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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package com.l2jserver.gameserver.skills.conditions;
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+
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+import com.l2jserver.gameserver.model.actor.L2Character;
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+import com.l2jserver.gameserver.model.actor.L2Npc;
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+import com.l2jserver.gameserver.skills.Env;
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+
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+/**
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+ * @author UnAfraid
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+ *
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+ */
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+public class ConditionPlayerRangeFromNpc extends Condition
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+{
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+ private final int _npcId;
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+ private final int _radius;
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+ public ConditionPlayerRangeFromNpc(int npcId, int radius)
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+ {
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+ _npcId = npcId;
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+ _radius = radius;
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+ }
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+
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+ @Override
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+ boolean testImpl(Env env)
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+ {
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+ if (_npcId == 0 || _radius == 0)
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+ return false;
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+
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+ for (L2Character target : env.player.getKnownList().getKnownCharactersInRadius(_radius))
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+ {
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+ if (target instanceof L2Npc)
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+ {
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+ if (((L2Npc) target).getNpcId() == _npcId)
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+}
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