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Szerző SHA1 Üzenet Dátum
  janiii 82c95b9c1e fix for #4412 , thx MustrumR 15 éve
  janiii a09f0c4241 fix for buff removal on tvt teleport 15 éve
  janiii 850579c2b5 fix for title color after unban 15 éve
  _DS_ c09f0861a8 Sorry... 15 éve
  _DS_ 5d74e7785a Multiple respawn points in zone. 15 éve
  JIV 006babfe49 update for [3937]. Fix issue with broken CH/newbie buffs. 15 éve
  JIV d14dd20884 Fix for pvp flag after kill player with karma. 15 éve
  _DS_ 4c1f5ffedd Typo 15 éve
  _DS_ 9976f2c669 Hellbound map display enable/disable. 15 éve
  _DS_ bcb9d7955c Tutorial fix. 15 éve
  JIV 3cfd63e475 Relations update. 15 éve
  _DS_ 8d738b138b "Fix" for duplicate quest variables. 15 éve
  JIV 2dda034fdb Prevent change weapon during enchant. 15 éve
  _DS_ 460fc11347 Blood Alliance siege reward, thanks Probe. 15 éve
  JIV f1f7e5fbd0 minor updates. 15 éve
  _DS_ 100a2e948d Hero skills fix, thanks Gnacik 15 éve
  JIV 8c3bfa669f debug 15 éve
  JIV d86dc01ff0 Fix for flag during fort siege. 15 éve
  DrHouse 6ae962f64c Fixes #4399 Thanksf or reporting 15 éve
  DrHouse 13e07fec8d Holding references pointing to frequently used hardcoded skills in an enumeration. Decreases CPU usage 15 éve
  JIV 028faf4cfc EnterWorld trace route. Thx mrTJO. 15 éve
  _DS_ 0dfa360002 Does not create new QuestState in database for "Created" quests. Database record created only in "Started" state. 15 éve
  DrHouse e47de1fbc5 Cleaning 15 éve
  JIV 6a3fa95ffc KnownList full region update if failed on last pass + cleanup. 15 éve
  _DS_ d05488d0dc Allow control of the monsters attacking enemy clan. Attacking is possible only if target is auto-attackable (true by default). 15 éve
  _DS_ 2c47fd9c14 Fast knownlist update for mobs with EnemyClan set, allowing them to react immediately. 15 éve
  _DS_ a5725a0ef0 Support for enable/disable minions spawn. Needed for Hellbound native slaves. 15 éve
  Gigiikun 79aa74f4b4 Items which has element bonus not handled by skill will shown in item description. 15 éve
  _DS_ e7cc3be39b New functions isMortal() and setIsMortal(). If NPC has isMortal = false then he will not die if HP decreased to 0. 15 éve
  _DS_ e980f2483e Support for changing if NPC is auto-attackable or not. 15 éve