Historique des commits

Auteur SHA1 Message Date
  Zoey76 17cb2c26bc BETA: Some more cleanup, getting rid of some warnings. il y a 13 ans
  Zoey76 495954c733 BETA: More cleanup and code refactoring. il y a 13 ans
  Zoey76 e92ef87b39 BETA: Some cleanup and code improves, also a new configuration option OfflineModeInPaceZone. il y a 13 ans
  Nik 0f37a15b7d telnet - cleanvoiditems il y a 13 ans
  Nik ec61b66b45 ItemTable item deletion logging il y a 13 ans
  Nik e1cbedbddd BETA: GameTimeController iteration fix. il y a 13 ans
  lion abf0686629 fix bug with offline craft after [4790],thx sam.jr il y a 13 ans
  Rumen Nikiforov 7f1af48c60 BETA: Support for Quest class to accept addTalkId(1, 2, 3, 4) instead of adding multiple times addTalkId and leave old declarations because of jython it converts them as int[] -_- il y a 13 ans
  Rumen Nikiforov e35fec22ff BETA: Using xml filter in zones and skill trees il y a 13 ans
  Nik 2c30e8364b HtmCache's map should be synchronized only if lazycache is running. il y a 13 ans
  Nik 89a81beaa6 BETA: L2TIntObjectHashMap at GameTimeController, L2Manor, L2Attackable, L2ZoneType. Can't think of any more places where i can use this, except knownlist (im still testing this rework). il y a 13 ans
  Nik 25ddc83175 BETA: MailManager using L2TIntObjectHashMap (ehh sry, i still forget to put BETA: tags on my commits >.< ) il y a 13 ans
  Nik 2042ce821a HtmCache using L2TIntObjectHashMap il y a 13 ans
  Rumen Nikiforov b4d71a8c7d BETA: Cleanup all useless commends like //synchronized (blabla) il y a 13 ans
  Nik 19e750a90c BETA: L2PcInstance _reuseTimeStamps and _cubics use L2TIntObjectHashMap instead of shared fastmap :) il y a 13 ans
  Nik e6b26e9d46 BETA: L2TIntObjectHashMap for _disabledSkills @ L2Character too... il y a 13 ans
  Nik aa8ca88a27 More usage of L2TIntObjectHashMap - character skills. il y a 13 ans
  Nik bc66790984 Creating a L2TIntObjectHashMap which is a synchrinized TIntObjectHashMap via ReentrantReadWriteLock and cleaning up L2World.java from the synchronizers, since we are using L2TIntObjectHashMap. il y a 13 ans
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. il y a 13 ans
  Zoey76 68340238d3 BETA: Fix for L2JMod Offline Shops, now players won't remain standing after disconnect if they aren't in shop mode. il y a 13 ans
  Zoey76 7684a7cc29 BETA: Fix for double store for Combat flag: il y a 13 ans
  MELERIX 76ffd2700b BETA/STABLE: Fixes & Cleanup in builders. il y a 13 ans
  Rumen Nikiforov d2b224ffee BETA: Javadocs for some utils thanks FBIagent il y a 13 ans
  Rumen Nikiforov 5c6ff8eb68 BETA: Core Support for DebuffImmunity DP will come later il y a 13 ans
  MELERIX 1218ef42d4 BETA/STABLE: Fix for JDK7 Requirement in builders (now using "java.lang.AutoCloseable" which is introduced in JDK7), thanks FBIagent. il y a 13 ans
  MELERIX ce8f52cc62 BETA: Minor Fixes for /loc in RespawnZones by Nyaran. '''NOTE: Require DataPack [DP8240]''' il y a 13 ans
  MELERIX 3d5b4cf320 BETA/STABLE: Code Format in some builders. il y a 13 ans
  MELERIX ae3ba2b59c BETA/STABLE: Some more for [4696]. il y a 13 ans
  MELERIX 16185a1bf8 BETA/STABLE: Minor update in builders. il y a 13 ans
  Zoey76 605655eae4 BETA: Pet exploit fix, by UnAfraid's request. il y a 13 ans