76 2d60198ee1 BETA: Reworking Connection closing by using try-with-resource: 13 jaren geleden
  Zoey76 738113d2aa BETA: Formatting: 13 jaren geleden
  Zoey76 3dc03dec3d BETA: Misc fixes: 13 jaren geleden
  Zoey76 59bdac0880 BETA: Getting rid of printStackTrace() 13 jaren geleden
  Rumen Nikiforov 147b8c3e9e BETA: Standartizing a bit handlers method names 13 jaren geleden
  Rumen Nikiforov b325152047 BETA: Moving telnet commands in dp 13 jaren geleden
  Zoey76 2eccaec1e6 BETA: Code refactoring: 13 jaren geleden
  Zoey76 5c8fea4cce BETA: Enabling some warnings, and respective fixes. 13 jaren geleden
  Nik 65562d1efa BETA: Reverting [4808], [4809]. Sorry for those misscommits, they werent intended for l2j, but for 1 private svn... i kinda commited on the wrong project :S 13 jaren geleden
  Nik 0f37a15b7d telnet - cleanvoiditems 13 jaren geleden
  Rumen Nikiforov b4d71a8c7d BETA: Cleanup all useless commends like //synchronized (blabla) 13 jaren geleden
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 jaren geleden
  Zoey76 a98bdb14fe Some fixes to BETA branch: 14 jaren geleden
  MELERIX 87713a5a62 14 jaren geleden