Zoey76
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d5e27c82f7
BETA: Misc fixes:
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13 years ago |
Zoey76
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79eaf27ed8
BETA: Rearranging Item related classes in core.
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13 years ago |
MELERIX
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99642e1e6b
BETA/STABLE: Changed abnormal --> abnormalVisualEffect, by UnAfraid.
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13 years ago |
BiggBoss
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caf61532f5
BETA: Moving effects to datapack, core side
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13 years ago |
Rumen Nikiforov
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b56dd0e188
BETA: Support for Totem items
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13 years ago |
MELERIX
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683dbf67d1
BETA: H5 Birthday System by Nyaran.
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13 years ago |
Nik
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c56cfd45b9
BETA: Support for passive effects. To set an effect to be passive, use <effect passive="1" ... />. Passive effects have abnormalTime -1 always. They do not show icon, you cannot get them through getAllEffects(), they do not work if you set them abnormal type. Effect method onStart() is called when the effect is given (when skill is added), onExit() is called when the effect is removed (when skill is removed or when you add the same skill at bigger level). As far as i tested, the passive effects are working fine, but they still need to be tested to make sure everything is working like it should.
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13 years ago |
Zoey76
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7a0d99b758
BETA: New condition "transformationId":
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13 years ago |
Zoey76
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d4070c0c3d
BETA: Support for Abnormal Special Effect list (Multiple Special Effects for the same effect).
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14 years ago |
Zoey76
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749cfbfb1c
BETA: Sweeper skill rework:
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14 years ago |
Zoey76
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deb8128151
BETA: Fix for #5555, now all races are checked in condition not only Human.
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14 years ago |
Zoey76
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2a85ab904d
BETA: Race condition changed to support a list of races and renamed to '''races''' for '''target''' as well.
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14 years ago |
Zoey76
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20ef389dcb
BETA: Race condition changed to support a list of races and renamed to '''races'''.
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14 years ago |
Zoey76
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938398d866
BETA: New player state condition: Standing.
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14 years ago |
MELERIX
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ae79806fe5
BETA/STABLE: Levels Range Condition by Zoey76.
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14 years ago |
Nik
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606dcd7d39
ChanceSkills - Trigger on specific skill cast
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14 years ago |
MELERIX
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87713a5a62
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14 years ago |