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@@ -47,10 +47,11 @@ public class Status extends Thread
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{
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setPriority(Thread.MAX_PRIORITY);
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- while (true)
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+ while (!isInterrupted())
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{
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- try (Socket connection = statusServerSocket.accept())
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+ try
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{
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+ Socket connection = statusServerSocket.accept();
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if (_mode == Server.MODE_GAMESERVER)
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{
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new GameStatusThread(connection, _uptime, _statusPw);
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