Commit History

Author SHA1 Message Date
  Zoey76 d5e27c82f7 BETA: Misc fixes: 13 years ago
  Zoey76 79eaf27ed8 BETA: Rearranging Item related classes in core. 13 years ago
  MELERIX 99642e1e6b BETA/STABLE: Changed abnormal --> abnormalVisualEffect, by UnAfraid. 13 years ago
  BiggBoss caf61532f5 BETA: Moving effects to datapack, core side 13 years ago
  Rumen Nikiforov b56dd0e188 BETA: Support for Totem items 13 years ago
  MELERIX 683dbf67d1 BETA: H5 Birthday System by Nyaran. 13 years ago
  Nik c56cfd45b9 BETA: Support for passive effects. To set an effect to be passive, use <effect passive="1" ... />. Passive effects have abnormalTime -1 always. They do not show icon, you cannot get them through getAllEffects(), they do not work if you set them abnormal type. Effect method onStart() is called when the effect is given (when skill is added), onExit() is called when the effect is removed (when skill is removed or when you add the same skill at bigger level). As far as i tested, the passive effects are working fine, but they still need to be tested to make sure everything is working like it should. 13 years ago
  Zoey76 7a0d99b758 BETA: New condition "transformationId": 13 years ago
  Zoey76 d4070c0c3d BETA: Support for Abnormal Special Effect list (Multiple Special Effects for the same effect). 14 years ago
  Zoey76 749cfbfb1c BETA: Sweeper skill rework: 14 years ago
  Zoey76 deb8128151 BETA: Fix for #5555, now all races are checked in condition not only Human. 14 years ago
  Zoey76 2a85ab904d BETA: Race condition changed to support a list of races and renamed to '''races''' for '''target''' as well. 14 years ago
  Zoey76 20ef389dcb BETA: Race condition changed to support a list of races and renamed to '''races'''. 14 years ago
  Zoey76 938398d866 BETA: New player state condition: Standing. 14 years ago
  MELERIX ae79806fe5 BETA/STABLE: Levels Range Condition by Zoey76. 14 years ago
  Nik 606dcd7d39 ChanceSkills - Trigger on specific skill cast 14 years ago
  MELERIX 87713a5a62 14 years ago